Anatomy 3, Designer Milton Glaser

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I found it amazing how early tromp l`oil started (a.k.a. fooling the eye), dating back all the way to at least the Renaissance era when artists would paint insects over their portrait or other piece of artwork and tricking the audience into thinking it was real. In the graphic design age, it seems too easy with all of the technology to make a piece that 'fools the eye'. To me, it loses a bit of its value because of its easy access, even though there are many creative ways to play around with the idea. I definitely agree with the last statement of the article that states that design is largely a playful activity, and that when the audience falls for a design that is very intriguing and tricks the eye, it helps them pay attention to the message.

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This page contains a single entry by diss0016 published on February 22, 2010 7:09 AM.

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