Everyone should now have card access to W123, W121 and W112.
Please let me know if it ain't working.
Works for any flash (.flv) video.
Now that we've gotten our hands a bit dirty, we're ready to get into the Max tutorials.
The max tutorials come with the MaxMSP installer which we got in class from here.
There are two components:
1. A folder full of tutorial patches; download the zip file to your hard drive, double click on it to unzip it and get the folder.
2. A PDF file that describes all the patches.
Your assignment, due Monday Sep. 17th 2007, is to study Tutorials 1-26. This means, for every tutorial patch, you open the patch with MaxMSP/Jitter, open the PDF file and find the corresponding entry for the patch you're studying, play with the patch, read about the patch in the PDF, if there is anything you don't get, post a comment to this blog entry.
If you can't get the files for whatever reason, you can also find everyting on our class server:
Art Department Check website here.
Karen H. is our checkout manager, reachable at (612)-625-9532.
1 "Learn Max/MSP in 24 hours"
1.1 Objects, Messages, Data Flow and Order of events
1.1.6 gate / switch
1.1.7 select / route / OSC-route
1.2 Data Storage
1.3.1 +, -, *, /, !+, !-, !/, %,
1.5 Communication in patches
1.5.1 patch cords
1.5.4 route / OSC-route
1.6 List Processing
1.6.2 mxj list
1.7 The "new" Max/MSP/Jitter
1.7.2 object prototypes
Upto $1400 of stipend and $300 of expenses for undergraduates working with a faculty mentor on a research project.
The deadline is October 8 and the details are here.
A few video works to consider as inspiration and starting points...
Various works, David Tinapple
Academy, Luke Dubois
Various Works, John deKron
particle+susPapView, Kanta Horio
Echo and Hereafter, Univted Visual Artists
2007.01.04 improv, chdh
Tendrills Mod, Robert Hodgin
Think Like No One, dotdotdot
Messa di Voce and The Manual Input Sessions, Golan Levin and Zach Lieberman
Deep Walls and Cause and Effect, Scott Snibbe
Drawn, Zachary Lieberman
Various Shorts and Live at the Lab, Sue Costabile
Glitch Offset, Anton Marini
Urban Echo, Chris Baker
L.A.S.E.R. Tag and Light Criticism, Graffiti Research Lab
Livid Designs Demo and Responder, Livid Designs
and perhaps it all started here.....
We have to wait for karens' talk, before we can check anything out. Anyway, just a bit of info.
NOt so sure about the catagories, i will take a guess and say course info. Please let me know if i made a huge mistake.
We have an file server at the address:
password: ******** (same as ever)
Within that folder, we have a folder for each week.
Attendance and participation in the course is required and unexcused absences may result in failure. The overall grading scheme is based on a case-by-case evaluation of each student's growth and progress. As I expect a wide range of backgrounds and degrees of proficiency with software, I shall make every effort to evaluate each student based on their starting point and the motivation, effort, enthusiasm, time and energy that he/she contributes to the class.
Grading will be on a scale of 0-10:
9.5+=A; 9-9.4=A-; 8.5-8.9 =B+; 7.6-8.4 = B; 7-7.5=B-; 6.5-6.9 = C; 6-6.4=C-; 5-5.9=D; 0-4.9=F.
Week 1: Introduction to Max/MSP/Jitter: Real-time control programming with an object-oriented data-flow language.
Weeks 2-3: The Pixel: Algorithmic control
Week 4: Project 1: abstract and generative video
Weeks 5-7: The Moving Image: Working with narrative or abstract video
Week 8: Project 2: narrative/abstract moving image
Weeks 9-10: The Instrument: creating real-time video performance instruments
Week 11: Project 3: performance video instrument
Weeks 12-13: The 3rd Dimension: projecting video on non-screens.
Weeks 14-15: Project 4: Final Project