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December 20, 2007

MizuIro--Tyler Hallett

Here is a mixture of a few watercolor stop motions....media mill was not loading it right so I had to do it this way

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Hypox--Tyler Hallett

Here is something that I was playing around with....I actually found that you can perform with music to make some cool visual connections, but I have yet to record that yet.....soon enough though

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Water or Color--Tyler Hallett

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Lets Face It--Tyler Hallett

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make sum noise--Tyler Hallett--Final

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November 2, 2007

Heba Amin-Identity and Urban Infrastructure


This, for me, is still very much a thought, a part of a larger concept to be explored. I am interested in failed, abandoned spaces and how they affect human emotion and behavior. The idea with this exploration is to insert the viewer into the imagery as a way to contemplate the issues presented. I found interesting the comments on loneliness and the lack of identity of the mass/crowd. From here I want to alter the timeline of some of the silhouettes where some freeze in time while others delay or have altered states of time. I also want to explore the idea of surveillance, and the suggestion of the zoomed panning of the original picture is one that I find extremely interesting. I will post a new video after I alter some of those things.


October 31, 2007

Jason GASpar- Paper Cut: End To Begin









October 23, 2007

Kaythey Windyk, Cow Stop Motion

Media Mill Video









October 18, 2007

kermit cracks up - john kurczewski








October 16, 2007

Battle Ten Minutes In The Making


State of Nature-- Morgan









Jason Gaspar -Play Date


My first game of tic- tac -toe.
one on one.

Guess whose the champ.

October 3, 2007

pacifist pixels--Tyler Hallett

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Heba Amin: The Most EVIL Person in the WORLD

Bush's state of the union address in 2002 which coined the ridiculous phrase "axis of evil" opened endless opportunities for art-making. The phrase resurfaced for me with the latest outpour of idiotic headlines regarding Ahmadinejad's US visit:
"EVIL HAS LANDED"......

I was interested in creating a composite of the leaders of the six evil countries (Iran, Iraq, Syria, Libya, Cuba, North Korea) to create the ultimate EVIL! My first approach was to extract a group of pixels from each image (using the "drunk" object so that they are grouped together), output them in a new matrix, and create a new image consisting of pixels from all six original images. The end result is an abstract, unrecognizable face.
abstract1.jpg


The second approach was to extract portions of each of the six original matrices, output them as matrix layers in the new matrix. The "srcdimstart" object and the "srcdimend" object were used to specify the coordinates of the matrix from the original image, and the "dstdimstart" and "dstdimend" to specify the location in the new matrix. The end result is a collage made up of squares of the different parts of the six EVIL leaders. This approach creates a more recognizable face than the first. I also incorporated the option to view the layering collage in color or black and white, as well as the option for the user to freeze the frame and/or delete the image to start over, allowing the user to participate in the making of the new faces.

Evil1.jpg
(doesn't this oddly look like Bush?)

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Seizurmatron by Francisco Crescioni

The idea for my piece was to give old people a headache. ; ) It was originally designed to a be a sort of oscilloscope visualizer, but ended up being more of a messy pixel orgy. I actually do like the chaotic energy more than the original idea. I guess thats what using 66 random operations between two different jitter matrices will do.


Inspiration came floating into my head when on the first day of class I saw the "analyzer" object being used to transcribe raw audio into numerical data. I thought "Wow, wouldn't that be a cool way to move shit around."


Not being entirely competent with mathematics (my personal finances are a testament to this) I can't say for certain what all the operations are doing with the pixels from the two matrices, but the numbers from the loudness, brightness, and noisiness of the sound are controlling the colors of the pixels. The movement of the pixels is also controlled by the brightness and the loudness of the sound, with the brightness controlling the x coordinates, and the loudness controlling the y ones.


I also set up a couple computer keys to control the gates which toggle on and off the jit.op and jit.wake cycles. The result is a live chaotic instrument, that responds to either live audio through the computers input or through playing an audio file (which perhaps in further incarnations could be manipulated live).
And of course the escape key grants access to full screen mode, for a total pixel panic.
: )


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