- Fund Type: Grant. Residential: No. Eligibility: Faculty; Institutes for Advanced Topics in the Digital Humanities may be hosted by colleges, universities, learned societies, centers for advanced study, libraries or other repositories, and cultural or professional organizations. The host site(s) must be appropriate for the project, providing facilities for scholarship and collegial interaction. Projects that will be held more than once and at different locations are permissible.
Possible topics and areas to be addressed might include, but are not limited to
* Text Encoding Initiative, electronic editing, and publishing;
* textual analysis and text mining;
* immersive and virtual environments in multimedia research;
* 3-D imaging technology, including laser scanning;
* creativity, culture, and computing;
* digital image design;
* information aesthetics;
* computer gaming and the humanities;
* high performance or supercomputing and the humanities; and
* advanced Geographic Information Systems applications.
Institutes for Advanced Topics in the Digital Humanities grants may not be used for
* digitization of collections;
* support for workshops on routine computer applications (e.g., training in HTML mark-up) from which little new knowledge about techniques or approaches in the digital humanities will emerge;
* the development and presentation of courses or programs that focus on the skills and knowledge required to preserve, digitize, or catalog humanities collections, such as training in digital scanning;
* graduate programs in the digital humanities; or
* programs that are not regional (multistate) or national in scope.
- Award: Awards normally range from one to three years and from $50,000 to a maximum of $250,000.
- Deadline: Applications must be received by Grants.gov by February 17, 2010
- Details: These NEH grants support national or regional (multistate) training programs for scholars and advanced graduate students to broaden and extend their knowledge of digital humanities. Through these programs, NEH seeks to increase the number of humanities scholars using digital technology in their research and to broadly disseminate knowledge about advanced technology tools and methodologies relevant to the humanities. The projects may be a single opportunity or offered multiple times to different audiences. Institutes may be as short as a few days and held at multiple locations or as long as six weeks at a single site. The duration of a program should allow for full and thorough treatment of the topic.
- Keywords: e-literature, multimedia research, 3-D imaging technology, information aesthetics, computer gaming and the humanities, high performance or supercomputing and the humanities, advanced Geographic Information Systems applications