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<copyright>Copyright 2013</copyright>
<lastBuildDate>Wed, 10 May 2006 19:17:08 +0000</lastBuildDate>
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<title>Documenting Park Point Reflections</title>
<description><![CDATA[<FONT COLOR="f248dc"><B> 1.  Describe your brainstorming + ideation process. </FONT></B>
First we had to pick a place in Duluth that we wanted to document.  Park Point was one of a few options we came up with and the one that we decided to work on.  The thought of urban legends came up and we decided to make up some fictional characters that once "lived" on Park Point. To incorporate this into a 12ft long project we decided to make a map of the "old" Park Point. We needed photography, illustration and type.  We used the photography as if someone took these pictures of the characters we made up... they are a bit hard to see, but thats the point... the people took these pictures in a hurry.  The illustrations are then the artist representation of what these characters are. Then we added the legends so that the people looking at the map know what they are all about. 
<FONT COLOR="f248dc"><B> 2. Describe how you worked as a team + divided the tasks of typography, photography, and illustration. </FONT></B>
Cole was in charge of photography, Trevor was in charge of illustration, and I was in charge of typography.  Cole and I went out to park point to find the images for the photos, we had to find things that looked like the characters that we thought up.  Trevor did a great job on the illustrations!  We all decided on a font choice and decided that we liked it as the title font as well as the main text.  
<FONT COLOR="f248dc"><B> 3. Describe problems that came up as you worked with the physical qualities of materials and size... How did your team solve these isures? </FONT></B>
One main problem with size was time.  To do a 12 ft project it would have been nice to have a couple more weeks so that we could have had more time to brainstorm, print, and finalize. To solve printing we decided to make our project black and white and have it printed completly on one piece of paper. We wanted to have some time to do some hand coloring, however printing did not allow us this time. It turned out well though.  We toar the edges to give it a more realistic feel and i think that added to the overall feel of the map.  
<FONT COLOR="f248dc"><B> 4. Reflect on how the diverse design elements work together and create unity in the final piece. </FONT></B>
I think we did really well on this part, we wated to document something "real" something that has already happened.  Our idea at the beginning was strong and so that helped out a lot. We knew what we wanted and so we knew what direction to take. We wanted the look of an old time map.  So we found a type that looks like someone had wrote it on themselves.  The illustrations overlap the photos and show how the two work together. Making our photographs look crumpled matches the background  that we picked for the entire project. 
<FONT COLOR="f248dc"><B> 5. In what ways does your design generate visual or conceptual surprise?</B></FONT>
Well living in Duluth everyone is familiar with park point.  The design as a whole creates a type of surprise because it is an aspect of park point that no one knows of.  The design tells about the myths of park point.  But obviously these don't exist.  
<FONT COLOR="f248dc"><B> 6. How does your work represent impeccable craftsmanship?</FONT></B>
Well the best part of it was that we have a 12ft project that is one piece. No tileing was needed and that helps the craftmanship a ton! Overall our project rocks!
]]></description>
<link>http://blog.lib.umn.edu/hart0536/digital design/2006/05/documenting_park_point_reflect.html</link>
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<category domain="http://www.sixapart.com/ns/types#category">Documenting Place</category>


<pubDate>Wed, 10 May 2006 19:17:08 +0000</pubDate>
</item>

<item>
<title>Park Point</title>
<description>Cole, Trevor, and I decided to document Park Point.  At first we wanted to do all of Park Point, however that wasn&apos;t an option so we went with the end... past the airport.  For our project we wanted to make up a map of park point that tells of some of its legends.  Obviously none of them are true, as one is about a sand monster, one has to do with a Venus flytrap, and so on.  The map is geared toward tourists as something they could take along with them and look at as they walked along park point. This project is 12ft long and has to be able to be hand held so we decided to turn it into a scroll.  This scroll will resemble an old mapâ€¦ to make it look worn a texture was added to the whole thing and the pictures were crumpled up and scanned in to give some depth.  The three elements that we needed for this project were photography, illustration, and type. To make all three go together on our map we used the photos to represent pictures that someone took of the &quot;real&quot; sand monster, flytrap, mutant rabbit, park beast, and so on.  The illustrations are an artists interpretation of what they really look like and the type informs the reader of the legend.  It was a good project and everyone in our group worked well together... I just wish that we would have had more time to work on it.  It was quite the project to take on with only a few weeks and having to do it during finals. </description>
<link>http://blog.lib.umn.edu/hart0536/digital design/2006/05/park_point_1.html</link>
<guid>http://blog.lib.umn.edu/hart0536/digital design/2006/05/park_point_1.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Documenting Place</category>


<pubDate>Tue, 09 May 2006 07:16:56 +0000</pubDate>
</item>

<item>
<title>Green Man</title>
<description><![CDATA[<img alt="GM1.jpg" src="http://blog.lib.umn.edu/hart0536/digital design/GM1.jpg" width="425" height="816" />]]></description>
<link>http://blog.lib.umn.edu/hart0536/digital design/2006/05/green_man_1.html</link>
<guid>http://blog.lib.umn.edu/hart0536/digital design/2006/05/green_man_1.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Client Work</category>


<pubDate>Mon, 08 May 2006 06:24:29 +0000</pubDate>
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<item>
<title>Portfolios</title>
<description><![CDATA[If anyone is looking for a new portfolio I found a site that had some nice ones that are a little bit unique but not too extreme. 

http://www.rexart.com/cas_porfolio_kits.html

<img alt="casspk-02_lg.gif" src="http://blog.lib.umn.edu/hart0536/digital design/casspk-02_lg.gif" width="410" height="465" />]]></description>
<link>http://blog.lib.umn.edu/hart0536/digital design/2006/05/portfolios_1.html</link>
<guid>http://blog.lib.umn.edu/hart0536/digital design/2006/05/portfolios_1.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Graphic Design Links</category>


<pubDate>Mon, 08 May 2006 04:52:43 +0000</pubDate>
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<item>
<title>Green Box Project</title>
<description><![CDATA[<B><FONT COLOR="#258220">Describe the challenge:</b></FONT>
To come up with a green design solution to fit into a wooden box that is 14.25 x 3.25.

<B><FONT COLOR="#258220">Describe your creative process:</b></FONT>
I wanted my green design box to both eco-friendly as well as contianing healthy contents.  Something that I have been interested in lately is green tea and its health benifits as well as the benifits of buying organic foods.  After I came up with my concept I needed to figure out how to make it work in such a small box, and that is where the samples came in. There are so many different green teas out there that I thought it would be a good idea to havea sample box that also contained  a book that tells you some of the benifits of drinking green tea. ]]></description>
<link>http://blog.lib.umn.edu/hart0536/digital design/2006/05/bfont_size8font_color258220gre.html</link>
<guid>http://blog.lib.umn.edu/hart0536/digital design/2006/05/bfont_size8font_color258220gre.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Green Design</category>


<pubDate>Mon, 08 May 2006 04:36:15 +0000</pubDate>
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<item>
<title>Beautility</title>
<description>I wasnâ€™t all that impressed with this article.  â€œBeautilityâ€? the union of beauty and utility, the convergence of ethics and aesthetics.   The author Tucker Viemeister states â€œbeautility is the number-one criteria for good design.â€?  I think that itâ€™s obvious that as designers we want to create something that has a purpose and that looks good. I donâ€™t know of any designer that wants to make something ugly.  I think mostly that this article states what we already know, â€œDesigners are key players in the beauty business.â€?   However when it was stated â€œAmericans make beauty a second-class priority. â€œ  I feel that it is only half true.  Granted we arenâ€™t going to tell people we only like them because they look good, and many Americans do put of beauty/rewards till after the dirty work gets done.  Like eating dessert after dinner, allowing yourself to go have a drink if you had a hard day, you have to wait to go on vacation until you have enough money and you have to work for that money.  But in terms of design and art I believe that people put beauty first and they arenâ€™t afraid to say so.  I canâ€™t imagine anyone going out to buy a painting and buying one they only kind of like because they felt bad at saying one was better than another. I suppose overall the article made sense but maybe went a little far in saying â€œItâ€™s our obligation to our civilization and, indeed, to all living things to do better design!â€?</description>
<link>http://blog.lib.umn.edu/hart0536/digital design/2006/05/beautility_1.html</link>
<guid>http://blog.lib.umn.edu/hart0536/digital design/2006/05/beautility_1.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Citizen Designer</category>


<pubDate>Sat, 06 May 2006 16:09:58 +0000</pubDate>
</item>

<item>
<title>Green Box</title>
<description><![CDATA[<img alt="smImage2.jpg" src="http://blog.lib.umn.edu/hart0536/digital design/smImage2.jpg" width="360" height="266" />]]></description>
<link>http://blog.lib.umn.edu/hart0536/digital design/2006/04/green_box_2.html</link>
<guid>http://blog.lib.umn.edu/hart0536/digital design/2006/04/green_box_2.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Green Design</category>


<pubDate>Mon, 17 Apr 2006 21:49:55 +0000</pubDate>
</item>

<item>
<title>Green Box</title>
<description><![CDATA[<img alt="smImage1.jpg" src="http://blog.lib.umn.edu/hart0536/digital design/smImage1.jpg" width="400" height="300" />]]></description>
<link>http://blog.lib.umn.edu/hart0536/digital design/2006/04/green_box_1.html</link>
<guid>http://blog.lib.umn.edu/hart0536/digital design/2006/04/green_box_1.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Green Design</category>


<pubDate>Mon, 17 Apr 2006 21:20:46 +0000</pubDate>
</item>

<item>
<title></title>
<description><![CDATA[<img alt="design manifesto.jpg" src="http://blog.lib.umn.edu/hart0536/digital design/design%20manifesto.jpg" width="200" height="300" />]]></description>
<link>http://blog.lib.umn.edu/hart0536/digital design/2006/01/post.html</link>
<guid>http://blog.lib.umn.edu/hart0536/digital design/2006/01/post.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Manifesto 2000</category>


<pubDate>Mon, 30 Jan 2006 21:33:07 +0000</pubDate>
</item>

<item>
<title>First Things First</title>
<description>First Things First 2000 (A Graphic Designers Manifesto)

This Manifesto has some good points.  Because of advertising many people feel that this is all designers do.  But as designers we know this isn&apos;t true and shouldn&apos;t let it bother us. I think that it is great to design for worth while causes but I also don&apos;t see any harm in desinging for the comercial world. I mean it is what surrounds us every day. And just think of all the crapy advertisements and products that would be out there if designers wernt the ones making them.  I say design what you want, what feels right, and if anyything comes your way that you don&apos;t believe in... don&apos;t do it. </description>
<link>http://blog.lib.umn.edu/hart0536/digital design/2006/01/first_things_first_1.html</link>
<guid>http://blog.lib.umn.edu/hart0536/digital design/2006/01/first_things_first_1.html</guid>




<category domain="http://www.sixapart.com/ns/types#category">Manifesto 2000</category>


<pubDate>Mon, 30 Jan 2006 20:26:07 +0000</pubDate>
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