Recently in Online learning Category

This new project has been getting a lot of buzz in the late couple of days:

New: Unglue.it. "The site uses a crowd-sourced funding (or "crowdfunding") model to raise enough money to pay book authors to open up their books as ebooks for free. As described on the site:
Unglue.it is a a place for individuals and institutions to join together to give their favorite ebooks to the world. We work with rights holders to decide on fair compensation for releasing a free, legal edition of their already-published books, under Creative Commons licensing. Then everyone pledges toward that sum. When the threshold is reached (and not before), we collect the pledged funds and we pay the rights holders. They issue an unglued digital edition; you're free to read and share it, with everyone, on the device of your choice, worldwide.
This follows the model of sites like Kickstarter.com, where individuals pledge various amounts to support projects. Like KickStarter, Unglue.it offers various rewards pegged at specific pledge amounts as compensation to contributors. Also like KickStarter, each book "campaign" on Unglue.it has an end date."
I remember the speaker at the Library Tech Conference saying that Kickstarter has raised more money for projects than the National Endowment for the Arts or similar funding type agencies so it seems like a likely model.
So...should libraries channel funding from collecting a book to supporting its change to open ebook?

- Learning Grids
- E-Learning Intelligence
- Content Clouds
- Open Architecture
- All projects are a combination of with learning objectives, instructional activities and assessments.

- Effective Poster Design Elements & Effective Poster Design Judging Exercise
- Goal is to get students thinking about designing posters
- Both for use in face-to-face workshop and can be used online
- Asks students to consider what effective poster design is and the criteria a poster might be measured against
- Worked on needs assessment and learner assessment
- Used pre-survey
- Authentic activity was to look up partner in the workshop to see how much information you can find
- Practiced for staff and changed tailored it more to students based on feedback
- Updated technology and add new features
- Originally created in Pachyderm/flash, but need to change delivery as Pachyderm no longer supported. Original tool limited text and was hard for users to get additional content. Created in HTML5 (not in Flash so it could be viewed on mobile device)
- Also hope to add quizzes and additional interactivity in the future
- Beta: http://vader.lib.umn.
edu/ampala/ASCMaM/ASCMaM.html
- Created using ARIS during design jam

- Choose your own adventure/quest
- Augmented reality--so if you have your mobile device and are standing on Washington Ave Bridge you will see an overlay of historic photos.
