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<title>Smitty</title>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/</link>
<description></description>
<language>en</language>
<copyright>Copyright 2009</copyright>
<lastBuildDate>Thu, 11 May 2006 21:51:28 +0000</lastBuildDate>
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<item>
<title>Kaleidoscope - Final Project</title>
<description><![CDATA[<img alt="Senior Postcard back 300.jpg" src="http://blog.lib.umn.edu/galk0005/Digital Art/Senior%20Postcard%20back%20300.jpg" width="300" height="200" />

So this is the back of the postcard.  I also did an animation piece but that is too large to upload.]]></description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/05/kaleidoscope_final_project_1.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/05/kaleidoscope_final_project_1.html</guid>





<pubDate>Thu, 11 May 2006 21:51:28 +0000</pubDate>
</item>

<item>
<title>Kaleidoscope - Final Project</title>
<description><![CDATA[<img alt="Burned Card 300.jpg" src="http://blog.lib.umn.edu/galk0005/Digital Art/Burned%20Card%20300.jpg" width="300" height="200" />

Here is the front of my senior show postcard.  The back is in another entry.  The Kaleidoscope is made up of all the art lessons I wil be teaching.]]></description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/05/kaleidoscope_final_project.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/05/kaleidoscope_final_project.html</guid>





<pubDate>Thu, 11 May 2006 21:43:03 +0000</pubDate>
</item>

<item>
<title>Mysteries Project - Landscape</title>
<description><![CDATA[<img alt="Landscape-copyWEB.jpg" src="http://blog.lib.umn.edu/galk0005/Digital Art/Landscape-copyWEB.jpg" width="600" height="480" />

This is the second image I did for the Greek Mysteries project.  This is the view of the temple from the outside, up on a hill.  Because I spent the majority of my time on the interior view, this exterior is not as seemless.  There is much research which says the exteriors were highly colored and not the plain ruins we see today.  I tried to experiment with the color scheme we were given to create a "jewel" on the hill.  For this view I added a few more building around the temple.  In actuality, the temple sits low on a hill, below the big temple.  For lighting on this one, I relied on gradation (old fashioned shading) to create the sense of depth.  The frontal rock formation in reality is a large egg shape, but I chopped it off so it had the look of a column in progress and also so the viewer could see all of the temples on the hill.  I made the hills very green because the curse mentions how nothing would grow anymore and everything turned to dust (so-to-speak).]]></description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/04/mysteries_project_landscape_1.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/04/mysteries_project_landscape_1.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Digital Studio - New Stuff!</category>


<pubDate>Fri, 28 Apr 2006 01:04:14 +0000</pubDate>
</item>

<item>
<title> Mysteries Project - Interior</title>
<description><![CDATA[<img alt="Interior-Sketch_horizbWEB.jpg" src="http://blog.lib.umn.edu/galk0005/Digital Art/Interior-Sketch_horizbWEB.jpg" width="600" height="456" />

This is one of two images I did for the Greek Mysteries project.  This interior view is what I imagine the small temple would have looked like.  The temple had regular columns as one entered and carytid (female sculpted) columns as one exited.  I took the antelope design from a Minoan fresco.  The lighting was created using Render/Lighting in Photoshop.  This took an incredible amount of time but I wanted it to appear as seemless as possible.

I began with a hand-drawn sketch and cloned pieces from Greek ruin photos I found on the internet to fill in the color/textures.]]></description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/04/mysteries_project_interior_1.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/04/mysteries_project_interior_1.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Digital Studio - New Stuff!</category>


<pubDate>Fri, 28 Apr 2006 01:02:31 +0000</pubDate>
</item>

<item>
<title>Digital Artist - Toshio Iwai</title>
<description><![CDATA[Toshio Iwai grabbed my attention with the image in our Digital Art book on page 137 showing his Piano as Image Media, 1995.  In this piece he developed a way to take what a "player" does with a trackball and to trigger piano keys and create this computer-generated images on a screen.  From my research, most of what he does combines music, computer-generated art and an interactive aspect.  Even his TV show, which was about kids interacting with computer-generated cartoons, was refined by him so that the characters reacted to what the kids said instantly.  

His other pieces include a four person "game" in which each player is supposed to react to what the other players are doing in terms of the music they create.  Again, he utilizes the trackball to trigger certain musical notes.  The players see a graphical representation on the floor as they move the trackball and hear the music.  The idea is that the four players will adjust their notes to create a harmonized score. <a href="http://ns05.iamas.ac.jp/~iwai/artworks/resonance.html">http://ns05.iamas.ac.jp/~iwai/artworks/resonance.html</a>

I really like his interactive approach to art.  I've always been fascinated by the visualization of music and so his various experiments really intrigue me.  I cannot find any very recent works.  It appears he just keeps re-installing older pieces.  Still, I like it.  

I have looked for ways to integrate art and music into my art eduction lessons.  I created one lesson where the students would have to create a digital background to a dance track as they do for DDR Max (Dance Dance Revolution) video game.  Toshio's work flows along a similar vein.  I hope to use his work as the art historical aspect of my lesson.

This is what I found regarding his biography ( <a href="http://www.ntticc.or.jp/Biography/Iwai_t/">http://www.ntticc.or.jp/Biography/Iwai_t/</a>)
Born in Kira, Aichi Prefecture, in 1962.

It was following his matriculation in the Fine Arts Department at Tsukuba University in 1981 that Iwai became involved in experimental animation, the experience which inspired his interest in making videos. While becoming involved with film and video, he became interested in the potential of flip books, zoetropes and other visual illusions that were precursors to film. His interests then shifted to art produced on computers. In 1985, while Iwai was still a student, his installation Time Stratum won the High Technology Art Exhibition Gold prize. He also won the grand prize at the 17th annual Modern Japanese Art Awards, becoming the youngest artist ever to win the award. In 1987, following the completion of his work at Tsukuba University's Plastic Art and Mixed Media master's course, he went on to exhibit his interactive art at shows both in Japan and overseas, winning wide acclaim.

His works were displayed at the Seville EXPO in 1992 in Spain, at the EC Japan Fest in 1993 in Antwerp, Belgium, at the Biennale d?t contemporain de Lyon in 1995, at the Mediascape Exhibition at the Guggenheim Museum in New York in 1996, and at the G7 Summit Exhibition in Lyon in 1997. As these examples demonstration, he has become one of Japan's leading artists and continues to exhibit his work world-wide.

Iwai is a multitalented creator whose works also include the creation of characters and computer graphic designs for Fuji Televisions, "Einstein TV" and "Ugo Ugo Lhuga" TV programs, as well as computer game software.

In 1996 Iwai published a Windows CD-ROM "Simtunes" in the United States, issued in Japanese, German and French editions. He has also been active in many locations overseas. In 1991-92, he was based at the San Francisco Exploratorium. In 1994-95, he was a visiting artist at ZKM in Karlsruhe, Germany, where his work included a major one-man show. In 1997 he had a retrospective exhibition/ innovative workshops at ICC in Tokyo.

In recent years, Iwai has been particularly interested in the relationship of sound and image. One major result of this interest was the performance in collaboration with Sakamoto Ryuichi first at the Art Tower MIto, Japan. This performance went on to which the Golden Nica the Interactive Art Division at the 1997 Prix Ars Electronica in Linz, Austria. Currently Iwai is avisiting artist at the Mixed Reality Systems Laboratory Inc. in Yokohama, where he is involved in research and creative work related to Mixed Reality, preparing new work for display on TV as well as in exhibitions both in Japan and abroad. 
]]></description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/04/digital_artist_toshio_iwai_1.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/04/digital_artist_toshio_iwai_1.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Digital Studio - New Stuff!</category>


<pubDate>Sat, 15 Apr 2006 22:49:23 +0000</pubDate>
</item>

<item>
<title>Fairytale</title>
<description><![CDATA[Here is my digital version of "The Frog Prince"

<a href="http://www.d.umn.edu/~galk0005/frogprince/">Fairytale</a>

The Frog Prince has long been a favorite story of mine.  I'm not sure if it is because I never felt very pretty and liked the idea of being something more than appearances.  Anyway...as I pondered this story and trying to make it contemporary the idea for a cell phone sprang to mind.  In the original story she has a golden ball.  I do not know of many girls today that are desperately attached to a ball, but they do seem attached to their cell phones and "play" with them all the time.  The color palette became a reflection of the two characters.  Green for the frog and red for the girl.  Yellow went along with the "gold" ball.  I still feel like I need to change the first frame.  I just couldn't think of a way to get the idea across that she was always on the phone without the layering.  I'll work on that.

I like coloring in my own sketches as a way to work digitally.  It seems more personal and expressive.  Someday I'll go back and add more frames to the story to make the progression more obvious.  This is my girls favorite piece, mostly because of the frog's wild eyes.

I did find a link to crazy frog.  Evidentally it is a character created to market ring tones.  How ironic!
Here is a link to the frog:  <a href="http://www.crazyfroghits.com/">Crazy Frog</a>

]]></description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/03/fairytale.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/03/fairytale.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Digital Studio - New Stuff!</category>


<pubDate>Fri, 03 Mar 2006 00:46:31 +0000</pubDate>
</item>

<item>
<title>Marian Waisman (sp?)</title>
<description>I just looked at Marian Waisman&apos;s show in the Tweed lecture gallery.  Her thesis project is really interesting.  It is an animation to help kids learn music.  She has a running program of it playing music from the Nutcracker Suite.  Cool concept.  She is also designing the new Glensheen website.  Interesting stuff to check out.

Her lecture is next Tuesday at noon.</description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/02/marian_waisman_sp.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/02/marian_waisman_sp.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Art Ed Related</category>

<category domain="http://www.sixapart.com/ns/types#category">Digital Studio - New Stuff!</category>

<category domain="http://www.sixapart.com/ns/types#category">Museum Related</category>


<pubDate>Fri, 17 Feb 2006 15:24:19 +0000</pubDate>
</item>

<item>
<title>Digital Self-Portrait (Mosaic)</title>
<description><![CDATA[<img alt="Self300.jpg" src="http://blog.lib.umn.edu/galk0005/Digital Art/Self300.jpg" width="108" height="86" />

Here is the final self-portrait entry.  I decided to do a self-portrait of all the self-portraits I've been required to do for previous classes.  Then I added my wedding photos.  In a lot of ways how I see myself has really changed and I wanted a sense of memory (hence the color palette) and changeability.  

In case anyone is curious, the drawing of the palm tree comes from a scar I have.  About seven years ago I had a tumor in my muscle wall and they ended taking out that muscle (1/2 my stomach muscle wall) and replacing it with a plastic mesh.  The resulting scar runs the length of my midriff.  My husband has long been telling me to get a tattoo over it if it bothers me so much.  My response is, "What is it going to be?  A palm tree?"  The result of that was the palm tree drawing. The wavy lines are what I imagine the mesh looks like and how the tattoo would try to cover up the staple marks.

The wedding photo of my husband by the beater car came about because one of his buddies owned that car and it was a pit!  My husband asked the photographer to stage the photo and I was supposed to be fawning all over him even though he had this trashy car.  That majorly goes against my personality and so at the last minute I couldn't do it and hence my pose.  hee hee.  What memories!  That is the only wedding picture I like.

The funhouse drawing stems from my years at home raising my girls.  The funny thing about parenting is that no one tells you it is not all fun and games.  You wouldn't believe them if they did.  All you can do is stumble through and sometimes you are pleasantly surprised, and sometimes you are not.  The ghost-like aspect of myself comes from the idea that I lost myself when I stayed home and became a parent.  Most people don't know me by my first name, I'm either Sabrina's Mom or Abby's Mom or Jon's Husband.  Very rarely am I Kimberlee.  I'm not complaining, just reflecting on how my identity got lost along the way.]]></description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/02/post.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/02/post.html</guid>





<pubDate>Fri, 10 Feb 2006 02:05:18 +0000</pubDate>
</item>

<item>
<title>New Piece Up in the Tweed</title>
<description>OK, if anyone wants to check it out...in the main gallery of the Tweed Museum of Art is a computer piece from the permanent collection.  It is actually a working computer of sorts that hangs on the wall.  There is a long description about what it is supposed to be counting.  

Personally, I&apos;m not sure if I would call it art or not, but it is digital.</description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/02/new_piece_up_in_the_tweed.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/02/new_piece_up_in_the_tweed.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Art Ed Related</category>

<category domain="http://www.sixapart.com/ns/types#category">Digital Studio - New Stuff!</category>

<category domain="http://www.sixapart.com/ns/types#category">Museum Related</category>


<pubDate>Fri, 03 Feb 2006 15:30:38 +0000</pubDate>
</item>

<item>
<title>What I&apos;ve Seen</title>
<description>I saw an ad about the making of King Kong and how they animated his face completely digitally by attaching green screen dots to an actors face.  This was supposed to give him a more subtle, emotional aspect to digital animation.  I have not seen it, but I guess it really worked.</description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/01/what_ive_seen.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/01/what_ive_seen.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Digital Studio - New Stuff!</category>


<pubDate>Fri, 20 Jan 2006 02:39:46 +0000</pubDate>
</item>

<item>
<title>Digital Day One</title>
<description>This is a test of the emergency broadcast system.</description>
<link>http://blog.lib.umn.edu/galk0005/Digital Art/2006/01/digital_day_one.html</link>
<guid>http://blog.lib.umn.edu/galk0005/Digital Art/2006/01/digital_day_one.html</guid>





<pubDate>Fri, 20 Jan 2006 02:28:37 +0000</pubDate>
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