November 25, 2008

Suikoden II LRenouille Beast Rune

North Window Castle
You appear back at the castle. The Matilda Knights have surrendered to Highland. Apple suggests attacking Muse quickly.

Greenhill City
The party is now staying at Greenhill before the move. Go outside the dorm to see Lucia run away. Follow her towards Teresa's secret house. Jowy is with Lucia.


Muse War Battle vs. Highland
After a few turns, the Highlanders flee sans the Karayans. Take them out as fast as you can but use archers. Karayans have high attack but low defense so you're better served to attack from a distance. Lucia is pretty tough but with Fire Spears, Lightning Magic and Luc's high attack you should be able to get her in a few turns.

Muse City
Muse is abandoned. Go to the council hall. State members start running out as a Golden Wolf appears. This thing is fast in battle. It is strong against Lightning also. 10000 potch is your reward, then run straight south out of Muse.

Greenhill City
You have some time to do stuff before you 'rest'. Go to Greenhill City, the Inn. You have Annallee, so speak with Pico to the west.

Tinto City
Go to the Armor Shop to see Alberto. You have Annallee and Pico, so he joins.

Tigermouth Village
Take the path east towards Drakemouth. Take the southeast path though, to see Georg Prime. He will join you so long as you don't quit the war. He is insanely good, both in regular battles and war battles. You will be happy to recruit Georg Prime.

South Window City
Speak with Gantetsu a few times to have a test of strength. Bring lots of characters with high attacks like Georg and Viktor for example. Gantetsu will then join.

Go to Kuskus, the blacksmith. Tessai is here, and if you have Viktor and the Star Dragon Sword, he gets happy. He then joins your party, and you need various hammers to make his blacksmith sharpening ability go up.

Bring Simone to Radat, where you found Simone. Vincent De Boule from Suikoden I is here. He will join you thankfully.

Tinto Mines
Remember Mazus near the Rock Golem? He wouldn't join you before but he's one of the characters who requires 100+ recruits to get. Talk to him again and use an Escape Talisman to leave the Tinto Mines.

Cave of the Wind
Go all the way to the top. Pesmerga should be here. He's like Georg, awesome in regular battle and war battles.

Talk to Jude in the school blacksmith area. He needs clay. Also talk to one of the trainees here for a Silver Hammer. You need this to sharpen your weapon to level 15. Go do that, and head to Coronet via boat. Speak with Genshu. He will join if you have 100+ characters and a level 15 weapon.

Meanwhile, go to Forest Village for the Clay. It is in the far northeast, then go southeast and talk to a guy who has it. Return to Jude. He joins and that should be 108 Stars of Destiny.

North Window Castle
Go to the floor where Shu's room is. Kiba walks in. Speak with Shu afterwards and agree to go to war with the Kingdom of Matilda.

Leknaat comes during the meeting, if you have all 108 Stars of Destiny. You can now use level 4 Bright Shield Rune magic. Nanami wakes you up the next day as you prepare for war. See Kiba as he walks out, then to the meeting room you go.


War Battle vs. Highland and Matilda
This battle is not too hard, even after enemy reinforcements. Though Culgan's back attack can be tricky if you have someone vulnerable in the back. The good thing is, you have a lot of quality generals on your side by this point in the game. You have reinforcements of your own, even if it's just barbara and the White Deer Inn folk.

Rockaxe Castle
North as you enter, then west for a Stone of Speed and stairs. East for an Escape Talisman, then west for another ladder. Continue west and go in the north door for a Crimson Cape and a Stone of Defense. Back down the ladder, then head north a ways.

North to a ladder then east on the balcony. Ladder leads to a locked door. North for a door and an east path and ladder. East for Earth Shield and then take ladder. South for Power Gloves, and east for the path outside. Travel east and north through the main gate.

Bunch of treasures in this area. Go west a bit and enter the first room for Mega Medicine. West and into the next room for a Gold Necklace. North for a Flame Helmet.

Take the far west path for some Matilda soldiers and stairs. Go east for more stairs. Go south for Unicorn Plans #4 and Dragon Plans #4. Save point up here, then south to the rooftop. Make your way in and try to go up the stairs. The party will split up.

Just go north through the door as Nanami and Riou walk. Jowy is here and ready to fight. Talk to him for a while but Gorudo shows up to the left. At this point if you are trying to save Nanami, tap X as fast as you can so you can pick one of the options in a split second. Nanami gets hit and is down, but Jowy and Riou team up to fight Gorudo. This is an easy battle and your only time to see Forgiver Sign, the level 4 Black Sword Rune spell for Jowy. It is devastating. Just beat Gorudo up for 125,000 potch and Knight Armor.


Nanami is hurt though.

Note that you can go back to that Rockaxe Secret Passageway. If you reach the end (where Nanami and Jowy were) you can continue on to a matilda knight. He has a Thunder Rune, arguably the best non True Rune in the game. Lightning magic itself is powerful enough. Further along that path is an Earth Armor chest and in the bookshelf nearby, Recipe #37.

North Window Castle
Everyone will be waiting outside Huan's office for the news.

Muse City
When you wake up the next day, teleport to Muse with Clive in your party. Go to the Jowston Hilltop to see Elza again. Clive's gun Storm continues to not shoot.

North Window Castle
Save your game and talk to Shu. It is time to take the fight to Highland, and end the war.

As Riou walks out of the meeting room, he passes out. Freed Y comes across him. Jowy does too.

At night, go to Shu's room to see Apple go in. She picks the Fire Card. Go back to your room to sleep. Re-arrange your troops the next morning and it is time for battle in L'Renouille.


War Battle vs. Highland at L'Renouille
This is it. The last battle and one of the few straight-up war battles with no reinforcements or fixed retreats. First off, Shu and Viktor bait Leon in and burn his troops.

After the L'Renouille battle, put a party together with Stallion and Clive in it. Leave L'Renouille, and travel west to a small Highland village.


As you go in, Clive encounters Elza for the last time. You had to make it here under 20 hours, but if you did, pat yourself on the back. Especially if you recruited all 108 Stars of Destiny along the way.

Also at Sajah, you will want to check the item shop plenty of times. You will see the Window Set #6 here along with the Golden Hammer. With the Golden Hammer, Tessai can upgrade weapons to the final level of 16.


With a party of your choice, head north. As you enter you are greeted by Lucia immediately. She attacks thrice with the same attacks, physical ones and then high level flame magic. Unfortunately, she attacks three times per turn. Your characters with lesser HP are in trouble if she uses magic more than once. Her HP is low but because of her amount of attacks, this is a dangerous battle. Keep at it for 50,000 potch. Teresa talks to Lucia afterwards.

Take the left path to reach some Highland units. Continue a ways until you reach a sideways T - take the eastern, inner route. Soldiers are in here but raid the area for a Fury Rune. If you took the right path at the beginning you'll have another warehouse type area to raid with Bolt of Wrath. For both paths, you will come to a center double-door with a bunch of highlanders. Also, a locked door south of you.

Enter the north door to come to Han Cunningham. A duel is coming up, and not an easy one. Han does a good job of hiding his disguising his attacks. Still, Riou should be plenty powered up at this point, likely level 16 weapon and great armor. After defeat, Han tells of his friend Genkaku and how they sealed their runes as the Rune of the Beginning.

Take either side south to a four-way in the next room. West is a locked door. Take the east path then. South and east path, take the east path as it goes north a long ways (the south path leads to a locked door anyway). West when you can for soldiers and a Wind Amulet / Champion's Rune. North of here is the room where Agares Blight gets poisoned. If you keep going north via the east route, you hit stairs going up. You can find a Stone of Defense and Stone of Power to the north, but that's it.

South after finishing off Han leads to soldiers. South path has those soldiers, and a T. If you take either west or east path and go south, it leads outside to a dead end. Both paths also have paths going north though. The eastern one is locked by a door but the western one goes north quite a bit, all the ways to a set of stairs.

Once up the stairs, go north to some soldiers. North is a tactical room, west for another fork. North leads to nothing, so go west to go outside to the courtyard. Enter the eastern door.

Just travel northeast to the next area, the doors are locked. North until you reach a T with several doors on the side. Go east a little and north for a save point. Next room east has an Escape Talisman. Further south for a Goldlet.

Up the stairs to the northeast, then go south grabbing the Window Set #7. Continue along the path until you get to a north - south split. South leads to the altar where the fake Jillia was sacrificed. Northwest leads to a big set of stairs up.


Up the big stairs, look for a western save point. This restores your HP / MP too. Culgan and Seed are just a tad ahead. As usual, gang up on one of them to start the battle. Seed is strong against physical attacks, Culgan against magical attacks. With your powerful attacks you should be able to kill off one of them in a few turns. They both have strong magic spells on everyone, and also will attack twice per turn. Not the most dangerous duo but have the hero ready to heal on turn 2. 130,000 potch is your reward, though your potch is probably 999,999 after going through L'Renouille.

After the battle you see a scene with Pilika and Jowy. Travel back south to save and rest, then go back north to the hall area. Leon is here, bleeding for the Beast Rune.

This is a hard battle. Surviving early on takes luck especially if the Beast Rune uses it's most powerful attacks multiple times. Have the hero ready to heal at all times and a Spark Rune on him helps so everyone can attack afterwards. With Viktor and Flik having Fury Rones and Double Beat Runes, you can really maul any of these parts. Start with the rune, then the left leg which can heal parts. Once the rune is gone the battle turns, it is just about surviving those first few turns.

160,000 potch is your reward and your characters reach level 61-62. The Suikoden II Beast Rune is gone. Your party runs out of L'Renouille afterwards.

Make a separate save after you beat the game. This can be used in Suikoden III, as some character's levels and weapon levels will carry over.


November 23, 2008

Suikoden II Tinto Neclord Yuber


North Window Castle
When you get back, Riou passes out. Meanwhile, Jowy accepts the throne in Highland. Next morning, you can do some things.

Radat Town
Hopefully you bought a Celadon Urn from the Gregminster Trader. Go to Lebrante the appraisal expert, and he will join if you have that Celadon Urn.

At the Radat Bar is some guy named Hoi impersonating you. Stick up for him, and you'll both get beat up.

Have you got a Rose Brooch from Banner Village yet? Bring the Rose Brooch to Simone on the southwest part of the Radat Bridge. Simply ask him to join your group and he can have the Rose Brooch back. You can also recruit McDohl and Gremio at Banner Village.

South Window
Max runs in as you enter. Accept his pledge and he will join your army.

At the Inn, Annallee gets kicked out. Now go looking for her, though she is hard to find without help. She is in the northeast part of town, east of the stairs going up to the council hall. Tell her you want to hear her sing, and then tell her to do it again afterwards. Annallee then joins you.

Speak to Killey by the Trader Shop and tell him about Alex. Back to HQ, as Killey is at the Item Shop talking to Alex. Return to Killey at South Window and ask him to join 3 or 4 times. Eventually he will.

Kobold Village
Return to the Unicorn Forest, specifically that big tree where the sheep were. Sigfried shows up if you hold up a Listening Crystal (assuming you have a female with). Let Siegfried join you.

Banner Village
Put Kasumi in your party. Make youe way to Toran. When you get to the spot with a bunch of ladders, go to the next screen. As you go north and then east, look for a path south through the forest. Basically, hold down as you travel east.

Rokkaku Hamlet
You are caught as you enter, but Kasumi knows Hanzo. Hanzo sends Mondo and Sasuke with you. Speak with the Ninja outside for a Blinking Crystal. At the Trader Shop, get Sound Set #6 downstairs.

Note that if you do not have Kasumi, you cannot come here until you have 100+ recruits.

Go to Gregminster while you're here. Speak with Lorelai, who will join since you have more recruits and Killey.

Ask Gordon to join you at the Trader Shop. You need to make 50000 Potch trading around the world of Dunan. This is not too hard, if you bought Ancient Texts early on from Kobold Village and anywhere else you can find them cheap. Sometimes they are cheap at Gregminster and other times you can sell them for a huge haul at Gregminster. If the ancient text money is not enough, try Crystal Balls at from Forest Village and sell them at Kobold Village.


Back at Kuskus, save at the Inn and look for Karen the dancer. Not too hard to do this dance, write down the combo if you absolutely have to.

Go to the north part of town as Culgan has shown up at Kuskus. Take Culgan back to North Window.

North Window Castle
Go to the meeting room, and Culgan formally gives you a peace treaty letter. Riou decides to go to Muse, but everyone is worried it is a trap. Shu has a backup plan with Viktor. Take the boat to Coronet, then walk north to Muse City.

Muse City
Of course it's a trap once you get up there with Leon and Jowy. Shu's idea is to have Viktor smash the archers and have Pilika be the bait so Jowy won't attack. It works, and you can escape.

Continue reading "Suikoden II Tinto Neclord Yuber" »

Suikoden II Luca Blight Tinto Neclord


North Window Castle
Shu is worried Highland is en route soon. Next day, it is reported that Highland has taken Radat. Viktor wants to check it out.

Radat Town
Choose to go further in. Stick to the east end as you go south to see a meeting with the villagers and Kiba / Klaus. Stick around to talk to Klaus, evidently Jowy and Jillia are getting married. Back to North Window after this.

North Window Headquarters
Go to the meeting room, as Shu wants to do battle with Kiba right away. You can wait and change your units if you would like - usually I put my strongest characters (Shu, Hanna, etc) in Luc or Ridley's units.

War Battle vs Highland 3rd Company (Kiba) and 4th Company (Rowd)
Ridley is disgruntled early on in this battle because the Kobolds are fighting on the front line. After the 2nd or 3rd turn, Ridley and the Kobolds will bail on you. Still, with a powerful Luc you should have no problem beating down the Highlanders here. Still, after about 5 or 6 turns your allies will want to retreat even if the battle is going well. Losing Ridley is too much for your army.

North Window Headquarters
Talk with Shu. Everyone is disappointed and felt they should have won that battle. Go to your room, talk to Eilie and go to bed.

In Highland, Jowy and Jillia Blight are getting married. Jowy and Luca make their move here on Agares Blight.

North Window HQ
Next day, Shu states his plan. Riou is to take a small army and get the enemy to charge at them, and then the other generals will fan in from the sides to capture Kiba.

War Battle with 3rd Company Kiba, near South Window
It is just Riou on the map, with Rowd's crew staying put in the east, and Kiba / Klaus coming at you from the southeast.

Your ambush party is sprung early. This is fine though, just work on killing off Kiba's other Highland units, to put you in a position to surround Kiba. You may have a tough time of it, but eventually Ridley and the Kobolds appear right on top of Kiba's units. Use the Bright Shield Rune if you sustain any injuries, but you should be able to overwhelm the lesser Highland troops. Kiba may have a high defense but his attack is really not that high. The battle goes on for a long time though so just be careful about not losing a unit and potentially having a character die. Eventually the 4th company retreats as Leon comes by. Kiba is badly outnumbered so he gives up.


North Window Castle
Choose to recruit Kiba and Klaus three times. After the third, a messenger comes. Klaus reads the underlying message - King Agares Blight have been murdered. Kiba and Klaus are sickened, and they join the City-State to stop Luca Blight.

The next day, go to the entrance of North Window Headquarters to see Sheena. To the meeting room now as several Stars of Destiny are convening. Sheena comes in, who is the son of President Lepant in Toran if you remember from Suikoden I. Freed Y and Sheena join your party as you get ready to visit the Toran Republic via Radat Town.

South Window
Just stop by the northeast hall as Freed Y reminisces about Lord Granmeyer. Rest and save, then go to Radat Town.

Radat Town
Go to the right side of the bridge and go south to see a boat.

Banner Village
South a good ways, to Banner Village. Always check the Item Shop when you are here, until you find a Rose Brooch. Expensive, but you need one for a recruit. The northeast path leads to a forest near Toran.

Take the north path as you go east, for a Mega Medicine. East to the next screen and at the fork continue east for a Full Helmet. Back south and east.

Eventually you reach a north area with two ladders. Take the west one for a Stone of Luck, then up the right ladder. Two more ladders, take the left one for two more, and then go west to go DOWN a ladder for a Magic Ring. The really long ladder going up just a tad east of here is a Wing Ornament. Now go all the way east and up some ladders, grabbing the Poison Rune along the way.

Follow the path east, south, and back east to a new screen once you are in the forest. Save at the Journeyman Crystal.

North for a Silver Shield, then take the south path for a Silverlet. Now continue through the east path to come to a boss, a Worm. The Worm likes to use an attack that hits two characters vertically. More damage to the weaker, back row character most of the time. Also a lightning attack for 150 on everyone. This is another boss with a ton of HP, so expend your runes and hopefully you can get Freed Y in Berserk mode so he is at least some use. Overall though, a pretty easy boss. 35000 Potch is your reward.

Continue north and east to reach Varkas, the border guard. Varkas takes you straight to Gregminster.

Gregminster Palace
You wait in the same room Teo and Tir McDohl waited in. Talk with Lepant for a bit and you are asked who you would like to have in your party. Valeria is better in battle in my opinion but Kasumi allows you to get some recruits early, which is helpful. You also get the Blinking Mirror which if used on the world map allows you to go back to North Window Castle. Last, Lepant orders Sheena to join your army.

You automatically leave Gregminster but talk to Varkas to head back so you can explore.

At the Inn, on the second floor talk to Sarah from Suikoden I. She gives you a Cyclone Rune (high level Wind Rune). Buy a Celadon Urn at the Trade Shop if they have one. You need it for Lebrante in Radat. Buy some Ancient Texts too, they will be good to sell off later at Forest Village.

Lorelai is walking around in the northwest. She won't join you quite yet. Check the rare finds around the armor and rune shops, you might find something you like. Not much else to do here in Gregminster for the time being though make note of Gordon the trader and Lorelai for later.


Banner Village
As you get to Banner Village, Ridley and Apple are here to escort you to the base. The Highland Army is approaching.

Forest Path (Greenhill to Matilda)
Take Shiro to the Forest Path, where that strange Badeaux character is. Since you have more recruits he is receptive to you and with Shiro he knows you are a kindred spirit. Badeaux has Hearing-Ear Crystals for you. You acquire two Listening Crystals.

Forest Village
Teleport to Forest Village since you have Listening Crystals. Oh, and bring a Sound Set. You will see Ayda. Fight these Griffins and then use a Listening Crystal to talk to Feather. Feather is grateful that you saved her, so she will join with Ayda.

Take a Sound Set to the house north of the Inn. Connell is inside. He will join assuming you have a Sound Set with. Bring all the Sound Sets to him at the castle to get them out of your inventory.

Two Rivers Human District
If you asked for 300,000 potch from Hans, he should finally have it! Took a while but it's probably worth it to wait for that sum of money. Kind of mean asking for it, really. But you now have an armor shop at North Window Castle.


Kobold Village
If you talked to Hix and Tengaar and Lakewest, they should have made their way to the Kobold Village. You have the Blinking Mirror and Viki so you can do this quest quickly.

First you need a Blue Stone at the South Window Item Shop. When you get to the Item Shop, a kobold comes running out of the store. The Red Flower is at the Cave of the Wind. You don't have to go too far into the cave to get it, that's for sure.

Check the Two River City Sewer to find the Green Bell. You have to go a bit into the sewer which is annoying. Back out to Kobold Village, but Tengaar has disappeared.

Unicorn Woods
Past the north gate of Kobold Village is the Unicorn Woods. Go west at the T, then start heading northeast to the next screen. Then start going southeast a long ways. Eventually you reach Tengaar and the village chief. It's all a hoax! But a real unicorn comes. Hix protects Tengaar, you appear back in the village, and the two join.

Leave and re-enter Kobold Village. Speak with the little girl, Yuzu, to the north. Help her, and now you are by the unicorn forest tree where Tengaar was hiding. Pick up the sheep, one of behind the tree (along with a Mangosh Shield).

North Window Castle
Head back to the meeting room of the castle. A big battle looms as Luca has enlisted Harmonia as help.

Next day, Ridley has been ambushed. You must send your units and pray you can save him.

War Battle To Save Ridley
Ridley has been ambushed near Radat. He is a huge asset in war battles so he must be saved. This is near impossible to get him to get out of a four-way pincer attack. Your only hope is to quickly get by one of the walking infantry units above you or to the left of you. Then get the rest of your army to Ridley so that you can recruit. Luca comes after round 2 and your army comes after round 1. You don't have much time and will probably lose Ridley here, but do not worry if you do.

Luc comes in after the battle to say he can take care of Sasarai of Harmonia. Go back to your room to see Tsai. He wants to go back to his house quick, so put him in your party and do so.

Ryube Village
Still burned down. But it is being re-built. At Tsai's house is his daughter Tomo. Tomo-chan joins your army after a bit of a talk. Go back to your castle and go to bed.

Overnight, you see Ridley being brought in to Luca. Next day the strategy is to draw Luca in and have your 20,000 soldiers circle him and take him out.


Decisive Battle vs. Luca Blight
Luca only have 4 units, but Luca himself is a beast as you can see. 18 strength 17 defense. Chances are you will not be able to do any damage on him but if you do, he unleashes a powerful attack on everyone. Concentrate on defeating his allies and keeping all of your troops alive. Despite his high attack, Luca won't do much damage since he's attacking someone with high defense themselves (Kiba). Luc comes and does a crazy spell to harm almost everyone in the stage. Eventually though your party cannot handle Luca Blight, and you retreat.

Everyone is demoralized. Head out of the castle on 1F to see Chaco and Ridley. Ridley is saved and has a message for Shu from Leon Silverburg. Save your game and this is your last chance to build up before the main battle against Luca Blight.

You are to form three groups of 6, led by Riou, Flik and Viktor. You want as many Lightning Rune equipped magicians as you can. Preferably those with over 100 magic at the levels you can get to (levels 37-40 pretty much). Tengaar, Viki, Nina, Luc, Rina, Eilie and Zamza are all close to 100 magic or well over in the case of Rina, Luc and Viki. These characters are essential for using high level Lightning magic. Even though Luca is strong against magic, this is your best bet to do the most damage. Physical damage on Luca is hard to come by but you'll still want your best tanks like Humphrey to absorb damage.

Luca Blight Night Raid
At night, the army has Luca ambushed. The first group is Flik and friends. Luca Blight is a powerful enemy, arguably the hardest one you'll fight in the entire game. His stength is crazy, and he attacks thrice per round. His physical attacks hit three times for good damage and his flame attacks can attack 2 or 3 characters. Healing is helpful but you'll want to expend all the high-level attack magic on him. Each group needs to take off 2000 damage on Luca, but you cannot take off more. Likewise if Viktor or Flik's party dies before Riou goes, you have to make up that HP on Luca that you failed to take off earlier! Which is a good reason to balance your groups well.

After 2000 damage from Flik's group (or their death), Luca moves onto Viktor. Same strategy here with Viktor and Riou, just spam Ball of Lightning and Bolt of Wrath (level 3 and 4 Lightning magic). Having the Cyclone Rune from Sarah equipped on Riou is nice to be able to use the fourth level spell to heal your entire party and take off 300 or so damage. These battles really are not too tough with the Lightning Rune strategy. 15000 Potch is your reward, but you need to chase after Luca. Heal up, and go after him.

Viktor and Flik join up so get rid of two other members. Heal up Riou and go north after you give him the best equipment. Two sets of Highland soldiers and you will be in an area near Luca Blight.

Luca sees a letter, which releases fireflies. Archers shoot Luca but Luca charges to Riou! A duel commences! Luca has little HP but his attack is still so devastating you have to be careful. Chances are he will use Wild Attack and you can defend to knock him out quickly, but he'll really make you sweat if he chooses defend. Be conservative with defend and you will probably win. After the Luca Blight boss battle, you see Jowy and Leon watch from afar, pleased with what has happened.


November 22, 2008

Suikoden 2 Greenhill Matilda Clive

North Window Castle
After returning from Two Rivers, Shu tells you of the demise of Greenhill. Highland Jowy invades Greenhill, with just 5000 soldiers. Teresa is captured and must be procured, Greenhill in general is a huge part of the City-State. It's a college town so young character's can infiltrate it.

Flik is the leader for this task. You can only choose certain character's to come with (animals, younger characters, kind of strange actually). Make sure to bring Luc along. Get a Wizard Rune for Luc, take off the Pixie Rune, and put a Blue Gate Rune on his head. And watch him maul enemies left and right.

At the Inn you see Hix and Tengaar going to the Kobold Village. Don't do this sidequest yet, it is much easier once you have the Blinking Mirror or at least can teleport around.

Two Rivers
Hans still doesn't have your money. Go to the rune shop and buy Wizard / Warrior runes if you can afford it.


Make up fake names, and you get in easily. Rest and save, then go northeast to see a student, Nina. A scene with a highlander and Flik, then go north more to the college of Greenhill.

Go straight north up to the front desk with Emilia. She shows you the main floor, so follow her north and you will see Shin also. Talk some more, and report back to Emilia at the desk. Tell her your situation and she is sympathetic and joins you after this whole ordeal.

As you get outside of the main entrance, Nina is out talking about Flik. Take the west building and talk to the desk clerk to get your rooms. Go up the floor, then south to your rooms.

Next day, Flik runs off from Nina. Speak with Emilia, and head into town. At the very southwest is the Innkeeper who is having problems with the Highlanders. Shin comes out and asks Rowd why they are being so aggressive. Shin runs off, so you should to. Go to your dorm to sleep.

On this day, go east a bit and north into the main building with Emilia. Go immediately west to see Nina in the shade. Speak with her for a bit, then go outside to get Flik. Then go into town. Fitcher is having problems with civilians in town so Flik comes to the rescue. Flik puts on a good act.

North a bit and Flik is chased by Nina. Go back to your dorm to rest.

At night, you are woken up. Go to the top floor to see a shrouded figure running around. Chase him back down to the middle floor to see him go down again, and again.

In the basement area, search the light that is off along the north wall. This is a switch that opens a path north. Follow the path northeast until you find yourself in the main classroom building. West to see the figure.

After you attack it, you find it is Flik. Search the statue just west and north of here to find an entrance behind the building.

Greenhill Forest
Just go north. At the fork, go east for Protect Mist and northwest to continue. Keep following the path for a ways, until you see Shin and Teresa's house. Both of them come out to talk to you. Teresa re-tells the story of Jowy attacking Greenhill. The plot was to release the Muse troops and starve out the city, forcing in-fighting. Which is what happened. Highland did not have to lay a finger.

You appear back in the dorm the next day. Get Flik, then head south into town. Rowd has 20,000 potch on Teresa's head, but Greenhill doesn't bite. However Jowy comes and all of a sudden the town is turning. Pilika runs out and blows your cover, so your army retreats back to the main school building. Fight the Highlanders along the way as you make your way back to Teresa's house.

Nina is here when you arrive. Despite her pleading and Flik's threats, Teresa is intent on turning herself in. Alright, so she goes back into town and you must too. This is getting a bit repetitive. Back in town, Shin is protecting Teresa from Rowd and his soldiers. Step in and help defeat a few sets of soldiers. Teresa eventually is moved by Nina's comments and decides retreating and coming back later will be best. Rowd runs off from the villagers rioting and you are back in the forest heading north.

As you get to the house, Flik knocks out Teresa so she stops complaining and Shin thanks him and holds off Rowd. The path goes east for a bit but take the southeast detour for Toe Shoes, then go east and north for a Silver Hat. East to continue, then go south. You will see a Chimera Rune along the way. Further south and Jowy and Rowd end up talking a bit. Culgan and Seed stand up for Jowy and pledge allegiance to Mr. Atreides.


Forest Village
Speak with Wakaba outside the Armor Shop and say 'what about me'. Wakaba will join you. In the big house in the northeast, talk to Tony a few times. Ask him to be a farmer at your castle.

Muse-Greenhill Border
Stop by here to see Meg and Gadget try to get through.

Kobold District, Two Rivers
Enter the east-most house (assuming you have Gengen with). Gabocha is here and he will happily follow you.

Winger District
Head to that underground sewer spot, specifically the area about three rooms in where you go down a ladder then go west through a wall. This room is where Sid lives. He'll freak Chaco out and decide to join your army.

Two Rivers Human District
Speak with Jeane at the Rune Shop. She will gladly join your party. Buy a Wizard / Warrior Rune if you can afford it.

Go to the Lakewest Inn to talk to Shilo. Probably want to save your game here just to make sure you win and don't lose a ton of potch.

On your way back, take the boat to Kuskus then Radat. Speak with Stallion - if you have run from a significant amount of battles, he will join your cause.

North Window Headquarters
To the meeting room, as Shin, Fitcher and Nina are just behind your main party. Time to rest. Riou doesn't sleep well tonight.

Highland Camp
Jowy wants to marry Jillia Blight.

North Window Headquarters
At the meeting room, Shu says that striking an alliance with Matilda may be the best move at this juncture. You are to go to Matilda with a party of your choosing. Put in 5 females to go with Riou, for now. Visit the courtyard of the castle first to see Hai Yo the cook. You now have a place to eat for your forces.

Talk to the old lady near the entrance and re-enter if you have to. But with all females, go west across the first bridge to get ambushed. Fortunately, a tough woman named Oulan is here to save you. She joins.

Greenhill-Matilda Border
Northeast of Greenhill is the border to Greenhill and Matilda. You are allowed to pass north. Bring Clive, he needs to go to Matilda.

Next area, you will see Badeaux. Even with Shiro, you cannot recruit him yet. East and north for a Guard Ring, and north to exit. North through the next path.

Look northwest in the next area for a Mega Medicine. Take the northeast-most path for a Dragon Armor, then southeast to come across Viki. She is a nice spell-caster in Suikoden II and of course she can teleport you to places you have been before (when you are at Headquarters). If you have her 'join you', she'll just cast teleport back to your castle :(.

Just a bit east from Viki and you are greeted by Miklotov and Camus.

Rockaxe Town
You are escorted to Rockaxe. The meeting with Gorudo does not go well. During the night, Leknaat greets you.

Next day, Miklotov runs by you. Follow him to Gorudo and they are mobilizing their troops. But in reality, Gorudo does nothing in this fight as refugees are slaughtered by Luca.


Back at Rockaxe, you see Miklotov run out. Camus tells you to follow him to Muse. In town, go to the Inn. Since you have Clive he'll inquire about Elza. Now Elza is at Radat.

Go to the bar with Clive. It is advised you walk all the way back now because soon we won't be able to go into Radat for a while. Having Stallion and the True Holy Rune makes walking all the way back here a little easier.

Clive duels with Elza at the bar, but Clive's Storm gun doesn't shoot. You are back at HQ with Huan, with an injured Clive. He is okay, just a little stunned. Now you cannot continue this quest until much later (when you re-take Muse) so you do not have to worry about bringing Clive around unless you want to. Bring Luc so he can abuse the Blue Gate Rune in some tough battles ahead at the mountain.

Highway Village
Southeast of Rockaxe is the Highway Village. Go to the Inn to see Futch run out. Talk to Humphrey for a bit and you'll see Futch and Kent talking about dragons. Humphrey enjoys the talk so he pays for your stay.

Next day, leave and see Kent run off to Rakutei Mountain. Return to Humphrey and tell him to join to go after Kent. Futch runs in and goes to bed, so talk to the Innkeeper and rest yourself.


Rakutei Mountain
North of Rockaxe and the Highway Village is the Mountain of Rakutei. The Bright Shield Rune lifts the mist. Go north a few screens until you reach a T. Go west for a Fur Cape, then east twice for a Thunder Runner. North to continue.

Another T. Take the right path for a while and get the Thunder Amulet. Take the west route north a screen and yet another T path. The west leads to a Stone of Power, then go back east to a new screen. Take the lower path east ahead and continue to take the lowest east path until you reach Unicorn Plans #2. Go back west but north when you can, looking for the next path east for a Skill Ring.

North a bit now to a T but there are two paths east. Take the upper east path for a Medicine Rune, then go all the way west for Dragon Plans #2. East a bit, south, and east again for 2000 potch. Go back northeast where the Medicine Rune was but take the lower path northeast of that to get to a new area. Go west to save, rest up, then go north to fight the Harpy. It uses flying physical attacks and can pick up and lift your allies for good damage and unbalanced status. The worst attacks are a wind attack for 70-140 damage on all allies a wind energy attack for 200+ damage on everyone. Meanwhile, hopefully you have Luc with a Lightning Rune with as Thor Shot can take off 1100-1300 damage on the Harpy. It has over 7000 HP, so this battle will take a while. 40000 Potch is your reward. Run north to see an egg. Bright hatches. You then recruit Futch and Humphrey.

Muse-Matilda Border
You see Miklotov here, and he joins your party or convoy. As you get closer to Muse, you see some sort of magical presence going on at Muse, and the Beast Rune at work.

Muse City
No one is here. Go northwest towards Jowston Hilltop. A man comes stumbling out, saying a grey monster ate everyone. Fight some Highlanders, and return to the home of the Matilda Knights.

Rockaxe Castle
Follow Miklotov to Gorudo. After the scene, leave Rockaxe and you will get escorted back to North Window Castle. Miklotov and Camus come with.


Suikoden II Dunan Shu Kuskus


Coronet City
Rest and save at the Inn. Try to go all the way south to the port, but the highland guard stops you.

Back to the Inn to see your circus friends, Bolgan, Eilie and Rina. Make sure you have 2000 potch with you, save your game, then go to the southeast house east of the port boats. Sheena runs out, and once you go in you will see it is Yam Koo and Tai Ho's house. After some chatting Tai Ho will agree to go if you gamble 2000 potch with him on Chinchirorin. Suikoden I veterans will remember this game. Mostly it is a game of even chance, though it seems like you will lose quite often. You just need to win once to earn his respect, and he will boat you over.

Get the circus friends at the Inn first, then report to Tai Ho.

Tai Ho and Yam Koo drop you off at the Kuskus port, which is now in the south part of the City-State.

South Window
Straight south of Kuskus is South Window, your meet-up destination. Speak with Viktor and you will see Clive west of here. Ask him to join but nothing comes of it. He wants to go to Lakewest, remember that. To the Inn to speak with Flik and Viktor.

Viktor and Flik join you here, and you can go to the head of South Window, Granmeyer. Speak with him to hear about North Window and the girls disappearing there. Viktor reluctantly decides to go check it out.

Back at the Inn, Flik leaves the party but Eilie joins.

North Window Village
Northwest of South Window is North Window. As you enter, you see Neclord! If you fought Suikoden I Neclord you thought he was dead after his defeat, but that was just a doppelganger. Neclord battles you, and you cannot win. Viktor tells you about the Cave of the Wind just south of here that has the Star Dragon Sword you need to damage Neclord.

Cave of the Wind
Save your game after Viktor opens the passage. Travel northeast as you enter for the exit to the next area. Continue northeast in the following area to the third area. In this third area you will go north and then east once more, but the path begins to wrap back west eventually. As soon as it does, take the far northwest path (hard to see) but it leads to a Sun Badge. South and west through a few areas.

Eventually you reach a T fork, so go west for a Fish Badge and then northeast. Keep going for a while until you reach another T intersection. Go west first for a Fire Wall, then northeast until you reach some boulders.

Push the center one west to continue on. See the gust of wind coming from the north in the next room? Push the boulder west to block it, then run south of the boulder so the wind does not get you. Do the same thing in area three, but push the southern boulder north, and then push them both west to create a boulder-bridge of sorts so that you can run through.

Four boulders in the fourth room. Position them so you can make the top-most ledge going west. Get the 3000 Potch, Medicine, and the ridiculously good Blue Gate Rune. This can only be equipped on a rune user's head, but is such a powerful rune. The old guy here can teleport you out, but of course refuse his offer as you have other things to do.

Back to that ledge just east of you. Allow the wind to blow you south a bit but go back west to the next path going west. Make your way south a few screens then west but look for a southern path that leads southeast for a Stone of Defense, and west of here for a Half Helmet.


Northwest to the next screen to see a shrouded figure, Kahn Marley a vampire hunter. He wants some of Neclord too, so he joins up. Kahn is one of my favorites in this game, and he starts off good with a Resurrection Rune. North a bit more to find the Star Dragon Sword. Viktor makes 'it' mad, and now it's time to battle the S.D. Sword. Just use physical attacks, or Riou's level two Bright Shield Rune spell. The Star Dragon Sword has a lightning attack for 30-50 on everything, and also a physical attack for 30-50 on two members. Last, it uses a black hole type attack for 50-60 damage on everyone. Use the hero to heal with Great Blessing and Battle Oath. Battle Oath can Berserk your allies too which is always good (hopefully you have a Fury Rune from Muse too, on Viktor would be nice). Once you do enough damage, S.D. Sword shrinks and joins Viktor. The north path leads to the entrance, so you do not have to walk all the way back thankfully. Save your game and rest at Kuskus before going to North Window.

North Window
Take the east route north for a Fire Rune. Go west a few areas, then south to see a blocked off treasure. Work your way west and south to reach it, a Stone of Magic-Def. Continue west a few screens, south a bit, then push the statue onto the brown spot on the floor.

Through the door and follow the path for a while, until you reach some lit candles and some unlit candles. Light all the top candles and go through the east door. East a bunch until you pass a bridge, then up the stairs. Go east after going up the stairs for Chain Mail and a Necklace. North a bit more, then west across a bridge. Up the stairs in the next part of the castle, and north.

Continue reading "Suikoden II Dunan Shu Kuskus" »

November 18, 2008

Suikoden 2 Riou Jowy Kyaro


Highland Youth Brigade
Riou (you) and Jowy are part of a youth squad, in Highland. You can wonder around the area at night but choose to sleep - you are woken up by the screams of war. An ambush has been set.

You are told to run east, but after a few screens Jowy says it'd be smarter to go the other way. As you get back to camp, you see that this was a setup by Rowd and Luca Blight. Continue to run left to the cliff, but Rowd catches you. Defeat the Highland soldiers with your unite attack (attacks all for 1x damage). Choose to jump off the side and Riou will be stranded from Jowy.

Mercenary Fortress
A familiar face from Suikoden I finds you. Viktor takes you to his fort. But since you are from Highland, they want an explanation of what happened on that night and also you are still their prisoner.

The next day, Pohl comes to greet you. Pohl is assigned to take care of you while you are at the fort, and he has you push some boxes to the wall. Then, you need to gather some things for him like Flint, Boots and Flour. You can get the former two but Flour is at Ryube. Talk to Pohl, then Leona.

With Gengen and Tuta, head northeast to Ryube. You probably won't even get in a battle. Go straight to the Item Shop to get the Flour. Then you can do whatever you want around town before heading back southwest to the Mercenary Fortress.

Mercenary Fortress
Return to Pohl and he gives you a task the next day. Wiping up oil. Check all the floors including the northernmost room on the top floor. Return to Pohl, eat, and go to sleep.

At night, Jowy breaks in. As you try to leave though, Flik and Viktor capture you. Tell them what really happened with the Unicorn Youth Brigade. Viktor has you stay at the Merc Fortress, but Jowy has other plans at night and breaks out. Just make your way to the top floor.


First at Ryube, go watch the circus performers. Don't move during the demonstration. It doesn't matter if you succeed here though. Eilie, Bolgan and Rina join you.

North Sparrow Pass
Rina charms her way into the pass for your party. Head north to the next area.

At the first fork, take the west path for an HP / Rune restoration pool and a Fire Wall magic item. East route leads to the third area of North Sparrow Pass. As you travel north in this area take the east fork for an Escape Talisman, then northwest to continue on.

East for a Brass Armor, then take the long winding road north via the west fork. A Journeyman Crystal is in the next area to the east, then rest up before going north.

Mist Shade is here, your first boss. First of all, you will want to expend your Fire Wall and Flaming Arrows. Also Rina's Angry Blow. This should give you a good head start. The Mist Shade will generally attack you with physical attacks in it's first form, then will morph into a female and cast lightning for lesser damage but on everyone. If you just spam your magical items especially the fire magic, you should prevail in 3 or 4 turns. 2000 Potch and Kindness Drops are your rewards.

Follow the path north, going east when you can for a Feathered Hat then north to exit.

Kyaro Town
The circus parts with you at the gate. Jowy goes to his house, and you should go towards yours too. Go west, but north right away in the next screen. North all the way to the top, where you can see mountains in the background. See that big tree? Search it three times. Mukumuku joins you! This is one of the hardest recruits in the game to get if you don't know where to look.

Back south and west to see Nanami in the back yard. Before you leave the house with her, check Genkaku's room for ? Book and a Urn nearby.


As you leave, the highlanders try to stop you and Nanami (well, and Mukumuku too). You will smoke them, but Rowd then comes and the highlanders escort you off. Meanwhile Jowy is kicked out of his house for his actions. Looks like it's the end for Jowy and Riou.

They are saved by Viktor and Flik. The party then runs out of Kyaro and through North Sparrow Pass.

Mercenary Fortress

You now have a bit more freedom and are asked to go around and recruit fellow mercenaries. Fill up your party with Leona and head out. Hopefully you have Mukumuku, he has a high attack and is an asset over the mediocre characters you will be acquiring and already have (like Gengen, for example).

The nearest town to visit of course is northeast, Ryube. The guy passed out in blue is Rikimaru. Offer to go inside the Inn and feed him, but he basically costs 3000 potch as you need to pay the Inn for all the food he eats. Rikimaru is a short range sword user and a decent meat shield with his high HP totals.

Millie is in the northeast part of Ryube and is looking for her pet Bonaparte. Choose to help her with this, and then maybe go to the Blacksmith to sharpen weapons a bit if you have any Potch left. Go into the northeast forest. Take the northwest route as you get to the T. Search the baby bird and put it back in it's nest.

Now, return to the T and head east. Next screen you will see Bonaparte so continue that way. You see that Bonaparte can turn into a monster of sorts, and a battle begins. Use the Family Attack and just wail on him. He can chomp on you but if you sharpened your weapons even a little you should be in good shape. After the battle, Millie joins the 108 Stars of Destiny.

Back to where that bird's nest was, and you see a man named Kinnison and his dog Shiro. Take credit for setting that bird's nest back up and they are thankful and join you. Kinnison is a long-range bow user, but he lacks magical capabilities and his attack is limited. His Unite attack with Shiro for 1.5 damage on one enemy and .5 on enemies behind that enemy saves his values. Shiro is a beast in battle. His attack and agility are high, and though he has a low defense he can dodge and counter well. Hand him a Fury Rune (rare at Muse Rune Shop) or a Double-Beat Rune (dropped randomly from the bunnies in this area) and watch him maul enemies.

Leave Ryube at this point.

Northwest of North Sparrow Pass and Ryube is the village of Toto. Pilika is here and recognizes uncle Jowy. Before you follow her to her house, go east to the Inn. Speak with the eccentric man in yellow, Zamza. If you have Nanami in your party you can recruit him after a scene. Zamza is a balanced threat - hand him an attack rune like the Lightning Rune. He also has a decent attack and a useful but harmful rune. His only downside is that Zamza is a bit soft for a front line fighter and slow, but overall provides good value.

You can appraise the ? book you found at Genkaku's home in Kyaro. It is Old Book Volume 1.

Speak with Pilika at her home. This is the family that found Jowy and restored his health. Jowy and Pilika are good friends and Pilika has a request for you two; go to Muse and get a Wooden Amulet for her.


Muse City is through the northwest exit of Toto and further northwest to the huge capital of the City-State, Muse. Check out the Rune Shop here - it might be worth building up some Potch to be able to buy some runes here. Especially the Fury Rune which allows you to be in berserk status throughout and thus a higher attack. Anyway, buy some Fire Runes if you want and then go to the Item shop. Pilika's Wooden Amulet is here but more expensive than she had thought. Buy it anyway for her. Rest at the Inn if you wish and then just head on out back to Toto.

Back at is a disaster. The villager has been burned down, Pilika is alive thankfully but traumatized. You'll be taking her with and as you leave, you run into Apple. Remember Apple from Suikoden I? She is more involved in Suikoden II. She is looking for Viktor so tell her about the Mercenary Fortress. Time to head back there to alert them of Luca Blight's terror.

First though, leave Tuta and re-enter. Look around for Hanna, a warrior similar to Rikimaru. Not a flashy fighter but he may be of some use if you have to use him (more on this later).

Mercenary Fortress
Back to the Mercenary Fortress and if you loaded Suikoden I data, Apple and Viktor and Flik have a special chat. Leona comes to Jowy and Riou, so then go to the top of the fort and talk to Viktor and Flik.

Viktor and Flik need you to go to the Ryube Forest to get Tsai, who is experienced with Fire Spears. You may remember Fire Spears with the Liberation Army of Suikoden I. You get 2000 potch to persuade him. Put in a decent party, and head out.

Remember where you put the bird in the nest for Kinnison and Shiro? Take this northwest route and take the west fork for a Gauntlet and Leather Cape. East all the way now across the bridge and you will come to Tsai's home.

Tsai willingly joins you without any potch needed. He joins you and you can head back to Ryube village.

Unfortunately, horrific scenes happen as you get back to town. Luca assassinates villagers as the Highland army burns Ryube down. Clearly the highland army is moving quickly and the Mercenary Fortress is next.

Mercenary Fortress
Back at the Merc Fortress, rest and save. Then talk to Flik and Viktor at the top - offer to help as Jowy wants to as well. But Flik challenges you to a duel to see if you are worthy. You do not need to defeat Flik by eliminating his entire health bar, just do about 1 / 4th damage to him and the battle will be over. Tell them you are ready, and war battle begins.

War Battle vs. Solon Jhee at Merc Fortress
This is your first battle, so Apple gives you a tutorial of sorts. In this battle, you will only want to use the Fire Spears. It can attack three spaces on the grid, so try to line it up so you get 2 or even 3 enemies in your range. It is not for sure that it will do damage to an enemy, but it is about 50 / 50 as far as the likelihood. Units in these war battles only have two damage points so if you manage to take out the enemy in this fashion, they will retreat from battle. Solon Jhee is aided by Seed and Culgan here but you should be able to hold them off.

Without much fanfare, the group at the Mercenary Fortress see that the enemy is on top of them. It is the same forces led by Solon Jhee, pressing forward. Alas, Luca Blight of Highland emerges behind the Mercenary Fortress and wreaks havoc. Once he gets in the Fortress, the battle is over. Just as good because he would slaughter your units.


Mercenary Fortress
The scene shifts to the Mercenary Fortress. Jowy wants to rescue Pilika but you will have to fight Highlanders as you go around the Fortress. Go to the top of the Fortress, in the strategy room. Luca Blight is in here with Pohl and Pilika. Luca slashes Pohl down to his death, and prepares to do the same to Pilika. Riou and Jowy fight him off but Luca still is ready to attack. Thankfully, Flik comes in after a Fire Spear explosion stuns Luca, and the group flees. Watch the scene and you will be out of the Mercenary Fortress.

As you leave, your party will form randomly. You are to rendevous at Muse City.

Which characters you draw here severely impacts the upcoming hour or two of gameplay, as a tough dungeon looms and if you get crappy characters like Millie or Gengen you could be in trouble. If you have any luck, Shiro and or Zamza will be in your party.

Make your way through Toto, and the party stops at the Shrine. Within, Jowy and Riou go ahead and meet Leknaat. Lots of stories about those two and it seems they will play an important role here. Jowy acquires the Black Sword Rune and Riou the Bright Shield Rune. The Black Sword Rune is probably the most powerful rune in the entire game, with all four magic spells taking off a lot of damage. The third level Black Sword Rune spell will be vital in the upcoming ruins. Riou meanwhile turns into a healer with the ability to heal everyone and cause Berserk status.

Muse City
You cannot get into Muse City. You need a pass evidently, and Viktor is not exactly at the border to usher you in. Return southeast to that White Deer Inn.

White Deer Inn
As you get to the White Deer Inn, speak with Hilda and Alex and stay the night. Next day Alex wants to go in those Sindar Ruins so offer to help him as you can get a way into Muse maybe. There is a Rune Shop and Item Shop here if you need it, otherwise head in with Alex.

Sindar Ruins
This is the difficult dungeon mentioned earlier, with grueling random battles. You will gain a lot of levels but may need to go back to the White Deer Inn to rest at some point in this journey.

First fork, take the west route and grab the Mega Medicine x3 and Stone of Magic. Continue on north until you get to an east route, which leads to a dead end but an Angry Blow item. Take the bridge east and north for a Gauntlet. Now, follow the south-most route under the bridge and into the next part of the Sindar Ruins.

Walk ahead and push the statue in it's obvious spot. Now you can enter the room for Shoulder Pads and a Round Iron Plate. Return to that marking in the wall with the door you passed earlier, and use the Round Iron Plate to open the door.

A double headed snake statue is ahead. Lots of passages in this area so remember this central spot to come back to in case you need to exit for a time. Left in this new area to find a Triangle Plate, and further left for a door that is half open and slip through for a Fire Lizard Crystal.

Back to the Double Headed snake, and north a bit until you can go east. Put the Triangle Plate in to reduce the water level. Now you can go back to the far north to get to the sewer area and north all the way for Chain Mail. Travel west a bit and south quite a bit until you see a Water Rune just a bit to the left. Further north and west for the Square Iron Plate.

Return all the way to the Double Headed Snake Statue. East here to use that Square Iron Plate and grab the Old Book Volume 2 and Magic Drain Crystal. Notice you still have the Square Iron Plate after this since you need to use it just north and west of the Double Headed Snake Statue. Within, a Save Point and you may wish to return to the White Deer Inn and rest up.


Past the save point is the Double-Headed Snake that you saw as a statue earlier. It is a tough enemy especially if you got weaker characters when you were randomly assigned a party after leaving the Mercenary Fortress. Anyway, you will still have Jowy and Piercing One (Level 3 Black Sword Rune magic) and Riou your hero can use Great Blessing to stay healed and Berserk some allies. For winning, you acquire the Spark Rune. This allows all allies to attack immediately after the character who acts with the Spark Rune. Thus, give it to someone fast like Nanami and everyone in your party will have her agility.

Further along and Alex finds the Sindar Treasure - a healing herb. Use an Escape Talisman if you have one, and leave to the White Deer Inn.

White Deer Inn
As you get back without the treasure, the kids panic because Hilda is sick. She is in permanent sleep mode. What to do? Take the hero back to the Sindar Ruins entrance, and grab the healing herb. Return the healing herb to the White Deer Inn and you will find that it restores Hilda's health. That is the gift from the Sindar.

Alex and Hilda show their appreciation by giving you the Muse entry passes.

Muse City
Try to enter with the Muse Entry passes from Alex. Unfortunately, your act is weak and the Muse guards throw you in jail.

Thankfully, Viktor comes in and bails you guys out. Go to the Muse Bar to drop Pilika off with Leona, and then work your way to the northeast part of Muse. A lady named Elza will stop you and ask you to carry the two packages to the entrance of Muse. A man named Clive comes by after this, but say you haven't seen the woman.


At the front of Muse now, give the packages to Elza. Clive finds you two, but Elza holds you up as a sacrifice. Clive ends up chasing Elza out of Muse, but this is an important, time-based sidequest throughout the game and this was step 1. So we'll pick this up a few hours later when you can do more with it.

At the town hall, meet with Viktor and go see Anabelle. Anabelle is the mayor of Muse and greets you. After speaking with them go to Jess in the northeast room. He has a suggestion for you and Jowy about entering Highland to see how many supplies they have and thus if they are going to attack quickly or be patient. Check the shelf for a ? book and return to Leona's bar.

You should see an interesting lady at the bar named Anita. Before talking to her, go buy some Antitoxin at the Item Shop. Speak with her a few times until she requests something of you (either Antitoxin or pouring her a drink). Talk to Leona to get a drink for her if she asks for it. Then, leave Muse and re-enter. Talk to Anita a few more times until she requests another task - keep doing this for her and eventually she thanks you for your efforts. At this point, ask her to join your group. Anita is a powerful ally for you with her Falcon Rune, a solid front-line fighter. If you miss her you can recruit her later but I advise just getting her now. West a bit and north of the Inn to see Tuta walking around. Speak with him to recruit him as Doctor Huan gives him permission to join you. Also, if you talk to Huan a few times he will give you Recipe #3.

Muse-Matilda Gate
Leave Muse and go north to the Muse-Highland Border. East through the secret passage, and all the way east in the forest for a Circuret. Now start heading north, and before you know it you will be in the Highland Camp and Jowy and Riou change outfits to the Highland Unicorn Youth Brigade.

Check out the provisions in the northeast of camp. Rowd then sees you so you have to flee - but take the Fire Sealing Crystal in the northeast first. Then, go to the Royal Tent which is Jillia's Tent. Jowy and Riou talk to Jillia for the night and drink some tea. Eventually, you have to leave.


When you do, Rowd is there waiting. He knew Jillia was lying. Start fighting the Highlanders, but eventually Jowy sacrifices himself so you can escape. You have no choice but to leave, so do back to Muse.

Try to go to the council room but Jess seems to be busy. Return to the Inn but Flik and Viktor see Jowy is gone. They are extremely upset that Jess asked you guys to go considering you are young and Jowy is now captured.

Viktor joins your party and just busts into the council hall room at the north part of Muse. Back to the Inn and Nanami will go wait for Jowy. You can wait for her or just return to the Inn. Eventually, Jowy comes back at night. Somehow, he got back even though Highland had a huge number advantage. Time to sleep for the night.

In the morning, you are woken up. Everyone is at the Jowston Hilltop Conference, but check the Rune Shop to see if another Fury Rune is there in the Rarities. Then, head to that Jowston Hilltop Conference and Viktor and Flik join you. Inside, Gorudo of Matilda bumps into Nanami before the conference. You also meet Makai of Two Rivers, Teresa of Greenhill and Gustav of Tinto. Some of the members of the City-State are willing to send reinforcements with Highland on the attack, while others are reluctant. However, before the meeting ends a messenger comes in saying that Highland is marching towards Muse as we speak.

War Battle vs. Highland at Muse City
Anabelle asks Viktor and friends to hold off the Highland army until City-State reinforcements come. So, rest and save then talk to Viktor at the Inn. It is absolutely essential you save here.

As the battle starts, Flik and Viktor recognize Gilbert. Now if you do damage to him, he will join you. But as you probably already noticed, doing damage can be very random so that's why you save here in case you can't do damage to Gilbert. You then lose that recruit forever. However, once you do damage Gilbert decides to switch sides. Continue to use the Fire Spears in this battle, on Gilbert and everyone else. Miklotov and the Matilda Knights come in to aid you from the west.

After the battle, speak with Nanami and you will see Jowy and Kage speaking. Talk to Anabelle the day after and then return to the Inn to speak with Nanami. Lurk around outside by the Council Hall and you will see Kage and Jowy talking once more. Shady activities on Jowy's part. Confront him but soon it will be night time.

At night, Viktor and Anabelle have a chat at the Muse City Council Hall. Then, Nanami and Riou decide to go visit her. Unfortunately, Jowy is already here. You may have foreseen the scene ahead with Jowy's shadiness, but nonetheless Jowy flees the scene as you and Nanami get there. Jess comes in and it looks like Jowy has framed you as you two are there with an ailing Anabelle.

Rush to the Inn to get Pilika. Leona says to meet up again at South Window.

As you get outside of Muse, Nanami ponders Jowy's decision. You are in the southwest part near Coronet, so head into Coronet.

Coronet is a port town southwest of Muse where the Suikoden II walkthrough guide will pick up.