For this assignment, I sent out a plea for help on Facebook. Within a few minutes, my group was forming. One guy commented, then his roommate wanted to help, and voila! I had a group of guys all in the same house. Scheduling was made easy! I let them know the two problem statements I wanted them to be thinking about:
1. Natalie is a hockey lover who wishes to be able to participate in the sport; however, she finds ice skating too difficult to master.
2. Darien is a girl who wishes her brother's hockey equipment took up less space and smelled better.
I reformatted them into HMW statements:
1) How might we make it easier to learn how to skate?
2) How might we keep hockey equipment from smelling so badly?
Tom is a biosystems engineering major. Kraig is a chemistry major. Mark is a environmental systems landscaping something (his major confuses me). Lucas is a mechanical engineering major - he was not as enthusiastic as the rest, and came up with very few ideas, sadly. I, Hanna, am an interior design major.
I then went to the bookstore and picked up some big, colorful sticky notes. I searched my apartment and came up with a bunch of Sharpies. I came up with a game plan.
To begin: Play some improv games!
1) Dogs are great...60 seconds, then switch partners.
2) Sports train - this is the game I came up with. It involves one person saying a word that relates to a sport. The next person in the circle has to come up with another sports-related word beginning with the last letter of the last word spoken. We went around the circle about 3 times, then the second phase began. I had a tennis ball along. One person began spouting off words related to hockey while the ball was being passed around the circle. Once it passed him twice, the next person had to come up with words related to hockey. This took about 5 minutes.
Then, I explained what we were going to be doing a little more in depth. "Think of an idea. Sketch it, label it, and briefly present it. (If you can't sketch it, just write it concisely in words). It can be crazy, funny, and doesn't have to be feasible!"
Next: How might we make it easier to learn how to skate?
I let this session go for about 10 minutes, then I pulled out an inspiration card to choose a user:
10 minutes later, this session was done. There were a total of 29 ideas with an IPM of 0.3/person.
Below are the five ideas that we chose to be the best during the categories/multi-vote.
5) Nuclear-Powered Rocket Skates (Tom). Just focus on keeping your balance, and the skates will take care of the moving forward part.
Second: How might we keep hockey equipment from smelling so badly?
This time, I let the session go until I felt people were a little stuck. I then threw a Brute Think card at them.
In total, this session lasted 15 minutes. There were a total of 27 ideas, resulting in an IPM of 0.4/person. Below are the five ideas that we chose to be best during the categories/multi-vote.
Finally, I had my group come up with "bad" ideas for about 10 minutes just for fun.
They laughed at me and said that's what they had been doing the whole time - however, they really were coming up with some great ideas! I had them mark each "bad" idea with a number 3 so I wouldn't get things mixed up. Below are some of the bad ideas they came up with. This portion had an IPM of 0.2/person.
This brainstorming session went surprisingly well. Overall, there were 67 ideas, 45 minutes, and an IPM of 0.3/person. I think the IPM would have been higher if everyone had focused a little more - they were a chatty group! They weren't thrilled about drawing, but by the end they were all having a great time. I had to remind them several times to keep things appropriate, but boys will be boys apparently. They also offered to help me out with any other brainstorming sessions I would need help with, so I think all in all this was a success!
I noticed that they built off of each others' ideas. One would say "rocket skates," and another would say "nuclear powered rocket skates." It was interesting to watch people unrelated to design follow the same pattern the in-class brainstorming sessions follow!