ASSIGNMENT >> To Sleep Perchance to Dream
Work with personal ideas about sleep and dreams to develop a conceptual approach to the theme. Create original imagery on the sleep/dream theme using digital tools. Images may be illustrative, abstract, photographic or any mix. Experiment with tactile media and iron-on image transfer process to integrate digital imagery onto fabric. Use both compositional space and limited materials inventively to solve this problem. Craft a final mixed-media work that creatively uses both sides of a cotton pillowcase.
FINAL finished pillowcases will be DUE on Monday March 5.
Why is it always so difficult to memorize the dreams that we have during the night? They usually quickly escape out of our minds as if they were sneaking away and hiding the traces. If we could believe that thoughts find materiality then also our dreams might have the material shape as well. Then where do they actually disappear? Might they be stored somewhere? They can visit our minds several times per night, and often they just slip by barely touching our consciousness for a short while.
The work "Captured Dreams" is an allegoric attempt to visualize the idea of the existence
of pillows that could capture dreams and display them. As though the latent image is revealed during the photographic procession after putting it in developing chemicals...
The Science of Sleep (French: La Science des rêves, literally The Science of Dreams) is a 2006 fantasy comedy film written and directed by Michel Gondry. The film stars Gael García Bernal, Charlotte Gainsbourg, Miou-Miou, and Alain Chabat.
THE ART OF SLEEP, 2006, was commissioned by YOUNG-HAE CHANG HEAVY INDUSTRIES for Tate Museum Online, to coincide with the opening of the Frieze Art Fair in London.
Employing their usual mix of animated black and white typography, jazzy music and humor, the work explores the international contemporary art market from the artists' perspective, through the use of an insomniac narrator musing over its persuasion.
Understanding Fair Use: Fair use is an important part of copyright law that provides some flexibility for users and new creators. At its core, fair use ensures that there are some kinds of uses that do not require permission or payment. But there are no easy rules for fair use - if you want to take advantage of its flexibility, you have to understand its complexities!
Read more about these Four Statutory Factors... 1. Purpose and Character of the Use
2. Nature of the Original Work
3. Amount and Substantiality of the Portion Used
4. Effect of the Use on the Potential Market For or Value Of the Source Work
The world has experienced an explosion of openness. From individual
artists opening their creations for input from others, to governments
requiring publicly funded works be available to the public, both the spirit
and practice of sharing is gaining momentum and producing results. Creative Commons began providing licenses for the open sharing of
content only a decade ago. Now more than 400 million CC-licensed works
are available on the Internet, from music and photos, to research !ndings
and entire college courses. Creative Commons created the legal and
technical infrastructure that allows e"ective sharing of knowledge, art and
data by individuals, organizations and governments. More importantly,
millions of creators took advantage of that infrastructure to share work
that enriches the global commons for all humanity.
Visiting Artist: AMZE EMMONS
VISUAL CULTURE LECTURE
WHEN: 6 pm TUESDAY February 7
WHERE: MONTAGUE HALL 70
University of Minnesota Duluth
Additional work and information can be found at: www.amzeemmons.com
About the artist:
Amze Emmons (b. 1974, Amsterdam, NY) is a Philadelphia-based, multi-disciplinary artist with a background in drawing and printmaking. His images evoke a sense of magical/minimal realism inspired by architectural illustration,
comic books, cartoon language, street art, information graphics, news footage, consumer packaging, instruction manuals and cinematic space-time.
Emmons is also a co-founder and contributor of the popular art blog www.printeresting.org
Here are some tips for using your built in QuickTime Player to record movies, audio or your desktop screen... You might use this as a tool to create presentations or tutorials for how to use software. http://support.apple.com/kb/HT4024
Free software works on SnowLeopard, Improved on LION