Recently in My Lesson Plans Category
Shawntelle
Bates
Digital
Art Ed
Dec
3 2009
Remade
Fairy Tales in Digital Media
Age: Grade 8
Time: 6 Classes,
Meets for 2 hours
Focus: Have the
students make a Photoshop animation of a fairy tail.
Objectives:
A. 6.1.1.2.2- Analyze how the principles of media arts
such as repetition, unity and contrast are used in the creation, presentation
or response to media artworks.
B. 6.1.2.2.1-
1. Demonstrate use of a variety of tools, materials and techniques in media
arts based on the characteristics of the hardware and software.
C. Students will
combine hand drawn work with computer drawn work and have it visually fit
together.
Motivational Resources:
Fairy tales, my Photoshop animation videos, and youtube
videos on how to use Photoshop.
Art Materials:
Classroom set of Mac Computers, Photoshop, Imovie, garage
band, Scanner, Markers, Paper, and Pencils
Introduction to the Lesson:
Fairy Tales:
A fairy tale is a fictional story that may feature folkloric characters such
as talking animals, fairies, witches, elves, and everything make believe.
Although now a days fairytales are wrote in books they used to be passed down
by oral traditions. Some of the oldest fairytales are Brothers Grimm's Children's
and Household Tales, and in Geoffrey Chaucer's The
Canterbury Tales.
The Brother Grimm collected old Germany stories, rewrote them so they
would sell. These old fairytales tend to be sad or gruesome compared to today's
fairytales, which always have a good ending. They also tried to teach a persona
lesson so that they would not steal, or would be nice to their family. The big
difference with story telling and the age of time is how we hear of the story.
They started with word of mouth, and went on to books, and now are animated.
History of Animation:
Almost every child has grown up watching some sort of
animation, which could have been anything from a TV show, a movie, or even a
flip books drawn in old math books. Although animation seems quick and easy, they
take a very long time to make just the smallest animation, and require a lot of
work. Animation is a series of images are put together to make something look
like it is moving. There are many different types of animation such as clay,
chalkboard, stop motion, and flipbooks just to name a few. Although the first
traces of animation started in 1645, this is only because people didn't have
the ability to make images move until then. Before 1645 artist would draw
images on cave walls, bowls, or mural, which would show a storyboard because
they could not make an animation. Then in 1645 Athanasius Kircher made an
invention called Magic Lantern, which is a box with a light source and a curved
mirror that projected sequential images. Since then animation has come a long
way because more and more people came up with more animations. One of the most
famous people ever to make animations is Walt Disney. Walt Disney original was
a cartoonist who convinced his brother to invest into his company to create the
Disney Brothers Cartoon Studio on October 16, 1923. The first type of animation
they did were short films called Alice Comedies, which was a live-action person
in animation surroundings. Since Disney other another big name in animation has
been Tim Burton's. Tim Burton is known for The Nightmare Before Christmas,
which offers a Gothic feel to traditional stop-motion animation done using
Clay. The Nightmare Before Christmas was first put out by Touchstone Pictures,
but was later bought out by Disney.
Then the next big leap in animation was done when Pixar came around.
They make Digital 3D movies, which are long animation films. Pixar has worked
with Disney to make some of the biggest movies and then got bought out by
Disney in 2006. Leaving Disney still in charge of the game.
Introduction Procedure for Art Making:
Class One:
Introduce the lesson. Have the students pick a story to do, and have the
students work on teams of three or four to do the story. Have students come up
with a storyboard for their story. Then have each person in the team either
make a character from the story or make a background for the story. Once they
are done give the students a Photoshop lesson if they don't know how to use it.
Have the images the students drew scanned into the computers by next class for
the students to use next time.
Class Two: Have
students enhance their artwork that they drew with Photoshop by painting
colors, and changing the colors that they ordinary did in their drawings so all
the different styles of the teammates did fit together.
Class Three: Show
students how to use Photoshop animation with layers and different windows. Have
students start animating the story.
Class Four: Have
students Finish up animation. Then show students how to use garage band. Then
have students make songs for their movie. Make sure to explain that their music
should fit the mood to the story.
Class Five: Have students finish up in garage
band. Show students how to use Imovie and then have them start using Imovie. Have them import all Photoshop animation into Imovie first. Then have
them add their songs. Show how to add titles and how to fade in and out of
their movie segments.
Class six: Have
students finish up whatever is left with Imovie, and then have students show
their videos to the class in the last hour of the class. Have students talk
about the movie that they made, and then have the class critique the movie.
Evaluation/Assessment: Have the last day be a movie day in which kids can bring pop, juices,
and pop corn. Have the movies
play, and then stop at the end of each movie and have the class critique it.
DBAE Checklist:
Art Production (Creating Art): Artwork is done using different art processes, and
combining these processes such as hand draw artwork vs. computer drawn artwork.
Aesthetics (Questions About Art): Movie is made in which different styles come
together to make a visual pleasing image.
Art History (Art in Context): Students
learned about how animation was first started and how it is evolving in the
digital arts.
Art Criticism (Art and Meaning): Students reflect on their artwork when explaining
before they show the movie to the class about their process to make the movie,
and problems that came up during the way.
Bibliography:
Bendazzi, Giannalberto. Cartoons: One Hundred Years of Cinema
Animation. Bloomington, IN: Indiana University Press. 1994
Crafton, Donald. Before Mickey: The Animated Film 1898-1928.
Cambridge, MA: The MIT Press. 1982
Kanfer, Stefan. Serious Business: The Art and Commerce of
Animation in America from Betty Boop to Toy Story. New York, NY:
Scribner.1997.
Murphy, Mary. Beginner's Guide to Animation: Everything You
Need to Know to Get Started. New York: Watson-Guptill Publications, 2008
Tatar, Maria. The Annotated Brothers Grimm. New York, N.Y.
W.W. Norton Company, Inc., 2004
Shawntelle Bates
Digital Art Ed
Dec 3 2009
Remade Fairy Tales with Stop
Motion
Age: Grade 6
Time: 6 Classes,
Meets for 1 1/2 hours
Focus: Have
students make an animation video using different types of stop motion
animations such as clay, sand, and cutout animation.
Objectives:
A. 6.1.2.5.1- 1.
Demonstrate the characteristics of the tools, materials and techniques of
various two-and- three-dimensional media for intentional effects in original
artworks.
B. 6.2.1.5.2- 2.
Revise artworks based on the feedback of others and self-reflection and
artistic intent.
C. Students will
combine different stop motion types to create a story.
Motivational Resources:
Movie Clips of clay animation like, The Nightmare Before
Christmas, Youtube examples of Cutout animation like, blues clue examples, and
sand animation examples. Also show the video from my cut out animation
project.
Art Materials:
Sand Animation- Light table, different colors of sand,
plastic, and small tools
Clay Animation- Different colors of clay, plastic, paper,
markers, tools for carving, wet wipe, and lights
Cut out Animation- Paper, metal brasses, glue, markers,
and tape
Animation- 3 cameras one for each station, and 3 tripods
Different types of Musical Instruments and a thing to
record sound with.
2-3 Mac Computers with Photoshop, or PowerPoint.
Flash drives.
Introduction to the Lesson:
Stop Motion Types Being used and their History:
Clay Animation- Clay animation began a short time
after the invention of a clay-like substance called plasticine, which was
invented in 1897. One of the first know films to use clay animation is A
Sculptor's Welsh Rarebit Nightmare was released in February 1908.
Sand Animation- Sand animation is an art form that
requires the artist to use their hands and gestural movements to manipulate
sand on a light table.
Cutout Animation- Cut-out animation is a specific
technique for producing animations using flat backgrounds, characters, and
props. The earliest surviving cut-out animation was make in Argentina by Quirino
Cristani in the early 1900's out of cardboard cutouts. Another notable figure
in animation is Lotte Reiniger. In 1926 she made the first full-length animated
feature in movie history called The Adventures of Prince Achmed which was a
retelling of the tales included in The Arabian Nights. She used cutouts of
cardboard and thin sheets of lead on glass. Today this form of animation can be
made in a variety of ways, both traditionally with physical cutouts and on the
computer, with scanned images, vector graphics or Photoshop images.
History of Animation:
Almost every child has grown up watching some sort of
animation, which could have been anything from a TV show, a movie, or even a
flip books drawn in old math books. Although animation seems quick and easy,
they take a very long time to make just the smallest animation, and require a
lot of work. Animation is a series of images are put together to make something
look like it is moving. There are many different types of animation such as
clay, chalkboard, stop motion, and flipbooks just to name a few. Although the
first traces of animation started in 1645, this is only because people didn't
have the ability to make images move until then. Before 1645 artist would draw
images on cave walls, bowls, or mural, which would show a storyboard because
they could not make an animation. Then in 1645 Athanasius Kircher made an
invention called Magic Lantern, which is a box with a light source and a curved
mirror that projected sequential images. Since then animation has come a long
way because more and more people came up with more animations. One of the most
famous people ever to make animations is Walt Disney. Walt Disney original was
a cartoonist who convinced his brother to invest into his company to create the
Disney Brothers Cartoon Studio on October 16, 1923. The first type of animation
they did were short films called Alice Comedies, which was a live-action person
in animation surroundings. Since Disney other another big name in animation has
been Tim Burton's. Tim Burton is known for The Nightmare Before Christmas,
which offers a Gothic feel to traditional stop-motion animation done using
Clay. The Nightmare Before Christmas was first put out by Touchstone Pictures,
but was later bought out by Disney.
Then the next big leap in animation was done when Pixar came around.
They make Digital 3D movies, which are long animation films. Pixar has worked
with Disney to make some of the biggest movies and then got bought out by
Disney in 2006. Leaving Disney still in charge of the game.
Introduction Procedure for Art Making:
Class One: Start
the day off with showing the class different types of animation such as cutout,
clay, and sand animation. Then have the class break up into four groups. Have
each group pick a story to make into a movie (have a list of 6 stories and have
them pick a first choice, and a second choice). Once they have picked their story have them make s
storyboard for their story, and have to pick what part will be done with what
kind of animation. If they get done with this they can start working at the
stations. There will be five stations set up in which students will be using.
Station one is sand animation. They will move sand around, and take a video of
it and later speed the video up on the computer. Station two is clay animation.
At this station the students will make a mini figures of their charters, and
make a backgrounds for their story. Station three is cutout animation. At this
station students will make their charters out of paper and metal brasses and
also create a background from paper. The forth station will be the music
station. At this station students will make music for their movie. Tell the
students about mood and ask them what type of mood they want to set with their
movie, and then have them make music to go with the mood. The last station is
the computers. This station will be for the kids to go to once they are done
with their animation. One student will go to the computer and put their files
onto the computer, if there is time that day they will put the images into
either Photoshop, or power point so it can be animated.
Class Two: Have
each group start their project if they have not already, if they have started
their animation have them keep working on the animation. Students will start at
either station 1, 2, 3, or 4. When they finish up at their station one person
from the group will go and work on putting the files onto a computer and
animating them using Photoshop or PowerPoint. The rest of the group will clean
up their area, and move on to the next station. If the station is still being
used where they would go next they can take the supplies that the station has
and begin working on making backgrounds, and charters for when they are at that
station they can start working right away.
Class Three: Have
the groups go to the next station that they will be working at. Have them
finish up animation on the computer if they haven't. Students will start at
either station 1, 2, 3, or 4. When they finish up at their station one person from
the group will go and work on putting the files onto a computer and animating
them using Photoshop or PowerPoint. The rest of the group will clean up their
area, and move on to the next station. If the station is still being used where
they would go next they can take the supplies that the station has and begin
working on making backgrounds, and charters for when they are at that station
they can start working right away.
Class Four: Have
the groups go to the next station that they will be working at. Have them
finish up animation on the computer if they haven't. Students will start at
either station 1, 2, 3, or 4. When they finish up at their station one person
from the group will go and work on putting the files onto a computer and
animating them using Photoshop or PowerPoint. The rest of the group will clean
up their area, and move on to the next station. If the station is still being
used where they would go next they can take the supplies that the station has
and begin working on making backgrounds, and charters for when they are at that
station they can start working right away.
Class Five: Have
the groups go to the next station that they will be working at. Have them
finish up animation on the computer if they haven't. Students will be at the
station that they have not yet been at today. When they finish up at their
station one person from the group will go and work on putting the files onto a
computer and animating them using Photoshop or PowerPoint. The rest of the
group will clean up their area. If they did not finish up at another station at
this point they can go back and work at that station, and finish up what they
have left to do.
Class Six: Have
students work on whatever is not done. They will have only 30 minutes to 45
minutes to work on their project. After that students will show their video to
the class. The class will critique the video made after viewing it.
Evaluation/Assessment: Have the last day be a movie day in which kids can bring pop, juices,
and pop corn. Have the movies play,
and then stop at the end of each movie and have the class critique it.
DBAE Checklist:
Art Production (Creating Art): Artwork is made in different types of animations,
which teaches students different techniques.
Aesthetics (Questions About Art): Movie is made in which different styles come
together to make a visual pleasing image.
Art History (Art in Context): Students learned about how animation was first
started and how it is evolving in the digital arts.
Art Criticism (Art and Meaning): Students reflect on their artwork when explaining
before they show the movie to the class about their process to make the movie,
and problems that came up during the way.
Bibliography:
Bendazzi, Giannalberto. Cartoons: One Hundred
Years of Cinema Animation. Bloomington, IN: Indiana University Press. 1994
Crafton, Donald. Before Mickey: The Animated Film
1898-1928. Cambridge, MA: The MIT Press. 1982
"History" Dec. 6 2009.
<http://library.thinkquest.org/22316/history.html>
Kanfer, Stefan. Serious Business: The Art and
Commerce of Animation in America from Betty Boop to Toy Story. New York,
NY: Scribner.1997.
Murphy, Mary. Beginner's Guide to Animation:
Everything You Need to Know to Get Started. New York: Watson-Guptill
Publications, 2008
