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      <title>RPG Review FAQ</title>
      <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/</link>
      <description>Final Fantasy Suikoden RPG Walkthrough Guide News</description>
      <language>en</language>
      <copyright>Copyright 2009</copyright>
      <lastBuildDate>Tue, 26 May 2009 09:19:16 +0000</lastBuildDate>
      <generator>http://www.sixapart.com/movabletype/?v=4.25</generator>
      <docs>http://blogs.law.harvard.edu/tech/rss</docs> 

      
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         <title>Dynasty Warriors 6 Lu Xun Wu walkthrough</title>
         <description><![CDATA[<p>Been tinkering with the <em><strong><a href="http://www.lordyuanshu.com/category/dynasty-warrior-6">Dynasty Warriors 6 walkthrough</a></strong></em> on LYS lately. Lots of images added, or images altered to be more bright / visible. Formatting has been changed. Additional strategies / walkthroughs have been added for characters and stages. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/images/luxundw3.jpg"><img alt="luxundw3.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/images/luxundw3-thumb.jpg" width="444" height="396" /></a></p>

<p>Wu characters that have a musou mode in <strong>Dynasty Warriors 6</strong> (PS3 / Xbox360) are <strong>Lu Xun, Zhou Yu, Sun Shang Xiang, Gan Ning</strong> and <strong>Sun Jian. </strong>. </p>

<p>Lu Xun starts his musou mode in the later years of Wu, after they have taken control of east Wu thanks to Sun Ce, Zhou Yu, Huang Gai and the like. Lu Xun begins his work for Wu battling Wei at the Battle of Chi Bi. But his role is not prominent at this point. It is just a bit later, after Zhou Yu dies, that Lu Xun takes control. He leads Wu in the battle for Jing, and then the battle of Fan Castle to take out Guan Yu. After this though Shu wants revenge, but Lu Xun's greatest moment is at Yi Ling as the fire attack planned by Lu Xun and Zhu Ran routs Shu's forces. Lu Xun's cunning does not end there. He then tricks Cao Xiu at the Battle of Shi Ting, with a fake surrender from Zhou Fang. Finally, Lu Xun leads Wu through He Fei Castle to best Wei. <strong><em><a href="http://www.lordyuanshu.com/dw6-lu-xun">Dynasty Warriors 6 Lu Xun guide</a></em></strong> concludes.</p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/05/dynasty_warriors_6_lu_xun_wu_w.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/05/dynasty_warriors_6_lu_xun_wu_w.html</guid>
         <category>Dynasty Warriors 6</category>
         <pubDate>Tue, 26 May 2009 09:19:16 +0000</pubDate>
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         <title>Suikoden Tierkreis Dreambeasts Trade Items</title>
         <description><![CDATA[<p>In <strong>Suikoden Tierkreis</strong>, you will come about a room where you fight 'Dreambeasts' - battles against tough monsters that are simulated by this room thanks to <strong>Nuzhat</strong> of the Magedom. Nuzhat was banished from the <u>Magedom of Janam</u> as <strong>Rizwan</strong> takes over the Arcane Academy.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/tierkreis/ritterschilds.jpg"><img alt="ritterschilds.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/tierkreis/ritterschilds-thumb.jpg" width="148" height="166" /></a></p>

<p><strong><u><a href="http://www.lordyuanshu.com/category/suikoden-tierkreis-ds">Suikoden Tierkreis Dreambeasts</a></u></strong> are not easy - the battles are long with several thousand HP, though most are tame enough not to threaten your party too much (that said most battles in Tierkreis are easy, so..). Sadly, the EXP they yield is insignificant; certainly not enough to warrant using the Dreambeasts as a means of leveling up. </p>

<p>Dreambeasts can drop important items / weapons. Netherhorn / Avian Shreks / Roaring Bird drops the Netherlion Horn. The Snow Demon Dream Beast has been known to drop the Fenrir Sword. The drop rate for these rare items is very low, so even fighting the Dreambeasts it may take a while to get these items. </p>

<p>You can get a <u>Dreambeast room</u> at your own HQ in Tierkreis. You need to <strong><em><a href="http://www.lordyuanshu.com/suikoden-tierkreis-recruit-108-starbearers-guide-faq">recruit Nuzhat</a></em></strong> for this. You will see Nuzhat make some comments as you are leaving the Magedom early on. After splitting from the Magedom, go to the <u>Salsabil</u> 'residence'. You see will Nuzhat here. If you bring <strong>Mubal</strong> the Chronicle guy, he will make a comment to Nuzhat about joining your army. However, you also need to have the 'lift' working to recruit Nuzhat. For this you need to recruit <strong>Balsam</strong> and recruit <strong>Yod</strong> from the Grayridge Mine. Once you get Balsam and Yod on your army, just talk to Nuzhat with Mubal in your party and Nuzhat will join. You then appear at your HQ as Nuzhat gets the basement ready to be the Dreambeast room at your HQ.</p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/04/suikoden_tierkreis_dreambeasts.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/04/suikoden_tierkreis_dreambeasts.html</guid>
         <category>Suikoden Tierkreis DS</category>
         <pubDate>Mon, 27 Apr 2009 13:34:18 +0000</pubDate>
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         <title>Suikoden Tierkreis How to Recruit all 108</title>
         <description><![CDATA[<p>After a bit of work, the <strong>Suikoden Tierkreis Walkthrough</strong> and a separate section has been created to list<u> <strong><a href="http://www.lordyuanshu.com/suikoden-tierkreis-recruit-108-starbearers-guide-faq">how  to recruit all 108 Starbearers</a></strong></u> by order of appearance. A lot of characters were tricky without a guide and several are missable. Following a guide by order of recruitment is a nice way to ensure you have no problems :) The battles in Tierkreis certainly didn't provide much challenge.</p>

<p><a href="http://www.lordyuanshu.com"><img alt="jaled.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/tierkreis/jaled-thumb.jpg" width="208" height="296" /></a></p>

<p><br />
</p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/04/suikoden_tierkreis_how_to_recr.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/04/suikoden_tierkreis_how_to_recr.html</guid>
         <category>Suikoden Tierkreis DS</category>
         <pubDate>Sat, 18 Apr 2009 06:59:36 +0000</pubDate>
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         <title>Beginning Suikoden Tierkreis Walkthrough</title>
         <description><![CDATA[<p>I've started to warm up to Tierkreis while doing the <strong><u><a href="http://www.lordyuanshu.com/suikoden-tierkreis-citro-characters-faq-guide">Suikoden Tierkreis Walkthrough Guide</a></u></strong>. Sure it's annoying having another typical JRPG Hero and his kiddie friends. Hero is somewhere between Tidus and Vaan, with his 'we don't know until we try' attitude towards everything. The rest of the cast is done well enough, and the voice acting for most of them is something to appreciate. The opening doesn't drag on really, as the party starts exploring early on and runs into The Order of the One True Way. They are interesting antagonists, and you learn a lot about their followers in <u>Grayridge</u> and eventually <u>Cynas</u>. Seems there is an opposing group too that the Hero begins to lead at the <u>Forest Ruins</u>, members that can touch a book and gain <em>Mark of the Stars</em> power. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/tierkreis/tierkreiscover.jpg"><img alt="tierkreiscover.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/tierkreis/tierkreiscover-thumb.jpg" width="332" height="299" /></a></p>

<p>Gameplay hasn't been difficult at all so far, even the few bosses fought. It's a different twist having a counting MP stat instead of level-based rune spells, and plus you can just buy / equip weapons which is very un-Suikoden like. Makes it seem more like standard RPG fare, not necessarily a bad thing though as it has enough of a Suikoden touch to remind you what you're playing. </p>

<p>Follow the guide above for recruiting characters. From the sounds of it, there will be plenty of miss-able characters out of the 108 Stars of Destiny. </p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/beginning_suikoden_tierkreis_w.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/beginning_suikoden_tierkreis_w.html</guid>
         <category>Suikoden Tierkreis DS</category>
         <pubDate>Wed, 25 Mar 2009 21:25:05 +0000</pubDate>
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         <title>Phantasy Star IV Rune Lutz Walsh Skills</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/rune2.png"><img alt="rune2.png" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/rune2-thumb.png" width="80" height="79" /></a></p>

<p><strong>Rune Walsh</strong> joins early on, showing up at the destroyed village of <u>Molcum</u>. <Strong>Alys</strong> quickly recognizes him and seems in awe of his presence, though how the two know each other is not detailed. Shortly after joining you, Rune's power is obvious. He has dangerous magic skills no one in your party has seen, and Hahn's techniques pale in comparison to Rune. </p>

<p>Rune leaves the party early on, but comes back later after the<em> 'Alys event'</em>. He stays in your party for good, and you learn a bit more about this mysterious wizard's past. Hard to believe the <strong>sixth generation Lutz</strong> is this arrogant, but this is confirmed at the <strong><u><a href="http://www.lordyuanshu.com/phantasy-star-iv-dezolis-zelan-guide">Esper Mansion on Planet Dezolis</a></u></strong>. <strong>Chaz's</strong> quest becomes more clear at this point, with the wizard Rune at your side. Rune is arguably the most valuable member of your party (not to say that Rika / Chaz / Raja are slouches though). </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/lutzwalsh.png"><img alt="lutzwalsh.png" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/lutzwalsh-thumb.png" width="134" height="94" /></a></p>

<p>Like <strong><u><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/p_star_iv_hahn_mahlay_motavia.html">Hahn Mahlay</a></u></strong>, Rune is best-equipped with two shields. His cane is so weak not to mention it requires two hand slots. Just not worth the defensive drawback. Giving him two shields early on makes him an absolute terror to penetrate with his already impregnable magic defense. Rune has a ton of technique points at his disposal, and plenty of skills to use. He gets the absolute best techniques and probably skills too. No healing skills, but they can't make him perfect. He even has Hinas and Ryuka to exit out of caves / teleport around the world. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/flaeli.png"><img alt="flaeli.png" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/flaeli-thumb.png" width="320" height="224" /></a></p>

<p>Note that Rune is already at level 17 when he joins.</p>

<p><strong>Rune's Skills</strong><br />
Flaeli - </p>

<p>Hewn - </p>

<p>Diem - </p>

<p>Tandle - </p>

<p>Efess - </p>

<p>Negatis - </p>

<p>Legeon - It takes until level 35 for Rune to learn Legeon, but it's hard to complain about this skill. </p>

<p><strong>Rune's Techniques</strong><br />
Hinas - starts with this technique.<br />
Ryuka - starts with this technique.<br />
Wat - starts with this technique.<br />
Arows - starts with this technique.<br />
Giwat - Rune learns this at level 18.<br />
Gifoi - Rune learns this at level 19.<br />
Seal - Rune learns this at level 20.<br />
Rever - Rune learns this at level 21.<br />
Gigra - Rune learns this at level 23. <br />
Nafoi - Rune learns this at level 25.<br />
Nawat - Rune learns this at level 26.<br />
Nagra - Rune learns this at level 30.</p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/phantasy_star_iv_rune_lutz_wal.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/phantasy_star_iv_rune_lutz_wal.html</guid>
         <category>Phantasy Star 4 Guide</category>
         <pubDate>Wed, 11 Mar 2009 21:15:40 +0000</pubDate>
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         <title>P Star IV Hahn Mahlay Motavia Academy</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/hahn.png"><img alt="hahn.png" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/hahn-thumb.png" width="80" height="79" /></a></p>

<p><strong>Hahn Mahlay</strong> is a 24 year old scholar at <u>Motavia Academy</u>. Most of the early findings in the story for <strong>Chaz</strong> and <strong>Alys</strong> are found by Hahn. Bio-monsters are discovered at the Motavia Academy in <u>Piata</u>, and then the party sets off to find <em>Alshline</em> to restore <strong>Dr. Holt</strong>, who has all the answers according to Hahn. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/pressuredhahn.png"><img alt="pressuredhahn.png" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/pressuredhahn-thumb.png" width="111" height="79" /></a></p>

<p>In battle, Hahn is very weak physically. He can become more powerful offensively with two knives, but is far too vulnerable defensively with that strategy. You are better served to give him two shields and have him use techniques like Wat, and use him as a healer. </p>

<p>Hahn is actually one of the better candidates at the end of the game when you have to choose between Kyra, Raja, Gryz and Demi. Raja is an absurd healer and really only he should be considered. But Hahn has all sorts of instant-death attacks, along with attack and healing magic. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/hahnstressed.png"><img alt="hahnstressed.png" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/hahnstressed-thumb.png" width="320" height="224" /></a></p>

<p><strong>Hahn's Skills</strong><br />
<u>Vision</u> - A somewhat useful skill that Hahn starts off with at level 1. It makes your party more alert, increasing dexterity and likelihood of attaining a critical hit. Definitely helps for early bosses to use it and then start spamming Wat with Hahn.</p>

<p><u>Astral and Eliminate</u> - Astral and Eliminate always confused me, since they do the same thing; instant death for the enemy. And Hahn has a few Vol techniques anyway. Clearly, Hahn is deadly. He learns Astral at level 29 and Eliminate at 30. </p>

<p><strong>Hahn's Techniques</strong><br />
Gelun - starts with this technique.<br />
Res - starts with this technique. <br />
Wat - Hahn learns this at level 3<br />
Anti - Hahn learns this at level 6.<br />
Doran - Hahn learns this at level 7. <br />
Zan - Hahn learns this at level 9.<br />
Vol - Hahn learns this at level 10.<br />
Gires - Hahn learns this at level 11.<br />
Rimpa - Hahn learns this at level 12.<br />
Rimit - Hahn learns this at level 13.<br />
Giwat - Hahn learns this at level 16.<br />
Gizan - Hahn learns this at level 21.<br />
Nares - Hahn learns this at level 23.<br />
Nawat - Hahn learns this at level 28.<br />
Savol - Hahn learns this at level 33.<br />
Nazan - Hahn learns this at level 37.</p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/p_star_iv_hahn_mahlay_motavia.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/p_star_iv_hahn_mahlay_motavia.html</guid>
         <category>Phantasy Star 4 Guide</category>
         <pubDate>Wed, 11 Mar 2009 06:16:59 +0000</pubDate>
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         <title>Phantasy Star IV Hunter Chaz Ashley</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/chaz.png"><img alt="chaz.png" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/chaz-thumb.png" width="78" height="79" /></a></p>

<p><strong> Chaz Ashley</strong> is an energetic youth, just 16 years old, taken under the wing of the famous <strong><u><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/phantasy_star_iv_hunter_alys_b.html">Aiedo Guild Hunter Alys Brangwin</a></u></strong>. The two of them begin their quest in Phantasy Star 4 in the town of <u>Piata</u>. Something strange is occurring in their home planet of <u>Motavia</u>, with the depleting resources and the bio-monsters roaming the land. </p>

<p>Chaz starts off weak, but soon you can tell he is going to be the hero swordsman of your group. His skills in particular are devastating, with <u>Crosscut</u> being a premiere attack for a good portion of the game (until he gets even better skills like <strong>Rayblade</strong>. His attacks generally take off the most damage, or up there with Rune's spells. And he gets the most powerful weapon in the game much later on. </p>

<p>That is not to say that Chaz is imbalanced. He has some mediocre healing spells, decent speed / defense, and has HInas and Ryuka to teleport out of dungeons and around the world map. This is good since his magic is often times neglected (though his Tsu / Thu magic can be serviceable in boss battles when he runs out of physical skills). </p>

<p>Chaz won't be using shields. He could equip a knife and a shield, but it is pointless with how powerful the Swords are in this game. Swords however require two hands so he cannot hold a shield. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/runematch.png"><img alt="runematch.png" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/runematch-thumb.png" width="320" height="224" /></a></p>

<p><strong>Chaz's Skills</strong><br />
<u>Earth</u> - Chaz starts off with this crappy skill. It can paralyze an enemy for a few turns or at little as 1 or 0 turns. It is not worth your time to use this skill, just attack. </p>

<p><u>Crosscut</u> - Crosscut is where it's at. This is easily one of the top skills early on for any character, doing around 2x damage with 100% hit rate. Chaz does not start with many charges of Crosscut, so save it for when you really need it (bosses, or tough random fights if you really have to). Chaz learns this skill on level 6 and it will be useful for a long, long time.</p>

<p><u>Airslash</u> - Learned on level 13 by Chaz. This attack does no more damage than a regular Chaz attack, but it hits all enemies with 100% hit rate. Thus, it is a useful skill to use when fighting multiple enemies, but not really worth using against bosses.</p>

<p><u>Rayblade</u> - Chaz doesn't learn a skill for 14 levels after Airslash, but once he hits level 27 he gets a really nice skill. Rayblade does between 300-400 damage on any given enemy, with extra damage to undead enemies - quite a few in the Dezolis and later areas. This skill absolutely needs to be saved for boss battles, some of the later ones being awfully difficult, and every last Rayblade will help. Upon getting this you can start to spend more Crosscuts in normal battles, but you will still want to keep a few of them packed away for when Chaz runs out of Rayblade in boss battles.</p>

<p><u>Explode</u> - Watch Chaz explode. This is an odd skill. Chaz basically becomes one of those <strong>Float Mines</strong> that you have fought in the past, and kamikazes his way towards an enemy. It works on both the mech-types and the Bio-Monsters, but it's usefulness is limited. You get it so late, not to mention you have but a few uses of Explode. Still, something to remember if you have a tough regular enemy you would like to kill instantly. </p>

<p><strong>Chaz's Techniques</strong><br />
Res - starts with this technique.<br />
Tsu - Chaz learns this at level 4.<br />
Hinas - Chaz learns this at level 8.<br />
Ryuka - Chaz learns this at level 9.<br />
Anti - Chaz learns this at level 11.<br />
Zan - Chaz learns this at level 12.<br />
Rimpa - Chaz learns this at level 14.<br />
Gires - Chaz learns this at level 16.<br />
Githu - Chaz learns this at level 17.<br />
Brose - Chaz learns this at level 21.<br />
Gizan - Chaz learns this at level 23.<br />
Rever - Chaz learns this at level 24.<br />
Nathu - Chaz learns this at level 31.<br />
Nares - Chaz learns this at level 36.<br />
Nazan - Chaz learns this at level 37.</p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/phantasy_star_iv_hunter_chaz_a.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/phantasy_star_iv_hunter_chaz_a.html</guid>
         <category>Phantasy Star 4 Guide</category>
         <pubDate>Tue, 10 Mar 2009 17:14:48 +0000</pubDate>
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         <title>Phantasy Star IV Hunter Alys Brangwin</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/alys.png"><img alt="alys.png" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/phantasystar4/alys-thumb.png" width="79" height="79" /></a></p>

<p>The most famed Hunter in all of <u>Planet Motavia</u> is <strong>Alys Brangwin</strong>. Alys is a legend at the <strong><u><a href="http://www.lordyuanshu.com/posts">Aiedo Hunter's Guild</a></u></strong> and you will hear about her all over the planet. Despite her not speaking much of her past, it is often times brought up - like at <u>Tonoe</u>. </p>

<p>Alys fights with <em>boomerangs / slashers</em>. These are generally weaker, but attack all enemies on the screen. Alys starts off powerful, but by the time she leaves she has become somewhat weak offensively compared to your other choices. Still, she is a great fighter with some decent offensive techniques / skills. Most people won't level up to the point where they acquire all of Alys' techniques. </p>

<p>Always give Alys two boomerangs instead of one boomerang and a shield (and <strong>Kyra</strong> for that matter).  </p>

<p><strong>Alys' Skills</strong><br />
<u>Vortez</u> - About 3x normal damage for Alys, but on one enemy. Very useful for the few boss fights you have her. Alys starts with this skill.</p>

<p><u>Moonshade</u> - Moonshade puts an enemy to sleep / paralyzes them. They may recover the next turn, or in a few turns. Works on all regular enemies. Alys gets this Skill on level 10.</p>

<p><u>Death</u> - Simply takes out a regular enemy. You may or may not receive this Skill as she learns it on Level 13. <br />
<strong><br />
Alys' Techniques</strong><br />
Saner - starts with this technique.<br />
Shift - starts with this technique.<br />
Foi - starts with this technique.<br />
Zan - Alys learns this on level 8.<br />
Gifoi - Alys learns this on level 14.<br />
Gizan - Alys learns this on level 18.<br />
Nafoi - Alys learns this at level 22.<br />
Nazan - Alys learns this at level 27.</p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/phantasy_star_iv_hunter_alys_b.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/03/phantasy_star_iv_hunter_alys_b.html</guid>
         <category>Phantasy Star 4 Guide</category>
         <pubDate>Wed, 04 Mar 2009 18:55:40 +0000</pubDate>
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         <title>Suikoden 4 Kooluk recruit Snowe</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodenii/nalkul.jpg"><img alt="nalkul.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodenii/nalkul-thumb.jpg" width="366" height="274" /></a></p>

<p>After you acquire the Golden Seal from Lino, the islands have more side quests for you. Put together a formidable party with Chiepoo included, and travel to Mordo Island.</p>

<p><strong>Mordo Island</strong><br />
At the Mordo Island Hot Spring you will meet Lo Fong, Lo Hak and Lo Seng. They ask for 10,000 potch and when you incredulously say "t-t-ten thousand potch?" they fight you. Spam high-level Lighting Magic on these three, trying to focus on one at a time to get them outnumbered quickly. 15000 Potch for their defeat. Also, the loss makes them respect you especially once you say your army name. Lo Feng, Lo Seng and Lo Hak are recruited. </p>

<p>You will be outside Mordo Island after this, but re-enter. Igor, the owner of the Hot Spring, is here and willingly joins you. What a guy. </p>

<p><strong>Nay-Kobold Settlement</strong><br />
Take the Ship and enter Nay Island. Chiepoo will mention he wants to go to the Trading Shop, so walk through the Stonecutter's Field to Nay-Kobold Settlement. </p>

<p>Go to the Trade Shop and talk to the owner. You don't have to do anything here, but talk to the lady in front as you enter to hear about pickpockets. Leave Nay-Kobold Settlement and at the bridge, your Golden Seal gets stolen. Nalkuhl bumps into Lazlo and after the scene you realize the Golden Seal has been stolen. Run back into the Nay-Kobold Settlement. </p>

<p>Take a left as you enter to see Nalkul and Champo. After some admonishing from Chiepoo, Nalkul and Champo offer to get the Golden Seal back since Champo is a great mouse hunter. You just have to catch three mice in 99 seconds, not too difficult. Champ and Nalkul are recruited. </p>

<p><strong>Hermitage Island</strong><br />
Teleport to the Hermitage Harbor. Go through Elenor's house to the back road to find Aldo. Generic recruit, just let him get on the boat and you will have recruited Aldo. </p>

<p>Walk around the forest area for a while, you are looking for a specific random battle. You will know it when you see it - Gau and four Demon Wolf's. Use spells on all enemies to get the Demon Wolves out of the battle quickly. Gau though has three physical attacks. Taking him out nets you a ton of EXP and Gau's respect. Gau is a beast physically, with a high attack and defense. I like to use him but as with many new characters in this game you have to start sharpening his weapon from level 1. </p>

<p><strong>Nest of Pirate's</strong><br />
Go to Kika's room. Katarina has recovered from her injury and asks you again about Commander Glen. She's kind of a bitch still but let her join, she's an able magic user at least. :)<br />
<a href="http://www.lordyuanshu.com/suikoden-iv-4-taking-back-razril-middleport-obel"><u><br />
<strong>OBEL Ship</strong></u></a><br />
Try to go to your room. Desmond warns you that some scary people have entered your room. Speak with Brec and Jango and they are pirates who wish to join your army. </p>

<p>Head to the War Room on the floor with Desmond and Viki. Elenor will discuss her plan, which is to take Middleport and then gain more allies. Razril still has Kooluk troops stationed there so that will be last. </p>

<p>Put some quality magic users like Pablo, Jeane, Katarina, Viki, or Paula. </p>

<p><strong>Middleport</strong><br />
As you sail into Middleport, the sea monster with the tentacles appears. The Moving Isle has four tentacles with about 500 hit point. You will want to use the best magic you can on all enemies. Flame Array with level 4 Lightning and Fire magic can take out the other tentacles quickly. The Moving Isle has an impregnable defense that halves your attacks pretty much. 3500 HP is the amount of damage you need to take off, and thankfully it does not have too many powerful attacks but it can annoy you with status attacks. An Ocean Rune Piece and 11200 Potch are your rewards. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/middleporttentacle.jpg"><img alt="middleporttentacle.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/middleporttentacle-thumb.jpg" width="366" height="274" /></a></p>

<p>Ramada joins you as you go into Middleport. You are prompted to change your party if you would like. Sigurd wants to come with, and you will need him ahead.</p>

<p>As you get off your boat at Middleport, someone says you killed daisy the Lord's pet. Reinbach III and Micky do some talking and decide to join you. Reinbach's father is Lord of Middleport so he will talk to him on your behalf. </p>

<p>By the Trading Shop, talk to the strange old man Keen. Then go to the town square. Talk to the group of ladies to the right, one has an Interior Design Book. New stuff at the Armor Shop too but don't spend too much of your earnings. </p>

<p>Talk to Deborah at the Inn, and she is intrigued by you. Deborah joins you but not Oskar. Stay at the Inn and save. Now speak with Gunter on the other side of the central square area. You can play dice with him if you like. </p>

<p>Head to the north-most part of Middleport to see the Lord's house. Schtolteheim Reinbach II lives here. Ramada surmises that Reinbach II is troubled because he trades with the Orark Maritime Trade aka Cray Trading Company. This is true, and Reinbach II cuts a deal with you; you can use Middleport how you like, but because of his relationship with Cray Trading he cannot openly aid you. </p>

<p>As you attempt to leave Middleport, Reinbach III and Micky would like to join you. But, he wants you to bring him a Rose Crest to prove your loyalty. </p>

<p><strong>Nay Island</strong><br />
Go to the Inn, and enter the room with Gareth the Engraver. Ask him of the Rose Crest, then tell him you are looking for Reinbach. He then gives it to you to deliver to him. The guy in the room next door mentions a huge lady in Middleport who wrecked the Inn.</p>

<p><strong>Middleport</strong><br />
Okay, take that Rose Crest to Reinbach III at Middleport. Reinbach and Micky are recruited. Exit Middleport, put Reinbach in your party and take Sigurd out. Keen shows up again by the Trade Shop. For 10000 potch, he will join you. Pay up, it's the only way to get him. </p>

<p> Now go to the Inn to see Helga. Talk to her a few times, asking her to join you. Charlemagne comes out eventually and tells Helga to join you, but Charlemagne is not recruited yet. Up to the Lord's Manor to see a blue-clad fellow named Etienne. He joins you to play music. </p>

<p>Exit and re-enter Middleport about 3 or 4 times via port. Then talk to Charlemagne and he will finally join you - he actually fights in battle, too. </p>

<p><strong>Nay Island</strong><br />
Keep Reinbach in your party. Speak to that Engraver Gareth to recruit him. He's in one of the rooms at the Inn if you remember. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/tedsouleat.jpg"><img alt="tedsouleat.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/tedsouleat-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>OBEL Ship</strong><br />
You likely have over 70 recruits now. Build up Lino and your best magician, then rest and save. Go into the War Room to see Lino, but the OBEL ship will get hit from a mysterious ship that just appeared. </p>

<p>Lino examines the ship, and decides it may be worth a trip to venture inside. You can only have three total characters, with Lazlo, Lino and an optional character. A high-level magician like Jeane or Viki would be a nice choice. Don't forget to bring Support to heal you.</p>

<p>A robed man appears to take you to the 'captain'. The dead blades here will allow you to get to level 43+ quickly. At the end of the road in this first area you will come to a Prophet and two Dead Blades. The Prophet has a powerful attack, doing 80 damage with a status ailment. Just have Lino and Lazlo attack the Prophet while Jeane uses level 1 lightning magic to take out the two skeletons. The battles with the Dead Blades can be tedious since you have to kill them all on the same turn. </p>

<p>Through the next area, you will have a battle against two Prophets and two Dead Blades. This one can be grueling with the Dead Blades continually re-spawning. Rest up before heading forward.</p>

<p>You come to the end of your journey, with the Fog Ship Guide. The robed man reveals himself as Ted, and proclaims his intentions to leave. Tell the Fog Ship Guide you would not like to stay here forever. </p>

<p>Fog Ship Guide then decides to battle you, as Ted wants his Soul Eater Rune. Use Eternal Ordeal with the hero, attack with Lino, and if you have Jeane you can use Thunder God with Ted on the first round. Fog Ship Guide likes to use a magic attack for 80-100 on everyone. Also a drain attack for 150-200 damage on one ally. Fog Ship Guide has an absurd amount of hit points, around 7000. You obtain a substantial amount of potch for this victory. </p>

<p>Ted obtains the Soul Eater Rune from the Fog Ship Guide, and then Leknaat comes forth after the battle. <strong><em><a href="http://www.lordyuanshu.com/category/suikoden">Ted's Soul Eater Rune</a></em></strong> is devastating in battle.</p>

<p>Run straight up when you regain control for a Pirate King Vest. Leave the Fog Ship now, fighting battles if you have magic left (you will gain valuable potch and EXP). When you get out, Lazlo saves Ted. Ask him to join you and he reluctantly will. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/selmablade.jpg"><img alt="selmablade.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/selmablade-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Na-Nal</strong><br />
Sail into Na-Nal and there will be a discussion in your ship with Lino and Lazlo. So your party will be comprised of those two and two others. Again, bring at least one quality magician like Ted, Jeane, Viki, etc. </p>

<p>The beach is littered with kooluk soldiers. As you get to the end of the beach, two sets of Kooluk soldiers rush you and then Axel brings you to the Village Chief. The Village Chief actually has some insightful comments about how your OBEL group operates, and offers to release you on a condition; acquire the "Elven Remedy" from the Great Elven Tree. </p>

<p>Your 'Inn' is actually a jail cell. Pick up the Old Book Volume 4. Then, search the 'bed' and choose to rest. Run through the long trail between the Village Chief's house and the jail. After a long path you will see the elixir in the Altar of the Great Tree. Take the Elven Remedy and you will appear back with the Village Chief. </p>

<p>You are ordered to leave the village now, Axel takes you. But Selma stops you and asks you to speak with someone. The elves eventually lock you up as they don't want the land sold to outside influences. Talk to everyone in your party in the jail cell, and Selma lets you out. The kooluk have gone mad, harming the villagers because the elves "medicine" turned out to be poison. </p>

<p>You have some battles coming up. One against two kooluk soldiers, and then two against a set of three kooluk soldiers. Na-Nal then switches sides and formally announce an offer to ally with you. Accept the Chief's offer and Axel will join you. Selma is at the beach and she too will join you. Also notice Gunter is in Na-Nal Hillside Town - play some dice with him if you'd like.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/axelpops.jpg"><img alt="axelpops.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/axelpops-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Nay Island</strong><br />
You cannot teleport here, so enter the Nay Island Harbor. Enter the Village Chief's house and talk to him three times, until he asks to see the Golden Seal. He is still worried of a Kooluk attack, but joins forces with you nonetheless. He tells you to check back later for some people to join you.</p>

<p>Use the Glowing Mirror, then enter the Nay port again. Go to the Chief's House, and a few cooks will be waiting for you - Kevin and Pam. You've recruited Kevin and Pam. </p>

<p><strong>Middleport</strong><br />
Speak to the man with the brown vest at the harbor. He tells of Millay and he opportunity to marry into the esteemed Reinbach family. Put Reinbach III in your party after this.</p>

<p><strong>Na-Nal Island</strong><br />
Teleport to the Na-Nal Square. Speak with Eugene and his mom at the Inn. His mom will send him with you. </p>

<p>Near the beach, you see Millay being pursued by some Scoundrels. Pound them into submission for ? Painting and ask Millay to join you afterwards. </p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/01/suikoden_4_kooluk_recruit_snow.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2009/01/suikoden_4_kooluk_recruit_snow.html</guid>
         <category>Suikoden IV</category>
         <pubDate>Mon, 05 Jan 2009 09:13:13 +0000</pubDate>
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         <title>Suikoden 4 Graham Cray Iluya</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/flarerunepower.jpg"><img alt="flarerunepower.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/flarerunepower-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Obel Sea</strong><br />
After you flee Obel, things calm down and you are on the ship. You can talk to Nico here. Try to enter your ship.</p>

<p>Chiepoo sees a ship. It is the Pirate Kika. She tells you to come with her to her home. Might as well, no other real leads around. </p>

<p>First of all though, anchor your ship. Rest in your room then try to exit - Tov is on the other side of the door and talking about a Forbidden Room. </p>

<p>Go down the stairs and talk to Adrienne on the third deck corridor. With the Iron Hammer, she can sharpen your weapons to level 9. Unfortunately, your money will fly away doing this. Still, you probably have a good deal of potch saved up so feel free to use it on your main character's notably Lazlo. </p>

<p>Down to the fourth floor corridor and you can take the northeast door to the library area. Oleg is in here and another automatic recruit is here, Haruto. Go down the stairs once again to the fifth floor corridor. Here, you can talk to Lilin to have her create Accessories with your materials. Also, Pablo is here in the Rune Cannon Control Center. </p>

<p>Check out the forbidden room. Ask to come into the room...into Mao's room. Mao likes mushies. Back to your room and rest and leave again. Tov tells you again that something weird is going on. Back to the fifth floor corridor at the bottom. Inside the Forbidden Room is Nao, a friend of Mao it seems. He has mints as opposed to mushies. Talk to them if you want either. </p>

<p>Talk to Perrault at the top of the saloon. Look at his newspapers, specifically the article about Bartholomew, who is wanted by Kooluk. Remember him at Nay Kobold Village? You have to head to Nay anyway.</p>

<p><strong>Nay Kobold Island</strong><br />
Check the beach. You will find a message bottle. Go to Items - Other, and you will find the Message Bottle here. It says Coral...Donuts...small island. That's your hint for now.</p>

<p>Make your way to the Nay Kobold Village. As you get near the bridge, Viki comes in. Leave and talk to her and allow her to join. She gives you the <strong><u><a href="http://www.lordyuanshu.com/category/suikoden-iv">Glowing Hand Mirror</a></u></strong> (previously he Blinking Mirror) which in this case allows you to return to your ship from any island. </p>

<p><strong>Nay Kobold Village</strong><br />
Take that narrow path going up. Enter Bartholomew's residence, and if you've read that newspaper you are allowed to 'take a gamble' and allow Bartholomew to join your army. </p>

<p>Back to the initial area of Nay Kobold Settlement, and talk to Bang the lottery guy. Recruit him to your party and now you have a lottery ticket dealer in your ship. Leave and get Viki if you have not already, or just use that Glowing Hand Mirror to return to the Obel Ship. </p>

<p><strong>Na-Nal Harbor</strong><br />
Teleport with Viki to the Na-Nal Harbor. Speak with Ugetsu by the trading shop. This fisherman will join you. </p>

<p>Go to the town part of Na-Nal. Go to the Rune Master, and specifically ask for the Rune Master. Ask her to join you aboard the ship. Jeane is one of the most valuable characters in this game - she is weak physically, but she is unrivaled with her magic not to mention she can act as a Runemaster. </p>

<p>Check the town square part of Na-Nal to find a strange looking lady named Maxine. She is a Wind Rune specialist and she battles you upon speaking with her. Use Soaring Bolt with Jeane and your other elite magicians. Despite being a Wind Rune specialist, Maxine can use Earth Rune to protect herself as well (though it's a waste of a turn if she does this). Use level 1 Rune of Punishment as well. You'll gain a few levels once she goes down, and then she disappears.</p>

<p><strong>Nay-Kobold Settlement</strong><br />
Go to the Trading Post here and buy a Flower Seed. Rest up in the Hot Spring, then go off to the StoneCutter's Field. See that figure by the tree in the middle? That is Maxine again. She is tougher this time, with more HP and higher defense. Not to mention she will slaughter your allies with Wind magic. Maxine can also heal herself or do physical attacks. Her highest level Wind attack will kill your party in one hit, almost assuredly. </p>

<p><strong>Obel Ship Rear Deck</strong><br />
Use the Glowing Mirror, then go to the Rear Deck. Talk to Ugetsu, and you will catch Shiramine. Allow him to stay and fish with Ugetsu. </p>

<p>Go to Nay Island Harbor, then get back in your boat and anchor. To the Rear Deck you go, and talk to Shiramine. Cast the net where you are now, then depart.Sail east towards Na-Nal, and when you get near Na-Nal harbor, anchor and go back to the Rear Deck. Pull up the net, and you will catch Lilan, a friend of Lilin. Lilan joins you. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/rene.jpg"><img alt="rene.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/rene-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Deserted Island</strong><br />
From Nay Island, travel southwest towards the south end of Middleport. About 1 / 3rd the way there, you will come to the Deserted Island you were once stuck at. You will likely also run into a powerful Metal Crab along the way (expend your Lightning Rune Magic). </p>

<p>Check out the cave. Taisuke is here taking a bath. Go up and talk to him and rest yourself at the spa. Then as you are leaving, he says to get his clothes. Grab Taisuke's Clothes at the entrance of the cave, then go back in to give it to him. Of course he needs you to walk all the way out of the cave and then re-enter for him to put his clothes on. Thankfully he has his clothes on and will join your army and start making baths in your ship. </p>

<p>Leave the Subterranean Lake area (not the entire cave, just that last part), and re-enter. You will see Lilen here - tell her you are a friend of Lilin. Lilen is recruited.</p>

<p><strong>Doughnut Isle</strong><br />
Teleport to Mordo Island, then get in your boat. Go a tad south for Mordo and then head due east - take this route all the way until you are directly south of Na-Nal Island. Tougher enemies are around here, like those Demon Hairball's and Spiny Gecko's. Eventually you will see a small island.</p>

<p>Rene is here. She knows a lot about those Treasure Maps you have been gathering. She gives you a Treasure Map and joins. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/izak.jpg"><img alt="izak.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/izak-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Iluya Island</strong><br />
Be prepared for this trip by bringing Mizuki, and remember that Flower Seed you bought at Nay-Kobold Settlement? You will need it now. Use the Glowing Mirror / Viki to get to Nay Harbor, and then start sailing north. Once you get to the rainy area (near Iluya) the monsters will get much more difficult. Might want to have extra ship parties made out, or rest often in your bed.</p>

<p>It is rainy on Iluya when you land at the Iluya Island Harbor. Search the nearby treasure for an Ocean Rune Piece and a Treasure Map. Further ahead for a Chinchilla Stand, then head north to a new area.</p>

<p><strong>Kooluk Advanced Base</strong><br />
As you head along, ignore the chest by the Kooluk Army Advanced Base (Indoor) area. It is another Angel Hairball that will tear you apart right now. Do grab the Treasure Map on the crates on the other end, and inside for an Ocean Rune Piece and another Treasure Map. Search the corners to find a Simple Wallpaper in the northeast.</p>

<p><strong>Destroyed Town</strong><br />
Next area is the Destroyed Town of Iluya. Enemies are all around including a Bloody Behemoth. In the northeast is yet another Angel Hairball that you should not encounter (or run if you do). Nataly is on the other end, thinking about the window that used to be there. Ask her to join and Nataly will join the 108 Stars of Destiny. Further south at this point to go to a new area.</p>

<p>Run straight north to Izak. Izak is the guy who is looking for a Flower Seed. If you already brought it, just talk to him again and he'll be impressed.  He plants the Flower Seed, then joins your army. Search the area around him in the various paths. Some areas are blocked off, but you'll find your way. Grab the Old Book Volume 7. In the east part, you meet a ninja it seems. Say that you are Lazlo, and then Mizuki recognizes her as Kate. Kate recognizes Mizuki thankfully. Ask her to join and she will. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/linopirates.jpg"><img alt="linopirates.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/linopirates-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Nest of Pirates</strong><br />
You have to travel a good deal southwest from Obel / Mordo Island, but the monsters are not too difficult. Kika tells you to come in once you get to the Nest. </p>

<p>Take the far west path for Pirate Bracers. You can sharpen your weapons to level 9 here, if you want. </p>

<p>Inside, you meet some unfriendly pirates. Talk to Phil the tailor, ask him to join and he happily will. Rest and save if you want, then talk to Kika at the table. The pirates and Lino are pretty sure that Kooluk and Cray Trading Company are allying, and will be a tough force. Ask Kika for her help. She agrees that it would be best for you to join forces. Kika, Sigurd, Hervey, Dario and Nalleo all join your party. Before you leave, check Kika's room for a Treasure Map and Ocean Rune Piece. </p>

<p>Kika's ship now follows the OBEL ship from now on. Try to build up the pirates (Kika, Dario, Hervey, Sigurd) since they become vital in later battles. Also, build up Kate the ninja friend of Mitzuki. </p>

<p><strong>Mountain Mass Island</strong><br />
If you really want to go on a journey, head straight north of Razril. The voyage is long but the enemies are the same as the ones by Iluya, so it's a good place to build up. Anyway, a good deal north of Razril and you will reach Mountain Mass Island. Rene can treasure hunt here after you have visited with her at the OBEL ship. </p>

<p><strong>Nest of Pirates</strong><br />
Return to the Nest of Pirates. A 'guest' washes up to shore. Inside, it is none other than Katarina. Speak with her a bit to learn that Snowe is Captain of the Razril Knights now. He also sold Razril out to Kooluk.</p>

<p>Get in your ship, and you will see Snowe pursuing you. It is time for battle.</p>

<p><strong>Former Friend<br />
Naval Battle against Snowe's Army of Kooluk</strong><br />
Snowe has two ships, while you have two also. Snowe has a ship with Lightning / Earth Rune Cannons, and one with Fire and Wind Rune Cannons. </p>

<p>You have the Ship of OBEL and the Grishend (the pirate ship). Fill the fourth fighter slot for the Grishend, and take Nalleo out of the rune cannon slot (her power is only 4 for her runes). Instead, put Kate on this ship. For the Earth / Lightning Rune Cannon enemy ship, you need a quality Earth Rune user and Kate qualifies. The other Rune Cannon slot can be a weak Fire Rune Cannon user like Tov, in case the other ship engages the Grishend. For your ship, you will have three Rune Cannon slots if you got Lazlo to level 40 or higher (possible). Pablo definitely should be with this unit as the Fire Rune Cannon user (which you should be using all the time against the other Gaien ship). Jeane is generally the most powerful but it remains to be seen how useful her runes are in this battle (Lightning is a risk to use since it doesn't match up with the enemy). Try to fill one of the other two or three Rune Cannon slots with a weak Earth Rune, in case Snowe engages your OBEL ship.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/snoweblamed.jpg"><img alt="snoweblamed.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/snoweblamed-thumb.jpg" width="366" height="274" /></a></p>

<p>So, the strategy above calls for the Grishend to engage Snowe and Lazlo to work on the other Gaien Ship. However it is likely that Snowe's Ship attempts to double-team the large OBEL Ship (which is why you should have put on a weak Earth Rune like Desmond as your other Rune Cannon user). Keep in mind though, if you attack the enemy when both are positioned in front of you...they both attack back. Thus it is a very risky proposition to be attacking in this position, you are better off standing by and just countering each enemy attack one by one with their weakness. The battle may be a stalemate for a while if Snowe cancels out your attacks, but just stick with the runes that will either match up with the enemies weakness or result in a canceled out attack.</p>

<p>Keneth says that you should follow Snowe after this defeat. As you see, the blue marker is on Razril.  </p>

<p><strong>Razril</strong><br />
Head towards Razril, with a competent party. Tough enemies are along the way but just sail into Razril. As you get there, the Razril citizens have an uproar with Snowe's return. He cannot even land. Some strange Captain is at the top of Razril, where Glen used the Rune. Lots of scenes here, as Snowe leaves Razril.</p>

<p>Eventually, Lazlo and friends capture Snowe. You have a choice here - if you execute him, he's gone forever. And he won't join you (option 2). Just let the sea decide his fate. </p>

<p>Now, don't think you can just go to Razril. Or Middleport for that matter. Return to the Nest of Pirates.</p>

<p><strong>Nest of Pirates</strong><br />
One of the pirates on the shore saw a mermaid the other day. Get on the ship after this, and re-enter the Pirate's Nest. You will meet Big Sister Lilon. Of course, Lilin knows her. Lilon joins you</p>

<p><strong>Iluya</strong><br />
Take the Glowing Mirror to Iluya. Go down the nearby stairs in that dead end area - but you will see Liloon hiding. Liloon is one of the tougher recruits to find, but she joins easily once you talk to her. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/elenorcray.jpg"><img alt="elenorcray.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/elenorcray-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Hermitage Island</strong><br />
Use the Glowing Mirror to the Pirate's Nest. Hermitage Island is your next destination as Elenor Silverburg lives here. Hermitage Island is a stone's throw northwest of the Nest of Pirates. Dario, Sigurd and Hervey join you for this excursion. </p>

<p>You get off at the Hermitage Harbor. Go through a few areas and you will have a cutscene. The pirates talk to some mysterious girl. She is Agnes, Lady Elenor's pupil. </p>

<p>Everyone gets put to sleep, but Lazlo talks with Elenor more inside. She has an errand for you, and seems to be willing to join your cause if you do this for her. </p>

<p>Leave the house to the forest, and get the Mega Medicine x3 and Skunk Orb. Head on out now towards the cave. Lazlo is stopped by a Horned Behemoth. Use Eternal Ordeal, level one Rune of Punishment. This does roughly 300 damage while the enemy does 50. Three turns should do this enemy in - grab the Earth Rune Piece and 3000 potch for victory. Go into the cave now.</p>

<p><strong>Limestone Cave</strong><br />
Get the Green Bottle and Crest at the back of the cave. And search the back (right side) for a Treasure Map. </p>

<p>Back to Elenor's Room. Return the Crest and Green Bottle, and after some confirmation Elenor decides to join you against Kooluk and Cray Trading Company. </p>

<p>Go to the Dirt Floor Room in the Hermitage - search the kitchen area for a Crab Bun, plus you can rest for free in the bed. Go out to the Forest and search the well for an Earth Orb. Also, a Copper Hammer in the nearby chest. You can sharpen your weapons to level 12 now! Another Treasure Map in the little building by the Hammer. Go out to the forest and head back to the ship. You cannot use the mirror. </p>

<p><strong>OBEL Ship</strong><br />
As you get back to the harbor and onto the ship, you see Lino. Go to the War Room and everyone is gathered. Elenor makes her way here. She decides that to be able to go up against the Kooluk nations, you will need to win the support of the nearby Island Nations. To do so, you need a unified crew. So, <strong><em><a href="http://www.lordyuanshu.com/suikoden-iv-4-taking-back-razril-middleport-obel">Lazlo duels Lino En Kuldes</a></em></strong>. He went ahead and used two specials right away so it may be a good idea to defend to be safe, unless you know for sure he is defending (like when he says ' I think I'll save my energy a little'). You are probably used to these duels not to mention Lazlo probably has a level 12 or so weapon. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodenii/lazloleader.jpg"><img alt="lazloleader.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodenii/lazloleader-thumb.jpg" width="366" height="274" /></a></p>

<p>Afterwards, Lino En Kuldes gives up and tells everyone that Lazlo is the new leader. Lino hands off the Golden Seal to you as you seem to be the new King of OBEL now. Then you get to name the ship of OBEL. Choose Chicken to make Chiepoo happy. Then you can name your army. All hands, launch the Chicken. </p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/suikoden_4_graham_cray_iluya.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/suikoden_4_graham_cray_iluya.html</guid>
         <category>Suikoden IV</category>
         <pubDate>Sun, 28 Dec 2008 05:34:10 +0000</pubDate>
      </item>
      
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         <title>Suikoden IV Lino Kuldes Obel</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/caught.jpg"><img alt="caught.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/caught-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Abandoned Ship</strong><br />
Katarina does not feel well about sending Lazlo off. But, two of your friends that you used most will join with you (Paula and Keneth for me). </p>

<p>Then, Mr. Chiepoo busts through a box. The foursome does not know what to do with the exiled ship. Just sail along with R1 and fight some Fly Lizards. </p>

<p>After a few battles, you notice a ship. It seems to be a 'merchant' ship, headed by a mysterious guy and an older gentleman, Colton. </p>

<p>Speak with the strange man in the coat, and then go inside the ship cabin. Save your game and search the table for a Treasure Map. Then, talk to Colton to rest. </p>

<p>As you get up, the party tells the group that you are former knights of Gaien. ??? and Colton will waste you in two turns. You do learn that his name is Troy, the same guy you heard about earlier. A battle resumes against two Kooluk Knights. Your group will gain some levels for this. One more battle and you will jump on your old ship and row away. No battle against <strong><em><a href="http://www.lordyuanshu.com/suikoden-4-kingdom-of-obel">Kooluk Knights Troy : Colton</a></em></strong>.</p>

<p>Sail around and fight a random battle. After this random battle, you have a boss - Water Dragon. Use Berserk Blow and level one Rune of Punishment magic. The Water Dragon has a lightning attack for 15 damage and sleep status. If your HP gets low, just use Medicine. And when you run out of magic just use physical attacks - the Water Dragon has close to 1500 HP so it may take a while. It is mostly just annoying with it's sleep spell. You get a Dragon's Bone and 1000 potch for victory. But, the sea monster unleashes one final water wave to knock your party out.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/catmaster.jpg"><img alt="catmaster.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/catmaster-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Desert Island</strong><br />
You appear on a Deserted Island. Speak to your friends a few times and they join up. </p>

<p>Check out the area. Look for the foresty path, which leads to an open area that has a Necklace at the far end. This goes to Chiepoo. Now, search the cave. At the end (Subterranean Lake), search the glowing green spot to recover fully. </p>

<p>Return to the main area, and the party realizes this is a deserted island. Chiepoo will collect food, then tell the others what to do. Choose the last one for Lazlo, collecting Coconuts. Then, go to the edge of the island and find some. </p>

<p>Once you finish your task, go to the Subterranean Lake to see a mermaid. Search where she left for a Lucky Ring. Back outside and save, then talk to everyone to have them join up. Continue through the forest-y region to find the third person, and then go back to where the ship is. Take that side path with the kettle and food. Get some rest. </p>

<p>More tasks the next day. They're the same, so you might as well do the same task that you already know. Then, go through the cave to the Subterranean Lake again. The mermaid gives you a Water Amulet this time. Return out, gather everyone together, then go rest once more.</p>

<p>Return to the Subterranean Lake, and the mermaid talks to you. Say 'I will do no such thing' then grab the Guard Ring. Gather everyone together and go to rest once more. Chiepoo asks about eating the crabs at night. </p>

<p>Next day, the boat is finished. Looks like it has been recovered from this island after 1000's of years of being molded in as one with the forest. Anyway, talk to your friends but Chiepoo is not here. Strange sequence with the mermaid, talking about 'the cat' and 'the master'. Go up through the forest to the mountain. </p>

<p>A boss crab is at the top. Defeat the weaker enemies with it, but the big crab cannot be hurt. Lazlo uses the Rune of Punishment and the crab opens it's defenses up. Use the Rune of Punishment - Eternal Ordeal on the Boss Crab. Hopefully you have Keneth who can use Berserk Blow to take out the smaller crabs, or use Paula's Wind of Sleep. Of course the bigger crab has the stronger attacks, doing about 50 to one person with the blue-ish wave attack. Continue to use Keneth's lightning magic and the Rune of Punishment, when you are not healing. A Crab Bun, Crab Shell, and Giant Crab Shell will be dropped. Not to mention a lot of potch and you will level up to 21 or 22.</p>

<p>Lazlo passes out afterwards, for using the Rune of Punishment. Run through the strange shadows and listen to their words. Attack the shadow at the end as usual. </p>

<p>Talk to one of your allies when you get up, and you are ready to leave the Deserted Island. The mermaid Lilin tells you of land straight south of here. </p>

<p>As you sail about, fight a few random battles. Then, you fight two Killer Rays. Work on taking one of them out first with your strongest spells (The Shredding with Paula, Thunder Runner with Keneth, Eternal Ordeal with Lazlo). The enemy rays have a combined attack for about 70-80 damage on each character, so you will need to focus on healing after absorbing one of those. Not too difficult, and you get a Water Rune Piece and Jizo Clock for victory. </p>

<p>Talk to your allies. Your oars are gone, and you're screwed again it looks like. But, Lazlo sees a ship. Desmond comes out and speaks with you. Tell him your name, but Desmond freaks when he sees your rune. He gets Lady Flare to check it out. Turns out, you are with the princess of Obel. You are going back to Obel now.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/flarehand.jpg"><img alt="flarehand.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/flarehand-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Obel Royal Ship</strong><br />
Talk to everyone on the deck, then go inside. Talk to the other guy, Flare, and then save. Go back outside, talk to everyone once more and Desmond says we're getting close to Obel.</p>

<p><strong>Kingdom of Obel</strong><br />
Desmond and Flare tell you to check out their place after you search the town a bit. You can use the appraiser here and talk to Yu to have him heal you. Go to the far right and up the stairs as you get to the enclosed route. Next area, you will see Ornan and a lady that hands Soap over to you. Above is a great defensive gear shop and the blacksmith. Spend all of your hard earned potch here, getting your weapons to level 5 or 6 hopefully, and getting a bunch of new defensive gear. Go further up the stairs at the enclosed route. </p>

<p>The rune shop is up here. Finally, you can buy Lightning Runes. Do this for Chiepoo and probably the hero too. If you still have potch, after that haul at the blacksmith / armor shop.</p>

<p>At the very top is an interesting looking guy, who says the king is probably in that big building. Go inside the Antechamber and talk to Stachesu. I mean Setsu. He allows you to come in and rest thanks to Lady Flare. You will meet Lino En Kuldes, who wants to talk to the hero. Lino en Kuldes says that the Rune of Punishment was originally found here in Obel. He tells you that you should check out the ruins. Lino En Kuldes hands you the Ruins Entry Permit so that you can go in. Outside, Lino tells Desmond to get your living quarters ready at the Wharf. </p>

<p><strong>Wharf</strong><br />
Travel east of the Kingdom of Obel castle to reach a cave-like structure. Inside, is a huge ship. Desmond introduces you to Louise - also, Tov joins and Chadli joins. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/balance.jpg"><img alt="balance.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/balance-thumb.jpg" width="366" height="274" /></a></p>

<p>Go to the First Passageway and to Lazlo's room. You meet the Executor of Balance, Leknaat, who tells you of the Rune of Punishment and it's relationship to the user. </p>

<p>Meanwhile, a scene with Troy, Colton, Ramada, and a few new gentlemen. There is the Governor and a scary man in Graham Cray. Snowe of all people comes into the meeting, obviously to rat on you leaving Razril. </p>

<p>Now, you can enter the Ruins of Obel to continue the storyline, or go do whatever you want and recruit members / explore. You can even set sail with the ship at the harbor.</p>

<p>First, go in town to the Blacksmith and go down the stairs. Talk to Ornan and he will join you. Prepare everyone by fighting in the ruins for a bit, and then head to the harbor to get on the ship. </p>

<p><strong>Mordo Island</strong><br />
Northwest of Obel is Mordo Island. It is a small but calm island. That said, you will be fighting enemies around here.</p>

<p>Buy a Crystal Ball at the trade shop since it is cheap. Look in the back of the place for Window Set 4. If you need to rest up, just take a dip in the Hot Springs. It is free and restores your HP and MP. </p>

<p>Not much else to find here. You can fight around if you want especially since you can recover your HP and MP for free. When you are ready, leave and start heading north.</p>

<p><strong>Nay Island</strong><br />
Directly north of Obel is Nay Island. Or you can look at it like Nay Island is just a tad south of Iluya Island, so set your charter to Iluya. You will come across Nay Island along the way.</p>

<p>Take the stairs down to the right as you walk along the harbor. Talk to the old man then grab the Wool Loincloth. Nay seems to be an older clan. Head north into town.</p>

<p>West as you enter to see the blacksmith. He can sharpen your weapons to level 7! Lazlo's Twin Heaven Fang is quite powerful at level 7. Go up the west stairs and look for a Treasure Map in a chest nearby. </p>

<p>The village chief's house is to the east. The chief welcomes you and you can search the shelf in the back for another Treasure Map. Check out the 'high ground' for an Inn. Rest and save here, then search the west shelf for Old Book Vol 6. One of the Inn rooms has a chest with another Treasure Map. </p>

<p>Back to the Harbor area. See those steps going way up in the east part of the port? Go up them. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/governorachieve.jpg"><img alt="governorachieve.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/governorachieve-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Nay-Kobold Settlement</strong><br />
Head through Stonecutter's Field here. As you head east through the field, look south for a Treasure Map chest. </p>

<p>As you enter the Nay Kobold Settlement, talk to Bang the lottery worker here. He can be recruited later. Enter the trading post to talk to Perrault a few times. Tell him to join you and that there will be a lot of people there - Perrault then joins your army. </p>

<p>By the appraiser on the right side of the village is a Lightning Orb behind him. Walk up the long winding path nearby to the hot springs. Enter the residence in this new area and talk to Bartholomew. Bartholomew has Old Book Vol 3 in his house. </p>

<p>The hot spring is in the back. Go to the left of it and make your way to the back and search for a Treasure Map. You can dip in the hot springs if you want your HP / MP restored. Otherwise, not much left to do in the Nay-Kobold Settlement. </p>

<p><strong>Na-Nal</strong><br />
Back on the Obel ship, and travel east (and a tad south). You will see a new island, not too far from Nay. It is Na-Nal. </p>

<p>You fight battles everywhere here. They are pretty tricky. Worse yet, there is a Golden Hairball to the east behind the ship on the shore. Please use your best spells to kill it quickly (about 500 HP) because it has some scary attacks. You will acquire a Stone of Evasion and a Treasure Map for your victory. Then, enter the boat right by it. Up those stairs and search around the basket for yet another Treasure Map. </p>

<p>The town of Na-Nal is just to the north. If you go east, you have the Inn. Rest and save, then talk to Rita. You will need to learn how to succeed in this funny version of Mahjong. You might lose the first few rounds but then you'll get the hang of it eventually. After you win several games, settle the score then talk to her again. Tell her to go to your ship and you will recruit Rita. </p>

<p>West for the Equipment Shop (with a Fire Magic Ring in the bargains) and further west for the Hot Springs. Back to the intersection by the Inn and north to continue.</p>

<p>Northeast for the Armor Shop here, which has many goodies including the Pirate Armor (Bargain). Check the boxes west of the Armor Shop for another Treasure Map. Further north and into the nearby Rune Shop. Look around the right side of the room for a Treasure Map. They have the valuable Killer Rune (albeit for 5000 potch) but it makes your physical attackers into monsters, with several critical hits. At this point I generally have Lazlo with Rune of Punishment and Lightning Rune, Chiepoo with Lightning Rune and Water Rune, Keneth with Killer Rune and Lightning Rune, and Paula with Wind Rune and Lightning Rune. The excess Lightning Rune's are great for the level 1 spell not to mention Lighting Runes are always overpowered in Suikoden games and this version is no different...but, it is vital you have at least one Water Rune user for healing. </p>

<p>Reinhold is at the north part of this area. Reinhold wants you to take care of some girl in red in the next area. At the Na-Nal gathering square, talk to Mitsuba. Offer to duel her - she is not as strong as she acts. Two specials should nearly kill her. So, be careful starting off like most duels just to ensure you are picking the right move. Mitsuba and Reinhold join your party after you defeat Mitsuba in the duel. </p>

<p>Go to the north part of town, with the Na-Nal Chief and his son Axel. Grab the Stone of Strength chest in their house, and that's about it. You can visit the prison or Selma and the Elves, but there is nothing doing. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/rikiebreath.jpg"><img alt="rikiebreath.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/rikiebreath-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Ruins of Obel</strong><br />
Take the left route (the route opposite of the Wharf route from the Obel Antechamber). You will meet a young kid, Rakgi. He allows you to go in. The purple ghostly soldiers resurrect themselves unless they are the last to die. Fortunately, they have low HP to offset this.</p>

<p>The first route is simple, but then you get to an area with multiple paths. Down the stairs and take the southeast path for a Thunder Amulet. Back to the other area and go west along this lower floor for a 5000 potch chest. In the big room, the northwest path continues on.</p>

<p>Take the east route at the T for Magic Hand. Keep going west now, through the T. Eventually, the path winds south to another T, with a treasure nearby. This is a One-Piece Dress. Get it, but continue south for a treasure BUT DO NOT GET IT. This is an Angel Hairball, and you absolutely cannot win this battle right now (the thing has 3000 hit points). If you are stupid enough to engage it, just continue to run from it. </p>

<p>So, back to where you got the One-Piece Dress. Go through the door here, and then take the north route into a new area (further west is a dead end). Go up the nearby stairs and take the first east path you see for Window Set 2. Up the stairs one more time for a save point.</p>

<p>Take the east route first for a path that leads to a T. East at the T for a Mega Medicine and then west to another T. Taking the south path leads you back to the room with the Save Point, so just keep going north after you heal up.</p>

<p>Rakgi warns you about the Aura. Sure enough, 'Guard' emerges. Use your strongest Lightning Rune attacks, and or Rune of Punishment attacks (though you have another boss battle so you may want to conserve some of that high-level rune MP). Guard has a sphere-like attack for about 60-80 damage to one character. After a decent amount of damage, Guard will flee and you will gain Platinum and ? Ornament. Take this exit now.</p>

<p>You will be outside, at the Inner Ruins. Get Mushroom x3, Mega Medicine x3, Escape Talisman and save. Search the tree in the far end of the next area for a Treasure Map, then talk to the lady. </p>

<p>This is Rikie, Rakgi's mom. She sees the Rune of Punishment on your left hand. Seeing you, Rikie realizes her husband must be dead. As you try to exit, that Guardian comes to stop you. This time, it has two different colored hands to attack you with. It has a sonic wave attack for about 50-70 damage on everyone. It's physical attack is even more powerful, around 100-120 damage to one character. The Rune of Punishment and your Lightning Runes should carry you through this battle. A Diamond and Iron Hammer are your rewards.</p>

<p>Afterwards, Rikie and Rakgi join your party. Fortunately you appear back at Obel after this episode. Return to your HQ and talk to Manu near the boat. Agree to have him transport you to the harbor of Obel. Get on the ship.</p>

<p><strong>Obel Sea</strong><br />
As you reach the Obel Sea, you hear a mermaid calling for help. It's Lilin. She joins you and tells you that bad people stole her friends.</p>

<p>On the world map, you will see a huge white dot - go towards the ship to slam next to it. Choose the first option to the thug that talks to you. These idiots want to fight you, it seems. Use level 1 Lightning Magic to maul them quickly, if you even need to use that. You fight three Captain's Staff, and then three more of Captain's Staff. Then they give away their identity that they are the Cray Trading Company. You can shoot those idiots down if you want, either way Lilin thanks you and joins your army. </p>

<p>Sail back into Obel. Dario and Nalleo are here and they see you with a mermaid. They think you are the one selling them.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/sigurddrink.jpg"><img alt="sigurddrink.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/sigurddrink-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Pirate Dario</strong><br />
Another ship battle vs. Pirate Dario. You will want a Fire Rune Cannon user and a Water Rune Cannon user. Tov might be your best Fire Rune user unless you gave a better character the Fire Rune. Also a Water Rune user will be needed. As you notice here, the rune cannons that any given character can equip go hand in hand with their own runes equipped. Anyway, this battle is as simple as using the Fire Rune Cannon user constantly, as you will either draw the enemies weakness or neither party will sustain damage. Dario and Nalleo retreat despite Lilin saying you are allies. </p>

<p>Another scene with Dario and some new characters, Sigurd, Hervey and Lady Kika. Re-enter the Obel Harbor after this.</p>

<p><strong>Obel</strong><br />
The Obel soldier tells you to go see Desmond. Desmond has a new message for you - hunt down Oleg, who is said to be in Nay. He has some interesting knowledge that Lino En Kuldes wants. Talk to Desmond again to form your party. Might want to bring your lower-level characters so they can build up levels and sharpen their weapons at Nay Island. </p>

<p>At the higher ground part of Nay Village, go to the part east of the Inn and talk to the guy. This is Oleg. Tell him you would love to see how his invention works. </p>

<p>At night, try to leave your room at the Inn. Graham Cray showcases some sort of power directed towards Iluya, and Troy flips out about it. </p>

<p>Next morning, go to that thing Oleg was looking at. You'll see the blast of energy torch Iluya. Then you hear people washed up on shore. Go to the beach and you will see a couple from Iluya. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/ramadawin.jpg"><img alt="ramadawin.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/ramadawin-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Obel Kingdom</strong><br />
Not much else you can do besides return to Obel. </p>

<p>As you get back, rest and save. But a ThunderGodGarb at the Armor Shop bargains. Then go to the Antechamber. Talk to Lino En Kuldes and he is sure that Kooluk is going to invade the south now. Lino recruits Oleg for you.</p>

<p>Walk towards the Wharf, and you will get ambushed by Akaghi and Mizuki, the two you saw in Razril back in the day. They are not hard and only have about 500+ hit points. Gang up on one of them early on to end the battle quickly. Level one Rune of Punishment makes quick work of one of these two. But, you get a decent amount of EXP and should be around 31-33. </p>

<p>Ramada is apologetic and is looking for some sort of confirmation that you won't kill them. Take Louise out of your support slot, if she is in it. Then talk to Manu to go back to the beginning of Obel.</p>

<p>Speak with the Innkeeper, then a scene happens. Talk to the lady by the Inn now, and then start to follow Cedric as he runs back towards your base at the Wharf. Follow him here and talk to Louise. She is hiding Cedric here and he will join you. Also, because of Cedric joining Lazlo will absolutely fly if you hold down R1. </p>

<p>Return back to the Antechamber at the top of Obel. Lino En Kuldes knows ahead of time that Cray Trading Company is behind Ramada, Akaghi and Mizuki's attack. After learning that they are simply a pawn, Ramada, Akaghi and Mizuki are recruited. Setsu though is worried about Lazlo's presence here with the Rune of Punishment. </p>

<p>It is night time - head towards the Wharf. Unfortunately, you will see a fleet of Kooluk ships rolling in. Uh oh. Note that if you continually choose the second option here (not to use the Rune) you will get the bad ending. Use the rune instead, and fry the Kooluk fleet. Lino En Kuldes can see from afar that you are in pain. Time for a naval battle with the rest of the Kooluk advancers.<br />
<a href="http://www.lordyuanshu.com/category/suikoden-iv"><br />
<u><strong>Defending Obel<br />
3rd Kooluk Fleet vs the Obel Warship</strong></u></a><br />
Okay, the enemy has a ship with a Fire Rune Cannon / Wind Rune Cannon, and another with a Wind Rune Cannon / Earth Rune Cannon. To combat the latter, get Paula or your best Wind Rune user. And for the former ship (enemy flagship) get a Fire Rune user like Tov. At worst, you have split even against the enemy and at best you'll get their weakness. Fill up the Fighters on both of your allied ships and get ready for battle. Try to have Lino's ship work on the Fire / Wind Rune ship and then have Paula launch Wind Rune Cannon shots at the smaller ship. </p>

<p><strong>Obel</strong><br />
Back at the Obel harbor, Lazlo passes out in front of Chiepoo. Another scene with the Rune of Punishment, this time focusing on Brandeau acquiring the rune. Rune of Punishment has now reached Level 3. </p>

<p>Lazlo wakes up in bed, and when you go out in the saloon everyone will be talking about the Rune of Punishment and the prospects of it falling into enemy hands. Try to head into Obel town, but you are blocked by a soldier. Kooluk seems to be advancing.</p>

<p>Back to the Wharf, and go to the war room on 1F. Lino En Kuldes tells you to go into town and recruit anyone else before you leave, notably a doctor. Take off Flare's equipment, it is more useful on your other character's as Flare is not usable until later on. </p>

<p>Run into town, and talk to the couple by the Antechamber. Gary and Emma won't join you, they'll stay on the island. Talk to the old guy in front of the Equipment Shop and he will join, and you get a scene. Check out the area by the Armor Shop and Blacksmith - tell the two ladies to flee to the ship. Sharpen Flare's weapon to 6 if you wish. Also, you see a scene with Pablo. Strange looking guy. </p>

<p>Go by the trading shop. You will see Adrienne here. She will join you - she is a blacksmith and will take the Iron Hammer you got from the Guardian so she can sharpen weapons to level 9. Talk to Yu nearby, the doctor, and he will join you too. Go to the docks and tell one of the fisherman to go to the ship, and he will. The other stays. Flare says it's time to go, so return to the Wharf. Flare wants to stay in Obel.</p>

<p>Head to the War Room. Setsu leaves too. Tell Lino that you are ready to go. Setsu does his best to distract the enemy. Lino, Lazlo and friends flee Obel.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/setsuslap.jpg"><img alt="setsuslap.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/setsuslap-thumb.jpg" width="366" height="274" /></a></p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/suikoden_iv_lino_kuldes_obel.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/suikoden_iv_lino_kuldes_obel.html</guid>
         <category>Suikoden IV</category>
         <pubDate>Sat, 27 Dec 2008 16:08:11 +0000</pubDate>
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         <title>Suikoden 4 Snowe Lazlo</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/paulabirds.jpg"><img alt="paulabirds.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/paulabirds-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Suikoden IV</strong><br />
Start a new game. <strong><a href="http://www.lordyuanshu.com/category/suikoden-iv">Suikoden IV</a></strong> is not like <em><a href="http://www.lordyuanshu.com/category/suikoden-iii">Suikoden III</a></em>, in that you have a traditional RPG hero, named Lazlo. Much more like <strong>McDohl</strong> and <strong>Riou</strong> of <u><strong><a href="http://www.lordyuanshu.com/category/suikoden">Suikoden I</a></strong></u> and <u><strong><a href="http://www.lordyuanshu.com/category/suikoden-2">Suikoden II</a></strong></u>. You uh, even get to determine his voice to a certain extent.</p>

<p><strong>At Sea</strong><br />
Suikoden IV starts off at sea, with Lazlo and Snowe part of the Gaien Marines Academy, from Razril. Snowe is your best friend, and one of the more interesting characters throughout this game. Soon after talking with him, your first skirmish is about to happen.</p>

<p><strong>First Engagement</strong><br />
Snowe's Ship vs. ????. Choose Keneth as your Rune Cannon, as he has the lightning rune which you will want on the water rune. Just go up to the enemy ship and shoot the lightning rune cannon at the opposing shit - at work, it will be a push (neither ship gets damaged). </p>

<p>After your victory, Glen and a woman fight you (her name is Katarina). Use your Friendship Attack, and just battle them for about 5 turns. Glen chastises Snowe for not being careful about the enemy boarding the ship. Next, you have a duel against Commander Glen. If you are familiar with Suikoden duels, this should be nothing new. You want to use Special when you think he will use a regular attack, you will want to defend when he is going to do a special attack, and if he baits you to attack by defending, just do a regular attack. </p>

<p>Afterwards, it seems there is some sort of ritual for graduating tonight. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/katarinaglen.jpg"><img alt="katarinaglen.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/katarinaglen-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Gaien Knight Ship</strong><br />
Talk to everyone, notably Tal, Jewel and Keneth on the top. Then go inside the deck to save, then talk to everyone inside. Back outside to talk more to Jewel and Tal. Turns out Paula is no where to be found - you will then see a scene as the party reaches Razril. </p>

<p><strong>Razril - Hall of Knights</strong><br />
Hurry and go to the Hall of Knights. Take the first door to the east, and then the route that is not going up the stairs. Get the Old Book Volume 9. Take the next east route if you want to save or get the Steamed Bun / Water Orb, then talk to Katarina in the north. </p>

<p>Glen gives you a speech about the enemy Kooluk, and a tough man in Troy. After the speech, time for the Kindling Ritual at the harbor.</p>

<p><strong>Razril Harbor</strong><br />
Back to where you got off the ship, and then go all the way to your right as you get out there. Snowe Vingerhut gets the torch from some guys. Then he gives it to you, so talk to everyone and light all the torches. Further north for a scene with Lord Vingerhut, and some fireworks.</p>

<p>After talking to those in your group, head south to where the torch lighting went on. One man is looking for his daughter, remember this. Further south and east to see Chiepoo, a cat. Chiepoo witnessed a kidnapping, so run back to your fellow knights. Ask any two of them to join - I usually pick Keneth and someone else, as Keneth has the powerful Lightning Rune at his disposal. I chose Paula this time around for her Wind Rune.</p>

<p>Go southeast to the back streets. Random battles can occur here, so be careful. Take the trail south for a Mushroom, and then look east for a huge open area. Check one of the mini-alleys for a pirate with the little girl. Intervene, and get ready for a fight. The Pirate is pretty tough actually, so you will want to use the Friendship attack on him a few times. Have the weaker allies take out the underling. You will get a few hundred potch and a ? pot. Check nearby for a crate that has a Treasure Map.</p>

<p>Naturally, the girl thanks you and you go on your way. Head back to your dorm area and tell Snowe it is time to sleep.</p>

<p>Next morning, go to the harbor to speak with Snowe. Mess around if you want, but return to the Hall of Knights Courtyard to train. Choose your party - again, I always have Keneth for his Lightning Rune. Chose Paula as my other character this time around. Fight some battles, hopefully until you get to level 4, then go out on your mission. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/brandeaurune.jpg"><img alt="brandeaurune.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/brandeaurune-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Razril Harbor</strong><br />
Go to the ship straight to the south. You can choose to fight groups of monsters three times, or deliver a message to Middleport. Just choose to fight wild sea creatures first. </p>

<p>Sail around holding R1 to sail fast, and control it with the D-pad. After three battles and maybe a few levels gained, return back to the port. Next, there is a job at Middleport for you.</p>

<p>Speak with that guy at the harbor, he has the details. Also, you learn about pressing 0 to see a larger scale map. The nice part about this is, you can direct where your ship is going from here. So, click Middleport, but try to get near the west part of Middleport is. This is where the docks are. </p>

<p><strong>Middleport</strong><br />
As you get to Middleport, talk to the guy's strange request. He ran into a monster nearby and will reward you kindly if you can defeat it. For now though, explore the village a tad.</p>

<p>The Inn is to the northeast where you should probably rest or at least save. Search the pictures on the first floor of the Inn for a Treasure Map. Head west for a 500 potch chest, along with a defensive gear shop, item shop and smithery. Strengthen Lazlo and every else to level 3 - you likely won't have the Potch for it, but leave and build up around Middleport. Check out the north part of Middleport for a mansion and a Fancy Console to the east as you enter that area (before the gate). </p>

<p>Eventually though, you will run into a Damp Hairball. These Hairballs will hound you, all game. Have Keneth use Berserk Blow, while Snowe and Lazlo use Friendship attack or heal. But this thing is tough - it will likely use the Water Rune ice magic spell on you several times, for about 25 damage to each person. This will use up Lazlo and Snowe's Water Rune magic real quick. Use Medicine to keep up, continue to use Berserk Blow with Keneth and Friendship Attack. 500 potch and a ? Pot are your rewards. Go back to Middleport.</p>

<p>The guy who requested help gives you 2000 potch. This should be enough to appraise all of your ? items, and then sell those. Hopefully you gain a decent bit from this, but spend it on upgrading your weapons. </p>

<p><strong>Razril</strong><br />
Return to Razril, after your first adventure out on the waters. Katarina says something about a separate mission, as your party mates leave. Start heading toward the Hall of Knights and you will go to a scene with Mr. Ramada, a merchant who is involved with Lord Vingerhut, Glen and Katarina. Leave, talk to Snowe, and you can walk around town again.</p>

<p>Pick up some of the rarities at the equipment shop. Then, go to the port in this part of town - you will overhear Akaghi and Mizuki. </p>

<p>Back to the Hall of Knights to get Snowe in your party once more, then to the audience chamber. Tell Ramada you are ready to go to Iluya.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/snowearm.jpg"><img alt="snowearm.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/snowearm-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Iluya Island</strong><br />
Go to the port and get on your ship. Make your way to the far northeast, to Iluya. </p>

<p>Along the way though, the ship will stop. Talk to everyone on the deck, including Snowe. After talking to Snowe, choose to fight. Snowe shows his true colors here, as the ship is ambushed. As you choose to fight, Lazlo takes over as commander essentially. </p>

<p><strong>Pirate Brandeau</strong><br />
The battle vs. Pirate Brandeau is one where you have one ship against his two. But, put together two rune cannons - an Earth Rune user and a Water Rune user. Go after the ship quickest to make it's way south to you - that way you can take it out before the other has a chance to gang up on you and get free shots. Just use the rune that that particular ship is weak to. Not really a hard battle.</p>

<p>But next, you are boarded and a Gaien Knight is taken out. Pirate Brandeau and an Assassin are on the ship, and you are now in a battle with another Gaien Knight against these two. Wind of Sleep probably won't work here, so just focus on killing off the Assassin here. He has less hit points than Brandeau and you absolutely need to oust one of these two quickly. Heal with the Water Rune or Medicine when needed - keep in mind, Pirate Brandeau can use level 1 Water Rune magic as well, in addition to taking off about 50 damage with his Fire Rune. But, once Brandeau is alone you should have no trouble ganging up on him and healing when necessary.</p>

<p>After the battle, Brandeau pulls out his trump card, in the form of his third rune the Rune of Punishment. Everyone is annihilated besides Lazlo. Meanwhile, Glen yells at Snowe for fleeing his ship. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/glenpunishment.jpg"><img alt="glenpunishment.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/glenpunishment-thumb.jpg" width="366" height="274" /></a></p>

<p>Brandeau then decides to take care of you personally, in a duel. This one will last a while, as your defenses are much higher than your attacks. Be conservative until you learn which quotes = which attacks for Brandeau. Try to save up your full power for a special attack, to do a ton of damage. </p>

<p>Glen finally reaches the ship after the battle, but he is the one closest to Pirate Brandeau as Brandeau starts to waste away. The Rune is then transferred to Glen as Lazlo watches on. </p>

<p><strong>Razril</strong><br />
Back at Razril, save in your room. Go to the main part of Razril town, with the shops. Konrad is at the Inn. Head to where you lit the torches and talk to everyone, someone has Cough Drops. Snowe wants to go to the Item Shop so go there and get the Mega Medicine. Townspeople seem to have turned on Snowe. </p>

<p>Return to your room and speak with Funghi. Then, go in the kitchen and talk to her for the Commander's Medicine. Snowe gives you some Mega Medicine too. Go up to Spire, previously unreachable, and eventually Commander Glen's room. Say the Mega Medicine is from Snowe and talk to them for a bit.</p>

<p>Save at your room, and as you leave it seems there is an attack. Tell all the playable characters that they should go out and fight. Run to the ship at the Razril port now. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/nalleodaddy.jpg"><img alt="nalleodaddy.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/nalleodaddy-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Retribution<br />
Pirate Dario vs. Knights of Gaien</strong><br />
The smaller enemy ship has a Fire Rune, while the other ship has a Fire and Wind Rune. Obviously you will want to use Jewel as your main Rune Cannon with Water being strong against the two Fire ships. </p>

<p>Try to focus on the smaller ship first, and have Snowe engage the main ship. Snowe has a lot of underlings and a high endurance so he'll be okay. Once you take out the smaller ship, you should have no trouble mauling Pirate Dario's main ship.</p>

<p>Afterwards, Snowe decides to go out on his own and chase down the enemy. Lazlo is forced to go and help Snowe (choose that option). Lazlo scares off Dario and the scene shifts back to Razril.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/worriedsnowe.jpg"><img alt="worriedsnowe.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/worriedsnowe-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Razril</strong><br />
Back at the Commander's Room, Snowe gets punished again for his bad decision. Go save and sleep for the night, then go to Funghi at the kitchen to bring the Commander's Meal to Glen's room. Unfortunately, a rune cannon hits you. Time to run out there and fight. Katarina and the two playable characters that you picked most will join you.</p>

<p>As you reach the harbor, pirates attack you. The pirate in red is tougher, so you may wish to focus on him first. Heal when necessary, as a second battle against three pirates commences. Definitely will want to use Berserk Blow with Katarina in this battle. 450 Potch is your reward. Then, a third battle against the pirates. </p>

<p>Meanwhile, Glen is stumbling around his room. He goes to the rooftop and shred's the enemies fleet with the mysterious rune. Dario yells to retreat. </p>

<p>Return to the Hall of Knights, and then the rooftop where Glen was. An important scene happens, with Snowe, Lazlo and Glen. Katarina then gets word of troops near the Hall. </p>

<p>Lazlo now has the Rune of Punishment. And Snowe blames him for Glen. Just run straight north to hear something with Rakgi, and Rikie. Then, a voice asking you to kill it. Attack the Mysterious Shadow. <strong><u><a href="http://www.lordyuanshu.com/suikoden-4-beginning">Lazlo's Rune of Punishment</a></u></strong> sure is strange.</p>

<p>Afterwards, Snowe and Lord Vingerhut continue to conspire against Lazlo. Talk with Katarina and tell her you did not do it. It still does not matter. Two of your friends will talk to you (the ones that don't join your party). Katarina then dumps Lazlo off on a small boat. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/setsail.jpg"><img alt="setsail.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniv/setsail-thumb.jpg" width="366" height="274" /></a></p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/suikoden_4_snowe_lazlo.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/suikoden_4_snowe_lazlo.html</guid>
         <category>Suikoden IV</category>
         <pubDate>Mon, 22 Dec 2008 18:26:43 +0000</pubDate>
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         <title>Lordyuanshu.com traffic</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/ff12/skycitybhujerba.jpg"><img alt="skycitybhujerba.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/ff12/skycitybhujerba-thumb.jpg" width="366" height="274" /></a></p>

<p>Hey all. Just letting all the <strong><a href="http://www.kitchenproductdeals.com">lordyuanshu.com</a></strong> surfers to know this is just a temporary redirect, we're working on some back end things for a new lord yuan shu, rest assured it will be done soon :). Within a week probably. So uhh, we have some stuff here, check it out.</p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/lordyuanshucom_traffic.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/lordyuanshucom_traffic.html</guid>
         <category>DS Review</category>
         <pubDate>Sat, 20 Dec 2008 17:53:54 +0000</pubDate>
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         <title>Suikoden 3 Chapter 5 Walkthrough</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/awryluc.jpg"><img alt="awryluc.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/awryluc-thumb.jpg" width="366" height="274" /></a><br />
<strong><br />
Budehuc Castle</strong><br />
Your Flame Champion starts off at Budehuc, after the events at the Syndar Rune with the True Water Rune. Sebastian wakes you up and asks if you want to do anything. </p>

<p><strong>Caleria</strong><br />
Put one child, two women and three men in your party. It can be tricking determing who the game considers a 'kid' (Hugo is a kid, for example). So, I had Hugo, Mua, Juan, Piccolo, Nei and Queen.</p>

<p>Go to the top part of the Inn at Caleria. Nadir was glad to join the 108 Stars of Destiny. </p>

<p><strong>Ruins of Cyndar</strong><br />
Take the Ancient Highway. Save as you get to the Ruins of Cyndar, and take the east route again ( the one that leads north straight to the covered ruin area). Where you saw the True Water Rune is now a treasure boss! Likely a Copper Sun enemy. You have seen these guys before, they attack with the ring-type attack on one character or the earth-based attack on everyone. </p>

<p>The real prize is the treasure chest, with 120,000 Potch, Mega Medicine A x4, Champion's Rune, Custom Helm, Chief's Hat, Armor of Rage, CustomChainMail, Ninja Suit, Custom Robe, Earth Shield, Power Gloves, Mega Medicine Dx2, Mega Medicine C x4,  and Recipe #17. The Champion's Rune is very nice. For enemies that you can 'let go' (enemies that are under your level), you won't even fight them! Put this on a high-level character if you want to cruise through an area without fighting those pesky random battles. </p>

<p>Check out more treasure bosses if you'd like. Otherwise, talk to Sebastian in the main room at Budehuc to rest, and continue the story. </p>

<p><strong>Budehuc Castle</strong><br />
Next morning, travel to the gate. An injured Franz is here. After he rests, he comes out to say that the Harmonian Army has turned on Le Buque, and is going to send the villagers to Crystal Valley. Franz asks for help, for his villagers and Iku. </p>

<p>The whole army cannot be sent, so Geddoe and his group go. They are used to this sort of thing, and quite a powerful six-man team. Build up their weapons to level 15 and get new armor / runes if need be.</p>

<p>Then, quickly leave Budehuc Castle and re-enter. Jefferson will be at the gate, giving people distinctions. He eventually joins, and he can appoint your characters to different classes giving them different boosts. All the Medal Sets, they pertain to Jefferson. </p>

<p>Return to Anne to put in a good support member. Preferably someone like Mio, Goro or Tuta so you can recover your HP easily. </p>

<p>Worst part is...you have to walk all the way to Le Buque. Viki will not teleport you. Please equip a Thunder Rune on Geddoe preferably, or a Lighting Rune if you have no available Thunder Rune. </p>

<p><strong>Mountain Path</strong><br />
At the mountain path, you will fight an improved version of the Twin Snake. It's moves are not different, but it has a buffed attack and defense to go with your higher levels this time around. Continue to employ the same strategy as before, taking out the left head that uses Wind magic, and let the weaker fire magic hit you. The EXP you gain is higher too as you will likely reach the mid-50's in levels, in addition to the nearly 200,000 potch, Rare Rune, Blessed Helm, Flame Casque, Wizard Hat, Blessed Armor, Dragon Scale, Blessed Leather, Premier Tunic, Custom Robe, Earth Shield, DragonTailOrnmt, and a ? Painting. This defensive equipment should be a fabulous addition for Geddoe's party. Onto Le Buque you go.</p>

<p><strong>Le Buque</strong><br />
Le Buque seems empty. Check out Iku / Franz's house, by the Inn, and a scene occurs with the party. </p>

<p>Go inside the house a few levels to talk to Franz a bit about Crystal Valley. Then Aila comes to show you an injured Mantor Legionnaire with his mantor. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/steallightning.jpg"><img alt="steallightning.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/steallightning-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Mt. Senai</strong><br />
Head to the back of Mt. Senai (just going straight north). Of course, save along the way. This upcoming part is vital for acquiring the rest of the Stars of Destiny. Save, incase you screw it up.</p>

<p>All the Le Buque villagers are at the end, where the treasure boss usually is. Alas, a barrier is blocking Franz and you from reaching them. Luc and Sarah then show themselves. </p>

<p>Luc then discusses his motivation for the True Rune hunt. His eternal life leaves him feeling empty, and he has more grand ambitions. Luc summons monsters, a trick he learned from 'his mentor', as it is becoming harder for him to deploy the Harmonian Army. </p>

<p>This upcoming battle pits you against Luc, Sarah, two Salamanders, and three Mirages. Use Level 3 True Lightning Magic for Thunder Storm, likely wiping everyone out in turn 1 besides the two boss enemies. Like previous battles with Sarah, you will be hoping for her to burn a turn on turn 1 using heal on everyone. If you can get Aila to hit Luc, along with the Ace / Joker combo, you might be able to waste this huge group in just 1 turn. Your reward? Wind Magic Ring, which raises your Wind magic a grade. </p>

<p>Sarah seems to have acquired the True Earth Rune, and with Luc's True Wind Rune, they wipe out your entire party. Luc then uses a painful procedure on Geddoe to acquire the True Lightning Rune. </p>

<p>This is why you kept a Lightning Rune or (preferably) a Thunder Rune on Geddoe. But, Franz and Iku reunite. </p>

<p>When you regain control, talk to the villagers. You can actually <em>rest</em>, and save for sure. Start heading out of Mt. Senai.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/geddoepunches.jpg"><img alt="geddoepunches.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/geddoepunches-thumb.jpg" width="366" height="274" /></a></p>

<p>Luc's present seems to be a big one, in the form of about 50 monsters. Really though, if you have an A+ healer in Tuta as your support, you should be fine with your HP essentially restored after each fight. These enemies can take off some damage, but likely won't push you to the edge. Even if you used up your magic in previous battles, you could have rested / saved with that villager anyway. So whatever you do, do not abandon the townspeople. Choose A, to continue mauling through the enemies. Chances are you won't even be as fatigued as your characters are acting. Abuse the Thunder Rune if you have it for Geddoe, though physical attacks should suffice if you've built up your weapons to level 15 or so. You get another opportunity to bail on the townspeople, but stay there and continue to finish off the monsters. </p>

<p>Duke and his boys are here to save you, of all people. Allow them to, and Duke, Nicolas, Gau, and Elaine join the 108 Stars of Destiny. </p>

<p><strong>Le Buque</strong><br />
Back at Le Buque, Geddoe punchs a villager. Ruby, Iku and Franz join the 108 Stars of Destiny. </p>

<p><strong>Budehuc Castle</strong><br />
The flame then switches to Chris. Roland, Borus, Salome and Louis accompany Chris to Brass Castle to report to a Zexen messenger. Again, you cannot teleport to Brass Castle. But Chris at least has a horse to burn through Yaza Plains.</p>

<p>At Brass Castle, you see soldiers rushing to the east side of Brass Castle. Head there to see Yumi, but things seem odd. She asks you to go to Alma Kinan Village with her - bring a powerful party to help Chris. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/sarahazzodess.jpg"><img alt="sarahazzodess.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/sarahazzodess-thumb.jpg" width="366" height="274" /></a></p>

<p>As you get to Kuput Forest, Yumi makes her move. Chris and Borus sense that she is Sarah in disguise, and a fight ensues. Sarah summons three Azzodess enemies, the same ones you fought at FlameChampHdaway in Chapter 3. Sarah will use Ice magic or heal the party. The Azzodess' have that spell that can silence your party, and does decent damage. Thankfully, these Azzodess' have much less HP to bring down. Sarah has little HP as well, and if you have someone with high swing and continuous attack like Juan, they can bring Sarah down in one sequence. You get a Drain Rune for victory. </p>

<p>Sarah still has enough power to steal the True Water Rune from Chris. </p>

<p>The scene shifts to Hugo at Budehuc Castle. Get a group together, then leave to Yaza Plains. You can't go out towards Brass Castle or Mt Hei Tou, as it says you should return.</p>

<p><strong>Budehuc Castle</strong><br />
Back at Budehuc, a zexen knight emerges. Hugo decides to go to Brass Castle ahead of time, with Sergeant Joe and four others of your choice. </p>

<p>Fortunately Hugo has a steed to make travel faster. Rest and save at the Brass Castle Inn, then go to the east bridge. Roland and Salome are fighting the Harmonians, but there is something strange about these Harmonians. Anyway, you have 15 total to defeat, in 3 battles. </p>

<p>Afterwards, Luc, Sarah and Yuber come in to greet you. Luc wastes no time taking the True Rune from Hugo, and now has them all with his vessel to seal all 27 True Runes. </p>

<p>Chris, Yuiri and the real Yumi come to Brass Castle from the Grasslands. Yuiri and Yumi join the 108 Stars of Destiny, and then back in the castle, Caesar deems it time to press the attack on Luc and his friends, as Sarah is weak.</p>

<p><strong>Brass Castle War Battle</strong><br />
Move your armies ahead and do battle. That is, except for against Yuber. He is too dangerous to fight, plus you can only take off half his damage for now. Meanwhile, mop up the enemy units and retreat from Yuber. Try to work your way to the far east just below Yuber's unit. </p>

<p>Eventually, Sasarai shows up in the northeast. He then joins the Fire Bringer, as Luc has betrayed Harmonia and Hikusaak. At this time, start using all of your Lightning Rune and Fire Rune magic (Jeane / Estella) on Yuber. You should be able to really drain his HP before even going in battle with him, which is good because he likes to dodge all of your attacks.</p>

<p>For a Major Victory, you acquire a Flowing Rune. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/dupabrave.jpg"><img alt="dupabrave.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/dupabrave-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Budehuc Castle</strong><br />
Go to the meeting room, as Nash Clovis comes in. He seems to know where Luc's ritual is taking place, and you can order the attack here. I suggest you take some time to recruit any characters you missed, and build up other characters in anticipation of upcoming war battles. If nothing else, rest / save and check your squad formations.</p>

<p><strong>Iksay Village</strong><br />
Go to the Item Shop. At this point, the Golden Hammer should be in the rarities. </p>

<p><strong>Alma Kinan</strong><br />
Check out the Item Shop, to find that Killer Runes are being sold here (chapter 5 only). </p>

<p>Fight some more treasure bosses if you need to build up characters. FlameChampHdaway consistently gets characters to level 54, so that is your best bet. </p>

<p>Speak with Caesar to alter the formations one more time, then proceed to battle. Sasarai and Dios then join the 108 Stars of Destiny. They should be your last two (despite four 'empty' spots that are saved for the bad guys). </p>

<p><strong>Final War Battle at Cyndar Ruins</strong><br />
All but about 4-5 of your characters will be used in this war battle. Unfotunately, you can only move about 4 / 5th's of your units since you have so many. </p>

<p>You are fighting monsters, but as you defeat them Sarah will create reinforcements in the form of Zexens, Karayans and Lizards. The Harmonian Soldiers might be the toughest crop out of them all, with their long, powerful weapons that often-times attack twice. Use your better warriors for those groups, and for the group with three Chimera's and a Siren. </p>

<p>Either go after Sarah or keep destroying enemy units, and she will eventually get 'tired' and flee. In battle, she is hard to defeat because like the Siren group, Sarah is in the back row behind three 900 HP Chimera's. </p>

<p>Yuber is who you need to defeat, but be careful of that powerful monster. You will want to use up your Fire Rune magic spells, along with both Sasarai and Jeane's lightning rune magic. Fortunately, Yuber is in the front row so if you need to attack him to win, you can do so quickly (assuming he doesn't dodge / counter every attack). </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/yuberslashed.jpg"><img alt="yuberslashed.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/yuberslashed-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Ceremonial Site</strong><br />
You are to split up into four groups. Chris' group, Hugo's group, Geddoe's group, and Sasarai / Cecile / Thomas.    </p>

<p>If Geddoe is your Flame Champion, Hugo will be fighting Yuber. If anyone else is your Flame Champion, it will be Geddoe's party fighting Yuber. Bring Ace, Geddoe, Joker, Queen, Aila and Jacques for a special scene. Tough enemies are inside, so try to sustain your HP and don't waste rune magic.</p>

<p>At the end, you will meet Yuber. Rest up before this battle. I would use Kindness Drops on turn 1 as you will likely get some heavy damage from Yuber, especially if he uses his rune attack for about 300 on one character. Hellsteed has a lightning attack for 100 on everyone, so you will want to take that out quickly. Yuber also has a regular attack that is highly accurate and often times critical. He also has the Thunder Storm spell for about 200 damage on each character. Worse yet, Yuber has a ton of hit points, upwards of 3000. And gets berserk at the end.</p>

<p>Fortunately, victory nets you level 58 or so, along with a Reflection Ring. Just as Geddoe gets ready to cut Yuber down, he flees. The True Lightning Rune however, is yours. </p>

<p>Next up is likely Chris going after the True Water Rune. If Chris is your Flame Champion though, it will be Hugo going for the True Water Rune. Anyway, bring Chris' main party with - Leo, Percival, Salome, Borus, Roland and Louis in support. You get a zexen knight special scene.  </p>

<p>This might be the toughest fight ahead, in large part because the Zexen group is pretty weak by and large. You are to fight Sarah, two Azzodess' and two Horrobeasts. Hopefully Sarah burns her first turn on a healing spell right away. If she picks a Pale Gate spell, you're in deep trouble. The Horrobeasts will likely attack one ally for 150 damage, or so. The Azzodess' are the real wild card. They can use Thunder Storm for massive damage on your entire party, plus the silence attack. This can all seem like a lot, especially for the crappy knights. This is why it might be worth using Healing Rain in the first turn with Percival, but chances are that move will go before a lot of the enemy spells. Thus, you will be in trouble if the enemy uses the toughest possible attacks on you. You will be wishing for the Azzodess' to use their weak attack on one ally, and for Sarah to continually heal. Her Pale Gate magic is devastating. For victory, you will get to about 57 or 58 in level. Chris knocks out Sarah and retakes the True Water Rune. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/chrisjab.jpg"><img alt="chrisjab.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/chrisjab-thumb.jpg" width="366" height="274" /></a></p>

<p>Only the True Fire Rune is last. Obviously, your Flame Champion will be going to reclaim this.</p>

<p>Meanwhile, Dios, Sasarai, Thomas and Cecile go for the Earth Rune. </p>

<p>With Hugo as the Flame Champion, you will have the option to have a very versatile party as his main party only consists of Fubar and Sergeant Joe. Caesar comes with, and then three other party members and a support. </p>

<p>Save your game at the nearby save point. Albert and Caesar meet up here. Albert just gives you the True Fire Rune back, and tells you to stop that crazy bishop Luc.</p>

<p>The True Water Rune and True Lightning Rune users come running in. Meanwhile, you can hear Bishop Sasarai get the True Earth Rune. The big door opens.</p>

<p>You can choose your party with any of your members, including Geddoe and his True Lightning Rune. He obviously must be brought with. Bring who you want though. Note that Futch and Viki have a scene with Luc at the end since they know him from Suikoden I and Suikoden II. </p>

<p>Luc is just ahead. He takes your Flame Champion to a strange world. It varies depending on which character you use (Hugo's is Karaya Village, for example). Either way, your Flame Champion will get to about level 61-62 with these Guardian fights. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/windrincar.jpg"><img alt="windrincar.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/windrincar-thumb.jpg" width="366" height="274" /></a></p>

<p>The True Wind Reincarnate Dragon has a green, rain-down attack for about 150-200 damage on each character. The Fire Crystal and Lightning Crystal are in front, with the Earth and Water Crystals in the back. The Water Crystal can revive previously destroyed crystals. Unfortunately it is hard to attack this one since it is in the back row. The WindRincar has a longer, more powerful attack that it pulls off near the end, but you will likely have most of the crystals destroyed at that point so it should not matter. </p>

<p>Everyone goes up to level 62-63 after winning this battle. Sarah and Luc stay back as the Ceremonial Site is crumbling fast. </p>

<p>Budehuc Castle<br />
Some scenes with Chris and Hugo departing Budehuc castle. Then you get the ending, and if you finished with 108 Stars of Destiny you get the sixth and final point of view, Luc's. This allows you to see the Lizard clan chief assassination first hand, along with everything else. Not to mention you get to see how powerful Luc, Sarah and Yuber are in battle. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/tenbichris.jpg"><img alt="tenbichris.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/tenbichris-thumb.jpg" width="366" height="274" /></a></p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/suikoden_3_chapter_5_walkthrou.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/suikoden_3_chapter_5_walkthrou.html</guid>
         <category>Suikoden III</category>
         <pubDate>Wed, 17 Dec 2008 23:31:00 +0000</pubDate>
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         <title>Suikoden III Chapter 4 Wyatt Luc Yuber</title>
         <description><![CDATA[<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/truefirerune.jpg"><img alt="truefirerune.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/truefirerune-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Flame Champion's Hideaway</strong><br />
All three characters are now at the FlameChampHdaway. </p>

<p>Sana tells of her husband, who chose to live and grow old with Sana. Scenes of the Flame Champion talking about the 50 year cease-fire agreement. </p>

<p>After this, you select who is to be the new Flame Champion. The choice is entirely up to you. As you know, Geddoe has the <strong><u><a href="http://www.lordyuanshu.com/suikoden_iii">True Lightning Rune</a></u></strong>. Thus, if you choose him the True Lightning Rune transfers over to Hugo. Who you choose should be based on who you like and want to control more often than not going on. Generally I pick Hugo since Geddoe is a beast with the Lightning Rune, and the Water Rune fits Chris since her dad has it.</p>

<p>Save your game after this. Tough battles await. </p>

<p>Sana initially leads you to the FireRincar. Aka the True Fire Beast Reincarnated. Do not use Geddoe's top True Lightning Rune spells, instead, use the fire two which he has a lot of. Chris hopefully has a Water Rune for healing. Hugo and Chris can just melee attack when they are not healing. FireRincar likes to use an explosion type attack for 100 on everyone. Not that difficult really. You'll gain a few levels and a bunch of ability points for victory. Also, notice you likely have 999,999 potch with all three main hero's pooled. A Dragon Incense is dropped by the FireRincar.</p>

<p>Hugo or whoever will take the True Fire Rune and become the Flame Champion. </p>

<p>Alas, the Masked Bishop, Yuber, Sarah and Albert are onto you. The Masked Bishop summons three Chimaera. This battle can look near-impossible at first. But, you just need to get off Geddoe's level three True Lightning Rune spell. Sarah will use ice magic, or fire magic on you. Luc will use The Shredding, Yuber will attack or cast Lightning Magic, and you should have Chris heal while Hugo attacks. One of the big variables is Sarah. If she wastes a turn casting healing magic on turn 1, this will help you immensely as far as getting the jump. If you can get off Geddoe's level 3 lighting rune spell twice, that should be it for these three. You don't gain much EXP, but you get the satisfaction of smoking these three along with some of their monster friends. </p>

<p>After this, the gate opens up, and everyone teleports in. The evil quartet decide to leave. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/salomeresponse.jpg"><img alt="salomeresponse.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/salomeresponse-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Chisha Village</strong><br />
Save, then run up the hill. Turns out, the Zexens and Lizards are feuding a bit. A bit later on, a lizard runs in saying that the harmonians are attacking! </p>

<p>Speak with Sana by the Inn to organize your party. Then, talk to Caesar.</p>

<p><strong>First war battle with Zexens and Grasslanders vs. Harmonia</strong><br />
The harmonians take off good damage here. You start off with the grasslanders, then the Zexens come to help. This is impossible basically, even if you manage to defeat a few units you will be overwhelmed as a whole and have to retreat to Duck Clan Village.</p>

<p><strong>Duck Village</strong><br />
Save at the Inn, then see Salome and the grasslanders arguing. At the front of the village, you get word that a fresh group of Harmonian Troops have made their way near. At the Duck Clan Village, the group is still disorganized. </p>

<p>However, Caesar and Apple discuss the possibility of the Harmonians having a phantom army. Aila is here, and she is willing to find the caster like she did early on with Sarah. </p>

<p>The next war battle is just as difficult - you only have grassland units, and a few Duck Clan units. You will get slaughtered again, but the idea is to stay afloat as long as possible and then Chris will tell the grasslanders to flee to Brass Castle. Meanwhile, Hugo, Aila and friends go towards Sarah.</p>

<p>You will fight a group of Harmonians, who are easy to dispatch. Another battle, and then a battle against Sarah and some Harmonians. Sarah uses Flame magic, and even with a mounted Hugo on Fubar, the AI will attack the harmonian soldiers. So, she will likely get her magic off turn 1. But, once you get to attack her, Fubar and Hugo should be able to do it in one turn. And you will get to about level 45. Yuber saves Sarah, and it is time to go to Brass Castle now that the Harmonian spell has ended. </p>

<p><strong>Brass Castle</strong><br />
Head up to the meeting room (Salome's room). After some talking, go back up there and put in Lucia, Beacham and Jimba. Now, return to the Bujutsu Teacher to build up all three. Then, go to the far east of Brass Castle to see Sergeant Joe.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/ailathreat.jpg"><img alt="ailathreat.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/ailathreat-thumb.jpg" width="366" height="274" /></a></p>

<p>Hugo is confident, and goes back into Brass Castle to give a speech. Talk to Caesar to change the units when you can. Try to spread out your forces evenly, but keep in mind certain characters like Fubar are really good. Whoever Fubar is with will carry you through the upcoming war battle.</p>

<p><strong>War Battle vs. Harmonia at Brass Castle</strong><br />
You have a thin route to Brass Castle, and you'll want to keep it this way instead of going further east. The enemies are much easier than the last few times, but powerful nonetheless. Yuber in particular still works whoever you send at him. Use your Lightning Rune and Fire Rune on him. </p>

<p>Allies come from the northeast in the form of Hallec, Mua and Thomas. Lilly also comes from the southeast. The enemies from Harmonia retreat.</p>

<p>Lilly talks to Hugo (or the Flame Champion, whoever it is). Lilly, Samus and Reed join the 108 Stars of Destiny. </p>

<p>Back up to the meeting room (Salome's Room in Brass Castle). The group decides that Budehuc Castle is the best bet for our base of operations, since it is big and in the middle of Zexen and Grassland. </p>

<p><strong>Duck Village</strong><br />
Form a group (with Fubar and Sergeant Joe) and then go to Duck Village. Speak with Rhett and Wilder, who Joe orders to Budehuc castle. They reluctantly join the 108 stars of destiny. </p>

<p>Get the Thunder Rune at the Crystal Shop. Then return to your castle of Budehuc.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/uselessduck.jpg"><img alt="uselessduck.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/uselessduck-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Budehuc Castle</strong><br />
You are in the meeting room, and you can change the name of Budehuc Castle, or leave it. </p>

<p>Now, you can put in whichever party you want to go with your Flame Champion. Experiment with your members and try to use up everyone's ability points (makes them better for War Battles).</p>

<p><strong>Mountain Path</strong><br />
Make the trip to Mountain Path, and begin to walk up it. Viki appears behind you. Tell her to go to Budehuc since she cannot teleport back to Jowston. </p>

<p><strong>Duck Village</strong><br />
Take a detour to Duck Village and talk to the Alma Kinan girl at the Rune shop. She gives you a Silver Hammer. </p>

<p><strong>Budehuc Castle</strong><br />
Back at Budehuc, give that Silver Hammer to Peggi. Now, you can sharpen weapons to level 15. Level 16 is the max, so this is a big difference.</p>

<p>Put Viki in your party, then go to where she teleports you (which is right in Budehuc Mansion). Have her go to Mountain Path. Now...another Viki appears? But she is younger? This is little VIki, and she brings big Viki back. Tell little VIki to go to Budehuc Castle to recruit her. Thankfully, she gives you the Blinking Mirror.</p>

<p>The Blinking Mirror allows you to return to Budehuc anywhere on the World Map. Say goodbye to the hassle of traveling around the map. </p>

<p><strong>Mountain Path</strong><br />
Continue up the Mountain Path to fight the GhostKnght. The Ghost Knight is the new treasure boss. Still, this boss should be a pushover, and may last a turn or two. Bunch of awesome new Premier / Custom armor for you in the treasure.</p>

<p>Head towards Caleria, and you will come across Futch! Futch was in Suikoden I and Suikoden II, as well. His dragon Bright is here, all grown up from Suikoden II. </p>

<p><strong>Caleria</strong><br />
Futch and Bright fly to Caleria with the Flame Champion. You will be sick from the flight, but he wants you to find Sharon. </p>

<p>Go ahead and you'll see her hiding behind the east wall. Speak with Sharon and follow her out of Caleria. Futch stops her. Tell Futch about your situation being the Flame Champion, and the three will join you. Futch, Bright and Sharon are recruited. </p>

<p><strong>Budehuc Castle</strong><br />
Remember leaving an S Statue (Goddess S Statue, Knight S Statue, Hex Doll S Statue, etc) at Budehuc? You probably did this with Geddoe, as the Mountain Path treasure boss often drops S statues. Leave one at that top floor and enter the room later on. </p>

<p>This is especially entertaining with Hugo, as he bumps into Melville's dad Billy. He wants to play a game of Goppu, where the higher card wins. The goal is to collect as many total points as you can, so obviously when a higher card is at stake, throw down something big. If you can just get the three face cards, you are set. Save before doing this though, because if you lose Billy takes the S Statue and you have to find another! Otherwise, victory nets you Billy's services. </p>

<p><strong>Vinay Del Zexay</strong><br />
Go to where Melville and Elliot play, by the Zexen Council. Turns out they are not there, so then go to where the Saint Loa Hideout is, in that alleyway. Melville and Elliot are then recruited to the 108 Stars of Destiny and they go to see Melville's dad Billy. </p>

<p><strong>Great Hollow</strong><br />
Put Melville in your active group and Elliot as your support character, then teleport off to Great Hollow. </p>

<p>Elliot and Melville get to see Alanis. Her uncle is a lizard it seems. Not real uncle, but Alanis and family were captured. Hugo straightens it out for her family and Alanis joins the 108 Stars of Destiny. </p>

<p><strong>Duck Village</strong><br />
Check out the back of the Inn. Hortez VII is back here after speaking with him at Duck Village, Chisha and Caleria. This time, lie about the location. Hortez walks off and it says Hortez has joined the 108 Stars of Destiny, finally. </p>

<p><strong>Zexen Forest</strong><br />
Put someone with the Appraisal ability in your party (probably as a support member). Head to Zexen Forest (you will be on the Vinay Del Zexay side, if you teleport). Take the north-most path as you go east and you will see Goro, if you have not already. He is a bath maker and joins if you have someone with the Appraisal Ability. It's likely you got him earlier but he can certainly be recruited now.</p>

<p><strong>Chisha Village</strong><br />
Put Mio in your support, and go to Chisha. Specifically, the item / armor shop and then go downstairs. Go north to the Inn area where there are a few rooms, enter one to find Tuta. He joins once he sees Mio. </p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/sarahgoal.jpg"><img alt="sarahgoal.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/sarahgoal-thumb.jpg" width="366" height="274" /></a></p>

<p><strong>Ancient Highway</strong><br />
When you are ready to continue on with the story, go to the Great Hollow and you will see Jimba running into the Ancient Highway (again, it's likely you already saw this event before the above recruits). Back at the Castle you are told to follow him inside.</p>

<p>The mysterious group is again at the door here. The Masked Bishop opens the door with help from the True Wind Rune. </p>

<p><strong>Syndar Ruins</strong><br />
Save your game ahead, and as you see there are three clear paths. Ignore the first two paths west and southwest, but take the northwest path for a Byakko Chain Mail. </p>

<p>Back to the last intersection, and go northeast. Continue northeast and go southeast when you can, for Script #5 (if you loaded Suikoden II data). Then, take the east route across the bridge into the next area.</p>

<p>Continue to follow this until you reach a southeast route to Old Book Volume 4. Back to where you turned southeast, and then go west. Follow this until the path begins going south in the next area, then turn east. Follow this eastern route north. </p>

<p>The northeast detour ahead leads to a dead end, and the southwest one leads to an herb that may or may not be ready to be picked. North leads to a new area of the ruins.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/truewaterrune.jpg"><img alt="truewaterrune.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/truewaterrune-thumb.jpg" width="366" height="274" /></a></p>

<p>As you get to the new area, Sarah comes out to block you. An important ceremony is ahead, so she summons a few Ghost Armors and Chimera's to do battle with you. Take out the monsters first, and if you have any luck Sarah will cast a healing spell on turn 1 instead of an attack magic spell. If so, this battle should be a breeze despite taking some early monster damage. An Armor of Rage is your reward for defeating Sarah. </p>

<p>Suddenly, everything gets icy. The party chases after Sarah, and when you gain control heal up and just head north. </p>

<p>Just like with the True Fire Rune, you have the True Water Rune boss. The WaterDragn has six Ice Pillars that will break on you for about 80-90 damage each time. And there are six of them that go each turn, so you can figure out that that is some major damage. Especially when the pillars tend to attack the same person. So, you might want to use Pale Gate magic or other attack-all magic to trim those down. Or, you can just go after the Water Dragon itself, as that ends the fight. A valuable Flowing Rune is your reward (high level water magic). </p>

<p>Caesar, Geddoe, Lucia, Apple and Chris run in. It seems the True Water Rune has been released, but you have some traversing to the north until you get there. Also, Luc makes his appearance.</p>

<p>Once you get to the <strong>True Water Rune</strong>, you see a passed out Jimba. An unfortunate set of events occurs, but Chris manages to acquire the True Water Rune (unless, Chris is your True Fire Rune user. If so, Hugo will acquire the True Water Rune). <u><strong>Suikoden III Chapter 4</strong></u> then ends.</p>

<p><a href="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/wyattdies.jpg"><img alt="wyattdies.jpg" src="http://blog.lib.umn.edu/kras0047/walkthrough_faq/suikodeniii/wyattdies-thumb.jpg" width="366" height="274" /></a><br />
                 </p>]]></description>
         <link>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/suikoden_iii_chapter_4_wyatt_l.html</link>
         <guid>http://blog.lib.umn.edu/kras0047/walkthrough_faq/2008/12/suikoden_iii_chapter_4_wyatt_l.html</guid>
         <category>Suikoden III</category>
         <pubDate>Sun, 14 Dec 2008 04:42:21 +0000</pubDate>
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