Games Must be Fun

Writing in Technology Review: Virtual Labor Lost, the author points out the problem that educational game makers face above all others: games don't get played if they aren't any fun.
Food for thought as we move toward constructing virtual educational worlds and game-based systems.

About this Entry

This page contains a single entry by Blaine Cross published on December 5, 2007 12:33 PM.

Disqus: Carry Along Discussions was the previous entry in this blog.

Google Products We Forgot All About is the next entry in this blog.

Find recent content on the main index or look in the archives to find all content.