Recently in Mobile Category

This will be an interesting experiment:

Sarah Rich (September 19, 2012). New School: A Tumblr for Making Your Own Textbooks. The Atlantic. Retrieved from http://www.theatlantic.com/ on September 20, 2012.

"Currently, Scott explains, "professors that are really trying to push the edge and combine textbooks with technology are hacking together all these solutions. You see Wordpress blogs for course materials ... and then there's this problem: in order to teach the majority of college courses, you need copyrighted content and textbooks. There's no good way to merge all of the cool stuff, like Khan Academy, and all this other stuff together into one solution.""

ginkgo.jpg
"Ginkgo Tree presents an intuitive, visual interface, not unlike Tumblr's dashboard. For each course and subject, professors can upload links and images, embed video, post comments, and -- significantly -- import a chunk of scanned pages from print books. All of those resources get bundled into modules and arrayed in a navigable grid."

What is the role of libraries in helping faculty and instructors develop their own course materials? 
Below is a recap and link to recording of the Instructional Design Show & Tell held March 2, 2012. 

Instructional Design Show & Tell
March 2, 2012
Description: View some of the current projects being worked on by the Libraries Instruction Design Team - Paul Zenke, Andrew Palahniuk, and intern Ian O'Neill.  From an infographic on poster design to a Research introduction to a virtual world game prototype based on the history of the Bohemian Flats, this informal show-and-tell will have time for questions and will inspire you to consider new ideas for elearning and sharing your content and expertise with users.

View recording: https://umconnect.umn.edu/p30842250/ (Note: Audio starts at 2 minutes)

Recap:
  • All projects are a combination of with learning objectives, instructional activities and assessments.
1. Poster Design Poster/Simulationposterjudging.jpg

2. Face-to-Face Workshop (What the World Knows About You: Online Identity and Privacy with Social Media)
  • Worked on needs assessment and learner assessment 
  • Used pre-survey
  • Authentic activity was to look up partner in the workshop to see how much information you can find
  • Practiced for staff and changed tailored it more to students based on feedback
3. Medium as Message 
  • Updated technology and add new features 
  • Originally created in Pachyderm/flash, but need to change delivery as Pachyderm no longer supported. Original tool limited text and was hard for users to get additional content.  Created in HTML5 (not in Flash so it could be viewed on mobile device)
  • Also hope to add quizzes and additional interactivity in the future
  • Beta:  http://vader.lib.umn.edu/ampala/ASCMaM/ASCMaM.html
4. Demo iphone game based on the Bohemian Flats 
  • Created using ARIS during design jamARIS_quests.jpg
  • Choose your own adventure/quest 
  • Augmented reality--so if you have your mobile device and are standing on Washington Ave Bridge you will see an overlay of historic photos.

To work with Paul and the Instructional Design team, simply send an email to pfzenke@umn.edu.
I've been researching how multimedia is utilized in industry as an effort to better form the narrative of why media skill sets are so critical going forward.  I started at Medtronic and within seconds I stumbled across this article about how they are utilizing the iPad and developing apps for monitoring glucose level in diabetic patients: http://www.medtronic.com/innovation/innovation-stories/apple-ipad.html?cmpid=b_ifl_mdt_11FY13.  In addition to the import of app development, I also noticed they were extolling the virtues of it's ability to synthesize information through info. viz.  Also notice how many times they discuss the value of these tools in quickly accessing critical literature research and general information.  So many levels of literacy here....


Elsewhere, I found this video describing their partnership with Ford on mobile app. development which demonstrates mobile tech., while the presentation incorporates more traditional forms of production (graphics, presentation software): http://www.youtube.com/watch?v=WS6NLmrJ67w

It does not take a technologist, media specialist, or librarian to recognize that this media is everywhere and mobile/media development is the future.  I am inspired by the leadership of the LT Media Lab here on campus in promoting mobile app. development, and also very excited about the future having supported, through the Library Media Services/SMART, the innovative ways faculty are integrating student produced media assignments into their classes and their understanding of students needing these skill sets for improved learning experience, civic participation, and future employer demands.

On the horizon:  Faculty increasingly experimenting with these technologies to develop/utilize tools that will provide greater disciplinary insight, real-world application, and communication of their research.

The Everywhere Library

presented by the Academic and Research Libraries Division in partnership with the Public Libraries Division of the Minnesota Library Association

Last year, Academic and Research Libraries (ARLD) Day was all about getting users into the library building. This year, we'll look at serving our patrons where they are. We know they work from their computers at home and in their offices, but they're also increasingly accessing our services and information via mobile devices. What do libraries need to be thinking about? What services are successful? What technologies and metadata are required to make access easy and understandable? Join us on April 29 at ARLD Day 2011: The Everywhere Library to find out.

Keynote speaker

Jason GriffeyJason Griffey
Associate Professor and Head of Library Information Technology at the University of Tennessee at Chattanooga

The Everywhere Patron
Throughout the world, the majority of people who have access to the Internet are not using a computer. They are relying on their cell phone as their primary interface for listening to music, watching television, reading books, communicating with friends, and finding answers. As phones become more and more capable, fewer and fewer people find that they need their computer on a day to day basis to stay in touch with their infosphere. Libraries need to be at the forefront of these changes, as well as looking forward and preparing for the future of information interaction.

We will examine the upcoming rise of the superphone, the next-generation of mobile phone services, and how the next 3-5 years will reshape everything about information interactions.

Keynote speaker links to check out:



I was browsing the current email newsletter from ALA Direct and quickly flew by the Tech Talk features until something make me stop....I realized sometimes I don't appreciate the technology that is inherent in libraries. Here is a sample


AND

A holiday tree made out of books....can you ask for anything more?
book_tree.jpg 

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This page is an archive of recent entries in the Mobile category.

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