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April 27, 2010

Songs of Imagination and Digitisation

William Blake collaborative book / website
Features: Sound and moving images, walks and talks, opportunities to participate.

Songs of Imagination and Digitisation is an illuminated book for the digital age, published by if:book with support from Arts Council England. Unlike more conventional books on paper, Songs of Imagination and Digitisation contains sound and moving images, involves walks and talks, even an imaginary brain made of copper plates, plus opportunities to enter your own thoughts and ideas. The book grew over a few months, with commissions and themes emerging along the way.

Alice for the iPad

UTOPIA MATTERS > show at Guggenheim

Nice to see this show coming up at the Guggenheim museum in NYC on a theme we worked with earlier this year...

Utopia Matters: From Brotherhoods to Bauhaus
May 1 - July 25, 2010


Utopia Matters: From Brotherhoods to Bauhaus will examine a sequence of international case studies from the early nineteenth century through 1933, when the Bauhaus closed in Berlin and the ascendancy of Fascism and Stalinism curbed or negatively reframed artistic endeavors, and investigate the evolution of utopian ideas in modern Western artistic thought and practice. It will address the movements of Primitivism, the Nazarenes, the Pre-Raphaelites, William Morris and Arts and Crafts, the Cornish Colony, Neo-Impressionism, De Stijl, the Bauhaus, and Russian Constructivism.

April 19, 2010

Neighbours > made with SnapDragonAR

April 14, 2010

Golan Levin > artist + software engineer

New Interfaces for Human Technology

April 13, 2010

Augmented Reality Kids Clothes

Magic Tee by Brights & Stripes

Questioning Copyright

open for discussion... !

April 12, 2010

Big Screen AR

Big Screen Augmented Reality from The Sancho Plan on Vimeo.

April 8, 2010

Pixels > Video

Patrick Jean envisions a world gone pixilated.

April 7, 2010

ReKnit Tales > Wearable Art Brainstorm

ReKnit Tales is a collaborative project which will include work by digital artists who
are creating new versions of well known tales. The works may take the form of digital stories that can be viewed on small electronic devices which can be embedded into wearable upcycled fashions (hoodies, sweaters, vests, aprons, hats, handbags...that have been modified into artworks).

Students : think about your own approach to this project.
You may use the story you have already worked on, or another story of your choosing. You must transform ( up-cycle) a wearable object with images or attach a device for viewing images of your story. You might experiment with portable devices, augmented reality, or digital image transfer onto tactile materials. The digital stories could take various forms, from intimate slideshows embedded into clothing to large screen projections for a live fashion show event. We can ALSO test using the marker system in SnapDragonAR to make quicktime movies and images viewable on the wearable artworks.

April 2, 2010

Locative Media

Locative media involves emerging technologies such as: mobile phones, GPS, wireless networks, and other hand-held or portable devices.

These technologies enable inter-connectivity between locations, determine locations and mapping and enable participation in storytelling and games. They have become increasingly ubiquitous in our daily lives and public spaces, and are radically changing how people work and live. In addition, these technologies raise complex questions about public/private rights, laws and responsibilities...

Locative media can be used to express specific attributes of place through local history, connecting us to and with histories of architecture, urban space, the changing city and the combinations of news, folklore, and data flows which allow us to interpret and
understand where we live. How can local history be mapped? Is it collaborative or authorial? What kinds of stories constitute the history of a place? What kinds of data are place-based?

from City Centered: A Festival of Locative Media and Urban Community

Some links :
Random Magazine
Why is Locative Media Art Socially Relevant...?
Locative Media projects
The Mobile City
Narrative Archaeology
The Where Project
Place Blogging
Smart Mobs Book

Posted On: September 14, 2009
Posted In: animal, art, exhibition, gps, locative, performance, prize
Comments: No Responses

Donkijote.org is an analogue/digital project that will gather data using innovative techniques during four journeys taken by the artist Cristian Bettini and a donkey equipped with digital hardware such as a GPS, a mobile Internet connection, a computer, a camera and a video camera. It will create a memory of Asturias, producing and collecting information, re-mapping the territory and geo-categorising knowledge.

The Center for Locative Media works with different cultural and educational communities to enable the creation, delivery, and distribution of narrative histories of people and places using emerging and locative technologies.

At the 2004 Transmediale festival in Berlin, a locative media project titled .walk (dot-walk) received an honorable mention in the prestigious festival's Software Award. Developed by Utrecht-based arts collective Social Fiction, .walk combined computer code and "psychogeographic" urban exploration. Participants of .walk left the doors of the gallery to follow a randomly generated path through the city, thereby, according to Social Fiction, "calculating" the city as though it were a "peripatetic computer."

April 1, 2010

Jesse Bodell > juror lecture

Our graphic design juror was UMD grad Jesse Bodell... Jesse is a Senior Designer at Periscope of Minneapolis. There, he executes the branding for the Minnesota Twins, which gets a face lift every year. He's a lifelong baseball fan of the hometown 9 and has had the good fortune to work on the game for the past six years. Jesse's list of clients also includes Arctic Cat, Buca Di Beppo, Target, Mastercraft and the Minnesota Zoo.
view his Twins work here:

Andy Messerschmidt > juror lecture

Did you attend the juror lectures for the Annual Student show?
Here is a link to Andy's website:

If you want extra credit, you can post your comments about the Andy Messerschmidt talk here...