April 18, 2008

Free Card Games


If you've been living on this planet for the last year, you will know how invaluable online video game rentals are to the serious gamer. Are all online rental companies created equally and do they support the game consoles you own. Today, we will be investigating into which rental club offers the best quality selection of Xbox video game rentals.

Our team researched a number of online game clubs to see which one offers the best selection of Xbox video games with quality points awarded to the clubs who had the best selection of new releases, classic Xbox games, and hard-to-find games as well. Out of 7 online rental game clubs, only 3 were viable and worthy enough to put this analysis to the test. These clubs were Gottaplay, GameFly, and Intelliflix, 3 of the major players within the online game rental realm.

Gottaplay Xbox Rentals

Gottaplay rental company is fast becoming one of the best online rental game companies in the US, trailing right next to GameFly. They are the first online company of their kind that offers phone support to all their customers, along with a massive game selection. Gottaplay has a large selection of Xbox games within their arsenal, here are the stats that we came up with:

1. Xbox Game Selection: Roughly 600 Xbox titles

2. New Release Titles: Carried all New Releases

3. Classic Game Titles: Many Xbox classics were included such as Halo, Soul Caliber, and other great titles of the past.

4. Hard-to-Find Games: Many games that we never even knew about were included within their selection. If you want to play a game with little or no popularity, Gottaplay has this covered as well.

5. Xbox 360 titles: Roughly 50 Xbox 360 titles and growing.

GameFly Xbox Rentals

GameFly has been leading the online video game rental revolution for quite some time and were the first advertised company to make this service public. This company is the oldest and many believe the leader within the game rental world. One thing is for sure, when it comes to Xbox game rentals, they sure don't lack in selection and quality. Lets take a look:

1. Xbox Game Selection: Roughly 700 Xbox titles

2. New Release Titles: Carried all New Releases. Even carry up-to-date cheats, walkthroughs, and reviews of all their latest titles.

3. Classic Game Titles: Many Xbox classics were included. Coudn't really find any Xbox title was not included in their inventory.

4. Hard-to-Find Games: Many games that we never even knew about were included within their selection, but most of their game selection comprised of newer titles.

5. Xbox 360 titles: Roughly 60 Xbox 360 titles and growing. They offer cheats, reviews, walkthroughs, and instruction manuals located within their website.

Intelliflix Xbox Rentals

Intelliflix has definately reached out to a market that some gamers have been requesting for years. That is movie, game, and adult titles selection all within one central online gaming facility. This company had a great selection of Xbox rentals available when considering the wide market area that they cover with video games and movies. Although their Xbox game rentals weren't as hefty as the top 2 competitors, they were definately worth mentioning.

1. Xbox Game Selection: Roughly 400 Xbox titles

2. New Release Titles: Carried all New Releases and have posts of up-and-coming releases as well.

3. Classic Game Titles: Many classics were included.

4. Hard-to-Find Games: Yes, they had these covered as well. You will find a wide array of games you never knew were invented within this selection.

5. Xbox 360 titles: Roughly 35 Xbox 360 titles and growing. Still a great selection of newer titles.

Honestly, you really can't go wrong with any of the 3 rental clubs mentioned above. For more of a diverse and massive selection, I would highly reccommend GameFly next in line to Gottaplay. They definately have the market covered within this category of console games.

For Professional Reviews, Tips and Evaluations on all the Top Online Video Game Rental Clubs

March 19, 2008

PlayStation 3 Sales Surpass Xbox 360

Shipments of Sony's PlayStation 3 surpassed Microsoft Xbox 360 in February, as videogame console sales rose 19% year-over-year, a market research firm said. Sony shipped 280,800 PS3s during the month, beating the 254,600 units of Xbox 360 shipped by Microsoft, the NPD Group said Monday. Surpassing both consoles, however, was the Wii. Nintendo shipped 432,000 of the lower-priced consoles favored by casual gamers.

Videogame consoles sold well in general in February, as sales rose to $480 million from $402.3 million a year ago. Even more impressive, however, were videogame sales, which soared 47% to $668.7 million from $453.7 million a year ago.

"With several marquee titles still to come in the front half of the year, the industry is poised to achieve another year of record-breaking sales despite difficult economic conditions," NPD analyst Anita Frazier, said in an e-mailed statement.

The top selling game of the month was "Call of Duty 4: Modern Warfare" on the Xbox 360. Publisher Activision shipped 296,200 units, inching out the No. 2 best seller "Devil May Cry 4," which is also for the Xbox. Publisher Capcom USA shipped 295,200 units.

Continuing to do well in the videogame console market was the PlayStation 2. Sony shipped 351,800 units of the older version of the PS3.

The high number of PS2 shipments, surprised Frazier. "While it certainly has earned its spot among the now-gen slate of console systems because of its staying power in the marketplace, the fact that it realized such significant growth this month is really a testament to its broad adoption and the response of consumers to promotional activity at retail," she said .

In the portable console market, the Nintendo was the clear leader, shipping 587,600 units of the DS. Sony shipped less than half as many PlayStation Portables, at 243,100 units.

Finally, videogame accessories saw a 36% jump in sales to $185.3 million from $136.1 million a year ago.

Last year was a record year for the videogame industry, which achieved $17.94 billion in sales, a 43% increase over 2006, according to NPD.

February 29, 2008

"Deadliest Catch Alaskan Storm" for Xbox 360 and PC


Deadliest Catch Video GameBattle 40-foot waves, storms, ice and a nearly 100-percent crewmember injury rate in the dangerous hunt for undersea riches on the Bering Sea with the new video game "Deadliest Catch Alaskan Storm," to be launched on the Xbox 360 video game and entertainment system from Microsoft and PC in April 2008. The game was inspired by Sig, Edgar and Norman Hansen -- three brothers who have made their living crab fishing on the Bering Sea aboard their family's fishing vessel, the Northwestern. The Hansen brothers started game development with Liquid Dragon Studios in October 2005.


The Hansens and the Northwestern are featured on Discovery Channel's highest rated and Emmy nominated series -- "Deadliest Catch." The series that captivated nearly three million viewers each week returns for a fourth season this April.


Whether the gamer is a die-hard fan or someone who has never seen the Discovery Channel series, "Deadliest Catch Alaskan Storm" is an immersive and challenging experience, putting them at the helm of one the world's most dangerous jobs -- that of a crab boat captain in the icy Bering Sea.


"Deadliest Catch Alaskan Storm" lets gamers captain their own boat in the frenzied search for an undersea jackpot. Gamers select one of five real crab boats, including the Northwestern, Cornelia Marie and Sea Star -- all featured on the series, or create and customize their own boat. Gamers then recruit and lead their own crew from a roster of twenty real crab fishermen. Selecting the wrong boat or recruiting the wrong crew member can mean the difference between landing a Bering Sea jackpot or disaster. Lead your fatigued, hungry and hardworking crew in the strategic search for King Crab and Opilio Crab, while battling to secure your catch and livelihood before other captains and crews get to the crab first.


Authenticity and realism were critical to the Hansen brothers. They invited key development team members to Dutch Harbor, Alaska to personally experience life on the Northwestern. The game's realism is enhanced with four real Bering Sea harbors and 34,000 miles of real Bering Sea coastline created from the United States Geological Survey. In addition, "Deadliest Catch Alaskan Storm" is the first video game to feature United States Coast Guard vessels and helicopters.


With waves over 40 feet high, "Deadliest Catch Alaskan Storm" features the best wave effects in a video game to date. In the words of Captain Sig Hansen, "It may not be life or death, but chills went up my spine the first time I saw the Northwestern sink in the game."


Weather and fishing conditions are based on authentic weather and storm data and get progressively worse each season, increasing the challenge. The ultimate goal is to return safely each season, upgrade your boat and crew, and attempt to break Captain Sig Hansen and the Northwestern crew's actual lifetime catch of twenty million pounds.


"Deadliest Catch Alaskan Storm" includes the following features and content:


--  Career Mode (Realistic and challenging simulation for gamers and      "Deadliest Catch" fans)  
-- Missions (Gamers experience the hard core Bering Sea life, including participation in United States Coast Guard search and rescue missions and ice flow navigation)
-- Arcade Mini-Games (Allows casual gamers to enjoy fun challenges, including crab boat races and skiff races)
-- Five Authentic Crab Boats (including Northwestern and Cornelia Marie)
-- Twenty Real Fishermen (including Edgar and Norman Hansen, Josh and Jake Harris)
-- Six Authentic Captains (including Captains Sig Hansen, Phil Harris and Larry Hendricks)
-- 4,500 lines of recorded character dialogue
-- United States Coast Guard Search and Rescues (First time in a video game)
-- Captain the 370ft. USCG Cutter Mellon
-- Throw-the-Hook Mini-Game
-- Skiff Racing Mini-Game
-- 34,000 Miles Actual Coastline
-- Four Real Bering Sea Harbors (Akutan, Dutch Harbor, King Cove and St. Paul)
-- Interactive Virtual Tour Northwestern Crab Boat
-- 100 Exclusive Crew Videos
-- Xbox Live multiplayer

Captain Sig Hansen personally announces the game he inspired with a video on Discovery.com at www.discovery.com/deadliestcatch. Every Tuesday until "Deadliest Catch Alaskan Storm" launches, a new video featuring captains or crewmembers from the "Deadliest Catch" series discussing the game will be released at www.discovery.com/deadliestcatch.


"Deadliest Catch Alaskan Storm" is being developed by Liquid Dragon Studios (www.liquiddragon.com). The exclusive crew videos were filmed on location on the Bering Sea by Hi-Five Films (www.hifivefilms.com). The game is published by Greenwave, a recently established video game publisher based in Seattle. The game will be available April 2008 for the Xbox(R: 58.07, -1.21, -2.04%) 360 video game system from Microsoft and for PC. The game is not yet rated. For more information about "Deadliest Catch Alaskan Storm," visit www.alaskanstorm.com or www.greenwavegames.com.


Catch the latest videos at Video Fixation!


February 12, 2008

NBA Ballers: Chosen One Hands-On


We take on Kobe, LeBron, KG, Ray Allen, and even Magic with our first hands-on experience with NBA Ballers: Chosen One.



Although NBA Ballers: Chosen One was announced in November of last year, there still isn't much known about the latest installment of Midway's popular arcade-style basketball game--until now. We were recently able to spend some time with the PlayStation 3 version of the game, and we came away with a wealth of information on the series' move to current-gen consoles, story mode, and new gameplay elements.




Chosen One offers a variety of play modes. There's a single-player story mode, head-to-head online play, and minigames, and you can play quick games of 1v1, 2v2, and 1v1v1 with custom rules. The two minigames are shootout, where you try to make shots from small, roving circles that assume different point values as they move around the court, and three-point shootout, which is just what you'd expect but with more-dynamic camera angles to make things interesting.


As was the case in previous games, NBA Ballers: Chosen One focuses heavily on its story mode, which is centered on your created baller's attempt to defeat a host of other NBA players and become the "Chosen One." The story is told via SportsCenter-like video segments hosted by none other than Chuck D of Public Enemy fame. Chuck details your progress, interviews real players, and sets up each of the game's six episodes, each consisting of five chapters. Not only do the episodes take place in locations around the world, they also feature a number of different challenges. For example, at one point you'll find yourself filming a commercial with LeBron James. Rather than standing around looking pretty, you'll actually have to perform moves as the commercial's director calls them out. Once you're done shooting, you'll get to view the finished product.


Each of Chosen One's six locations is headed up by a superstar player who acts as the area's boss. As if having to take on the likes of Gilbert Arenas, Kobe Bryant, and LeBron James isn't intimidating enough, each boss baller has a unique entrance designed to show you just how big a star you're up against. Gilbert arrives to the court in a limo, flanked by an entourage of players, women, and paparazzi; Kobe shows up to the oceanside court in a yacht that would make Donald Trump jealous; and LeBron really does it in style, landing about 50 yards from the court in his own private jet. As long as you've got some skills, you won't have to envy the stars' lifestyle for long; once you beat them you'll unlock pieces of your own over-the-top intro, which you can then put together for your own custom entrance.


Customization plays a large role in Chose One. Not only will you be able to choose how and with whom you arrive to the court, you'll have a tremendous number of options as to how your player--known as "The Phenom"--looks. Not only can you alter nearly every aspect of your player's physical appearance, you can also choose from a wide variety of hats, shirts, pants, shoes, tattoos, knee and elbow pads, glasses, wristwear, necklaces, and more. Customization options aren't limited to your looks, either. When you beat certain star players you'll unlock their special moves, which can then be swapped in and out of your player's move list as you see fit.


The action on the court has just as much variety as the off-court portion. And although each player has a large number of moves available, we were able to pick up the controls easily. Not only did using the right analog stick to perform dribbling moves work well, but the moves themselves looked fantastic. It'll take more than a few fancy crossovers to become the "Chosen One," though. That's where the game's combo system comes in. By stringing together moves you'll not only earn a bonus point (or two) when you make a shot at the end of a combo, you'll fill your player's super meter as well. The meter is divided into three levels, and the more levels you fill, the more outrageous a move you'll perform. In just a few quick games we saw a player breakdance to knock his opponent off his feet; another pulled off ball tricks that would make the Globetrotters envious; and another simply abused his defender and nailed an impossible shot.


It stands to reason that at some point you'll be on the wrong end of a combo or super move, but don't worry--most, if not all of them can be countered. Performing a basic counter is as easy as recognizing what move is coming and pressing the corresponding button as fast as possible beforehand. Countering combos is a little more complicated, but it's not necessarily difficult. As the ball handler performs his moves he must watch for button icons to appear onscreen and then press that button as fast as he can. You must watch for these icons, too, because if you're able to press the button before your opponent, you'll end up with a steal.




We've covered the story mode, customization options, combos, counters, super moves, and player intros, and yet there's still so much we haven't mentioned: The game features dynamic music that changes depending on which player is winning; each player has a sweet spot on the court; player models have been totally redone to take advantage of the PlayStation 3 and Xbox 360; and there are 80 players, 15 of which are all-time greats such as Magic Johnson, Clyde Drexler, and Larry Bird. No doubt there's a lot to NBA Ballers: Chosen One. The game isn't due in stores until April 21, so check back before then for the very latest.


February 05, 2008

Why Finding A Demo Game, For PSP To Download, Can Be A Chore!


PSP Game Cheats

The frenzy surrounding the PSP games console has now reached dizzying heights. Everyone, whether young or not so young, have all received a great sense of enjoyment out of the device.


And as a result the Portable Sony Playstation (PSP), now has such a wide range of games made available for its format, that it should come as no surprise that there are many PSP game demos out there.

Basically, a game demo, is a small sample of the full games release. Usually game demos have only the first and/or second stages of the full game available for you to play; others give only limited playing options (you then have to purchase the full release to get all of the playing options).

Still, searching for a PSP demo game can be laborious, since there are so many options out there! So if you like the PSP, and you like console games, where can you start to look for some free PSP demo games?

Well, here is a three step guide to helping you find the PSP games that you want:

STEP ONE - Find Large Official Download Websites.


Despite there being a great many websites out there, all hosting game demos for download, there are only a couple of official ones that I would recommend.

First off, one good website that has a lot of PSP demos available is www.Download.com; they are a large site, and do not allow any illegal copies to be made available through their website.

The second, is a popular freeware website called www.free-windows-games.com that has an ever expanding catalogue of free for download computer game demos.

STEP TWO - Use The Search Engines.


You other option is to simply do a basic internet serach for demos. However, you should be cautious and wary of anything you download from a website. If they aren't a major or an official website company, you may simply be downloading a virus that can cause your PC problems.

STEP THREE - Buy a Magazine


Your final option is to look at gaming or computing magazine. Usually, large computer gaming companies issue their game samples to these magazines, in an attempt to reach their readership. So have a browse through the magazines rack, next time you visit your local store, and see whats on offer.

So as you can see, demo games are easily available, and can be a great way for you to try before you buy; allowing you to see if a game is fun enough for you to spend your cash on!


January 30, 2008

Video Games: from Cheats and Tricks to Reviews


Game Cheats and Hints

You know, nobody likes a cheater. But when it comes to discovering video game cheats, "cheating" isn't what you're doing. I prefer to think of it as "discovering shortcuts, tips and tricks," or video game hints.

Video games have gotten so complex, since the days of Pong and PacMan, that the game authors have purposely thrown in some back doors and other shortcuts to aid the weary player. The problem is, most of these back doors are so well hidden that these same authors have to leak the game cheats or no one would ever find them on their own.

And it's not only the blood and guts video games that offer cheats. Take the perfectly bloodless "Finding Nemo" for the GameBoy Advanced. Who'd ever guess that there were at least six video game cheat codes hidden there?

Don't make the mistake of thinking that it's just the handhelds either. If you play a video game online, like XBox Live, for example, there are a whole slew of video game hints available.

Of course, video game cheat codes and game hints are sort of useless if you don't own any video games. And that's where video game web sites come in...

Any web site worth visiting will not only have video game reviews and cheats for you to peruse, but they will also have game walkthroughs. Video game walkthroughs differ from cheats in that they actually "walk you through" the process of achieving some goal. Video game cheats, on the other hand, are often cryptic one or two liners like "Enter xx312 in the password field."

There are different types of video game reviews. Each have their good and bad points. Professional video game reviews are typically written by paid reviewers who work for video game magazines. These are generally well-written, in depth, and definitely worth reading. The other most common writer of video game reviews are the actual end users. While an end user will generally have spent a great deal more time actually playing the various video games on the most popular video game systems,you'll often find that they are men and women of little words. It's not unusual to see a review that says "Wow! Kick Bu** man. I love it!" Now, that's probably actually saying quite a bit about a particular video game, but -- your mileage may vary.

The key point to remember is that you don't want to invest in a video game until at least a couple of people have taken the time to write a review of the game. Of course, if everyone took this advice then there wouldn't be any video game review on any game web sites, because everyone would be waiting for someone else to write the review.

Right up there with video game reviews are video game previews. A video game preview is a lot like a movie trailer. They bundle all of the really exciting parts together and give you a fast and furious glimpse hoping that you'll believe that the entire video game is actually as cool as the 90 seconds of video game previews that they let you get a peek at.

The video game industry is at a crossroads. With more and more people clicking the play game online switch, and video game systems like XBox Live and all of the XBox video games out there, it is quite possible that the days of jamming your joystick alone in your room are slated to become "back in the day." As more and more video game systems opt for Internet connectivity, you're likely to find that you never have to play video games alone again.

About the author:

James Homan is owner of xbox-cheats.org. His passion for tech and gaming canbe seen at xbox-cheats.org/cheats.html.

January 29, 2008

Is Guitar Hero going On Tour with DS?

Guitare hero
What we heard:
Last February, leading third-party publisher Activision answered many Nintendo fans' prayers by revealing it was bringing the Guitar Hero franchise to the Wii and DS. Since then, Guitar Hero III: Legends of Rock for the Wii has sold over 1.2 million copies in the US, adding over $110 million to the game's $490 million domestic take, roughly half of the franchise's billion-dollar worldwide haul.

But while the Wii owners are busy rocking out, DS players are wondering when they'll be able to take the popular rhythm game on the go. This month saw a possible answer to that question surface in the form of a January 19 filing with the USPTO. In it, Activision registered the title "Guitar Hero On Tour" for "computer game software and related instruction manual sold together as a unit." Given that the platform for said game is unspecified, speculation has sprouted that the game in question is the DS Guitar Hero--or a game comprised entirely of live recordings in front of concert hall audiences.

The official story: "You know we don't comment on rumors or speculation. Guitar Hero Thanks for checking in though." -- An e-mail from a chipper-sounding Activision rep.

Bogus or not bogus?: Likely not bogus. The filing is with the USPTO, which makes it not only officially but also legally binding. Considering that "On Tour" implies mobility, it stands to reason that the new game is the DS edition and not the latest in a series of console sequels--though an all-live-recording GH game is an appealing idea indeed.

January 28, 2008

Games and the Begining of Time

Microsoft XBOX
Games have always played an integral part of man’s childhood. It started with sticks and stones and with time evolved into powerful mind stimulating games that could be played indoors. Not all children are physically capable of playing all kinds of outdoor games which they fantasize of. With imagination comes invention and with that the birth of video games, where one can sit at home and experience everything outside it.

In 1949, Ralph Beer got an idea to build a kind of game set into a television. It was eighteen years later that many actually worked on the idea to turn it into a reality. Willy Higinbotham designed a kind of tennis game which could be played on an oscilloscope. From then on many people started developing similar kind of video games. But what mattered more than just the people inventing it were the companies manufacturing these video games. The original companies who started mass scale production of these video games are Atari (an American company and one of the first), Sega (which became very successful in the field), Magnavox (a Phillips company) and Nintendo (one of the leading video games manufacturer). Soon a new era of video game technology started off with the invention of the Video game consoles. A video game console is a dedicated electronic device designed to play video games where the output is basically through a monitor of some kind like a television or computer screen. The main input device is a controller (like joysticks, paddles, light guns, steering wheels etc.). Video game consoles started of around 1972 onwards like that of Magnavox Odyssey, Coleco Telstar etc. soon getting upgraded to cartridge based 8-bit console systems like Atari 2600, Intellivision, Vectrex etc. which later developed into 16-bit systems like the Sega Nomad, Supervision, Phillips CD-I etc.

Then came the 32/64- bit consoles like the Wonderswan Color, Nintendo 64DD, Apple Pippin etc leading to the modern era of hand-held PDA technology based video game consoles developed by companies like Microsoft (the Microsoft Xbox -2001), Sega (Sega Dreamcast) and Sony (The Play station). Then is the present technology of modern portable video game consoles with in-built hard drives of which the most popular are the Microsoft Xbox-360 and the Sony Play stations.

The Sony Play station 2 (a predecessor to the Play station 3 set to be released in spring 2006) was first released on March 4th, 2000 in Japan. Soon it had become one of the most popular products becoming the most selling video game console of the present generation selling over 900,000 units in the first week itself. It successfully competed against the then Dreamcast technology though its ability to play DVDs. Though the Sony Play station 2 had inferior graphics as compared to the Microsoft Xbox- 360 but it has a wide collection of different kinds of games pertaining to various genres. In 2002 Sony launched the PS2 online adapter to compete with the upcoming online consoles developed by Microsoft. In September 2004, with the launch of the best selling game Grand Theft Auto: San Andreas, Sony released a new smaller PS2 also later manufacture of better versions which were slimmer. The basic features of the Sony PS2 includes its ability to read both CDs and DVDs, its support of PS1 memory cards, USB and IEEE 1394 expansion also replacing its earlier version Dual shock controller with Dual Shock 2 controller with upgraded shoulder and D-pad buttons also upgrading software allowing faster playback and finer textures and better graphics for the Play station games. The Sony Play station 2 also has the feature of online gaming using the Network adaptor built into the SP2. The Sony PS2 also has released a Linux operating system version along with an Ethernet adaptor and also a free YaBasic interpreter on the bundled demo disk which allows simple programs to be created for the PS2 by the end-user. Also a port of NetBSD project is made available in the PS2. Also mp3 and Divx movies and homebrew programs running in consoles with a modchip installed can be viewed on the Sony Play station 2. Additional controllers, modem, DVD remote control, memory cards, antenna cables, component video accessories, headsets etc. are made available as additional hardware in the SP2.

The Microsoft Xbox 360 is Microsoft’s latest video game console released in November 2005. This piece of modern technology game console is all set to compete other such consoles such as the Dreamcast and the Sony Play stations including the Sony Play station 3 due to be released in spring 2006. The Xbox 360 has features which include a hard drive, online gaming support, headset, a wireless controller, Ethernet cable. Its hardware is based on an IBM power PC- based CPU and also a graphics processing unit equipped with 512 MB of RAM and also uses DVD-ROM support for game software. It comes at a modest $399.99. It has the ability to support up to four wireless controllers with USB support just like the Sony Play station 2 though it has wireless technology and green LEDs. This console comes with a detachable external hard disk drive allowing storage of games, movies, videos and just about everything. Additional hardware includes audio and video cables for extra support, a rechargeable battery pack, memory units, and universal media remote via IR etc. The DVD-ROM also supports other formats like the CD-ROMs, MP3 etc. The Xbox 360 has a 7.95 GB of storage available on the DVD though the upcoming consoles like the Sony Play station 3 will use about 25 to 50 GB Blu-Ray Discs. The Xbox 360 is totally portable just like the PS2 weighing a mere 3.5 kg. The X-Box 360 also comes with Media Center Extender capability and also opens up facilities of custom music plugged in with mp3 players; ipods etc. through USBs and has the additional feature of backward compatibility. While each console is struggling to keep up the competition with the others in the market, the Sony Play station and Microsoft Xbox 360 have emerged as the leading sellers in the video game consoles market. Comparing both the products is nearly impossible owing to their unique features compete each other in their own way. With Sony all set to release the Play station 3 in 2006 the question is as to who will rule the gaming market of the future?

While the Xbox 360 clearly has better graphics than the PS2, PS3 completely beats the Xbox when released with support of true 1080p displays though the Xbox HD media center extender clearly makes the Xbox 360 the master of digital media allowing external mp3 player connectivity for custom music while the PS3 has no feature as such. The Xbox is powered with a 3.2 GHz PowerPC with 3 dual-threaded processor cores while the PS3 has a 3.2 GHz Cell processor with 7 synergistic processor cores (not directly compared with the Xbox). While the clock speed of the Xbox is 500 MHz that of PS3 is 550 MHz. But the Xbox has video RAM of 512 MB RAM while PS3 comes with only 256 MB whereas the video memory bandwidth is almost the same. Then the Xbox comes with one 100 Mbps Ethernet port while the PS3 comes loaded with a 1 Gigabit Ethernet port. Cost wise the PS3 is aimed to hit the markets with a low price as compared to the Xbox 360 though it is expected that Microsoft would reduce their prices once PS3 is released to stay in the competition. So as far as graphics are concerned the Xbox comes loaded with ATI graphics core while the PS3 puts up a pretty decent competition with its NVIDIA graphics processor. Memory wise the Xbox beats the PS3 with its huge 512 MB of dedicated memory as compared to the PS3’s 256 MB of XDR memory. When it comes to the Networking part the Sony PS3 is all determined to maintain the top position with its built-in Ethernet adaptor which includes an 802.11 b/g wireless adaptor while the Xbox 360 includes only the adaptor while the wireless comes at an added extra price tag.

Overall it is nearly impossible to make a choice between these two fully loaded tech-gadgets of the Next Generation. Which of these will make it to the topmost position would only be decided since Sony released its Play station 3 in 2006.

Our Friends:
ProLinks Directory AutoPrime Media

January 25, 2008

Violence and Video Games...

Video Game Cheats
Have you as a parent wondered what is going on with all these nasty and violent video games lately? Are you taken aback by some of the content your teenagers are playing with in their video games? Does it at least bother you a little bit?

Personally, I have often watched the Video Game reviews on G4 DirectTV Channel and have thought that some of the games were over the top [sex, blood and guts] but then again that is why they sell so well. And we have an entire group of kids blasting their Gangster Rap Music too, so there are issues everywhere. Certainly I am not one to single out an industry. But I do concur that it would be much better to have folks.

All things in moderation really; having impressionable minds of human children play destructive, sexual and violent games can be problematic, but since the species is problematic in those regards it stands to reason that some violence impressions can help with the balance and reality of the world we live in too. One parent recently stated in an online think tank on the subject;

“What is worse is that it teaches and reinforces that it is FUN to kill, maim, and inflict pain.”

Myself, I have noticed that those who like to kill things do indeed get a rush out of the taking of life, even from smashing a bug on a sidewalk or in hunting. In sports we teach thru a positive reward system [trappings of victory] that it is fun to inflict pain. So, the virtual reality extension of such perhaps simply encompasses another group of people, kids who were not big enough, agile enough, early uses of dexterity or athletically inclined to play football, a chance or outlet for any pent up aggression, which they had no escape for previously. Now then is that bad or good? Or is it being taken too far as the video games make such acts okay in the VR World and an impressionable mind, which is straddling the two worlds might or will develop a mindset that such violence is okay?

Maybe we as parents should perhaps put a little more emphasis on the subject matter that we allow our kids to have in their video games. Video games can become addictive and problematic for teens and it is the parent’s responsibility to see that these things do not get out of hand. Please consider all this in 2008.

Nice sites to visit... Memory Game World and Brain Teasers.

January 22, 2008

Are you addicted to shooter games or fighting playing games online?

Shooter Game Cheats

If you are one of those video games aficionados currently addicted to shooter games or fighting playing games online, you are not alone. Games like “Fight Night 3” from Xbox 360 or perhaps the worldwide Xbox favorite “Halo 2”, that is still making history through the fun play of both national and International audiences through online multi-gaming experiences. Not only can you start having the excitement of playing it with your brother or friend back home, if you are in the states you can play with Canada, Pakistan, China, Australia, Brazil, Puerto Rico and many other places to shout “I beat you and I will beat you again”, “Wow you are really horrible, even my 10 years old brother can beat you with his eyes closed”, among many other adrenaline “Who is the boss” type of rush comments to a guy thousands of miles away from you.

Personally, one of the best games for Xbox 360 right now is “Fight Night 3”. That is if you are into the adrenaline mode and like to sweat when things are not going the way you like in one of those Roy Jones Jr vs. Oscar De La Hoya types of matches. In that video game you can choose from over twenty plus fighters and you get to re-live old time matches along with ESPN commentators, Madison Square Garden at your back and even pre-fight weight count rumbles. It does not get any better when you see our Oscar De La Hoya being beaten in a pre-fight weight certification area, and then you live when De La Hoya hammers and beat to the punch Joe Frazier and Ali. Not sure how that comes close in our reality world, however, I believe that is of interest to any boxing fan wishing to encounter and position themselves in matches where the differences are between 40-50 pounds between opponents. One of the most realistic developments through the game is when a fighter is delivered an uppercut upon being low on stamina and has a major cut in one of the eyes. You will hear the sound of the head currently having a 4th of July explosion while seeing all the ketchup spread all over the air in slow motion before the fighter gets KO to the floor. Some make call this game exciting and others see it just to violent even for grown ups.

Then there is Halo 2 still with a worldwide video games buzz. This game has been so successful that they are even in the final stages of finishing the production of the soon to be released “Halo 3”. If Xbox 360 console was hard to get even four month and even five months later after launch, I can’t imagine the best game ever to hit the Xbox market being re-released in a final version shortly. The beauty of this whole Xbox addiction remains through games like Halo and subsequent versions. Not only you get hooked one, two or three hours without having nothing to drink or eat, but time passes and immediately upon finishing or taking a break you think that you have only played 15 minutes.

Are games like these addictive or therapeutic? In my conclusion as a gaming fan and video games addict, it is both therapeutic and addictive at the same time. It is my believe that many of us mix positive therapy and addiction as equal words with the same definitions. In all, Xbox 360 games along with their many competitors will remain a force to a billion dollar market that should never stop growing. Games like Halo and Fight Night 3 are here to stay. Have fun while you have the fortune and time to enjoy them.

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January 17, 2008

Sony PS3 and the Nintendo Wii

Nintendo Wii As both Sony’s PS3 and Nintendo’s Wii will be released this month , you might be interested in purchasing shares of this relatively new company, GameStop (GME) on the basis of increasing sales and revenue from selling these systems. While such a deduction may make sense for a fruitful appetite of purchasing shares, there may be some limitations to the success you may enjoy.

As GameStop will be releasing earnings in about two weeks, there is much questioning in terms of how earnings will perform with these new systems coming out in a relatively short time. While these factors will not be directly observed in this quarter’s report, there is a high chance that an increase in consumer consumption on products GameStop sells will rise dramatically over the next few months. Already selling out of pre-orders for these revolutionary gaming consoles, with the strong support of games available for these systems, along with a high price retailed, for at least the PS3, loyal gamers, whether they can truthfully afford the system or not, will not be hesitant to immediately purchase their respective console as soon as they can. What that means is that a company like GameStop will seem a tremendous boost in fundamentals because of large sales and purchases. Already looking at margin increases over the past year after Microsoft’s Xbox 360 released, GameStop has produced over a 70% increase in revenue which includes doubling its operating income. If such fundamentals grew at such high levels just based on one system release, imagine how both Nintendo’s Wii and Sony’s PS3 will be beneficial to this company.

While such may be a valid argument, other investors may say that since GameStop does not support the same P/E ratio that competitors such as Best Buy have and is trading at a record high, such may lead to an overvalued equity ready for a drop. Looking at this data, if no new video gaming consoles or gaming revolutions were to be instated during this time, I would completely agree with the notion of taking some profit off the board. However, because of the amazing hype for these consoles and tremendous opportunity for a growing gaming demographic, such an upgrade will only have positive effects on the share price. To provide proof for this statement, when looking at how GameStop shares were affected by the launch of the Xbox 360, GameStop’s share price rose almost 40% during that time period which includes Christmas numbers, sparking a tremendous rise. Now that we have two consoles to be released, targeting two different demographics, investors should see the share price rise even further, creating new record highs.

In addition to this, I would arguable say that GameStop is not only a buy in the short term but a buy in the long run as well. As video games continue to gain popularity over the television and movie industries, companies like GameStop will flourish to consecutive record highs for possibly decades. While such growth may not be a yearly 40% increase such as the one previously examined, with the continued growth of this gaming sector, and the inevitable release of new gaming systems, even with a cautiously high price, I would absolutely label GameStop as a strong buy.

Danny Baray presents advice on all kinds of topics ranging from finance and investing to fitness to sports. For more information email him at dsiray@gmail.com, or to view other articles written by him visit Sony PS3 World!

 

January 15, 2008

Electronic Game Design

E-Games

In the age of Internet, E-Games is an irresistible attraction amongst all age groups. The desire to play games has turned children to be more techno savvy these days. E-Games are flexible and intuitive, it's easy to use so you can spend your time creating games instead of programming them.

You can increase business effectiveness by easily adding more motivation and challenge to your learning programs. With the advent of E-Learning, even Training Games are transforming. Indeed, because Computer Games and Arcades are commonplace, instructional games may be the perfect candidate for e-learning events.

Trainers understand the value of a good game for engaging participants in the learning process, whether as pre-course materials, self-teaching tools, or content reviews. Most games draw on traditional game-show styles such as Jeopardy, or popular boardgames, including Trivial Pursuit and Monopoly. The question-and-answer format of those games proves ideal for self-assessment and memory building. When played in groups, games promote teambuilding and team spirit. More importantly, games alleviate learners' anxiety about being evaluated.

A sophisticated programmed E-Game usually includes the following features:

· Easy, intuitive authoring interfaces.
· An array of different game types.
· Detailed Help files, sample games, and demonstrations.
· Cross-platform playback using the Flash web player.
· No messy software downloads or installation requirements.
· Options to create games from your web browser.
· You can choose from several skins for your games, including a custom skin that allows you to modify the colors.
· Full customization for any of the game types.
· Your own online Arcade system that allows you to group your games into custom multi-player arcades and invite players to compete.

The average age of an E-Game Player is 29 years and ninety two percent of all games are purchased by adults over the age of 18. 39% E-Game players are women. Computer and video game software sales grew 8% in 2003 to $ 7 billion in the following years and are expected to hike more. However, when compared to the movie industry this segment is still a small player.

In fiscal 2004, ended June 30, E-Games' sales rose 11% to $8 million, and profit increased 9%, to $1.7 million, from a year earlier. It did have a loss of $184,000 in its 2005 fiscal first quarter, after sales were hurt when Wal-Mart Stores Inc. reduced shelf space it allocates to low-price PC games, E-Games says.

Some very sought after E-Games are as follows:

1. AirXonix: This is a 3-dimensional remake of the Xonix game. In the Xonix game you have to control a device, which is moving over the playing field whilst several monster-balls are wandering inside. The objective is to isolate the balls away from as much spare playing field as possible.

2. Buzzing Cars: Buzzing Cars is a totally crazy racing game where you'll not only need to be fast but also smart. You must carry out various missions such as drive robots around, chase flying saucers, electrocute aliens and of course race against the clock. You can buy seven different cars with various properties. In every crash, the cars begin to lose parts, until eventually after enough is lost they completely fall apart.

3. Cross & Word Games: A compilation of three simple puzzle games previously released by E-Games in their early RomTech days. Crossword Mania is a set of 110 crossword puzzles and Word Search Mania has 222 word searches. Both of these pencil and paper to keyboard and monitor translations also have basic design tools for constructing your own puzzles. Word Connect Special Edition is a one board demo of a Scrabble clone where players try to form interlocking words on a board with lettered tiles.

4. Mahjongg Master: Enjoy the classic Chinese game of strategy with this full-featured version! You'll find 18 original tile sets -- everything from classic MahJongg tiles to all new designs! You can also choose from among 70 beautiful backgrounds including scenics, animals, textures, and much more. Plus great music, too! MahJongg Master is one of E-Games best-selling titles. There are millions of players around the world.

5. Marble Blast: In this arcade action game from independent publisher Garage Games, players take the control of marbles. The objective of the game is to race the marble through the 72 levels each containing moving platforms, dangerous hazards, sparkling treasures and power up enhancements, and complete it in record time.

6. Miniverse Minigolf: Two 9 hole mini golf courses for 1-4 players. One course is set on "Earth" and features putting through locations such as a construction site, a war zone, and a casino. The other course is set in space and includes a variety of science fiction obstacles like tele-porters and laser shields. Players can choose to control their putter by pushing or pulling the mouse and can select one of several different colors for their golf ball.

7. Pinball: E-Games' Pinball is a 3D pinball simulation with three tables. 3D acceleration is used for all sorts of realistic effects like table glass, light halos, shadows, reflections of the ball on the table, and more. Standard pinball game play applies; knock down targets to light up bonuses, which can be further increased by multipliers.

8. Word Search Mania: A computerized version of the standard pencil and paper word search. Word Search Mania is a collection of 222 assorted puzzles with a variety of strange topics in varying degrees of difficulty. It also contains a tool for building puzzles from your own lists of words.

This article is written by Andrew Slaterly for Game Cheat Zone which is a free online greetings card site containing free ecards for various occasions, events and emotions. The article is free and can be used by any webmaster on their website, provided they will keep the link intact with the article.

 

January 14, 2008

All Impact Players "In The Zone"

All Impact Players "In The Zone"

Enter "ZoneOut" as a user profile name, then select Practice mode. After the first play, all Impact Players will be "In The Zone".

Reggie Bush

Successfully complete Dynasty mode with USC to unlock Reggie Bush as a historic player.

Cheat mode

At the Pennant Collection screen, press Select, then enter one of the following codes to activate the corresponding cheat function:

1st and 15 pennant; opponent gains 15 yards for first down: THANKS

2004 All-Americans pennant (#273): FUMBLE

Blink pennant; ref spots ball short for opponent: FOR

Boing pennant; opponent drops passes more: REGISTERING

Crossed The Line pennant: TIBURON

Cuffed pennant (#206): EA SPORTS

Extra Credit pennant; 4 point interceptions, 3 point sacks: TOUCHDOWN

Free Play pennant; five downs: IMPACT

Get points when your player is injured (#211): HEISMAN

Improves catching ability for one game (#208): IN THE ZONE

Increase chance to break tackles for one game (#213): BREAK FREE

Increase DBs chance of jamming receiver at line of scrimmage (#227): DEFENSE

Increase opponent's fatigue for one game (#212): GAME TIME

Increase opponent's fumbles for one game (#205): WITH EA

Increase pass rush: TURNOVER

Increase wind in your direction on field goal attempts (#229): SIDELINE

Nike Magnigrip Gloves; increases chances of pass interception: HAND PICKED

Nike Pro Apparel; improves your quarterback's passing accuracy for one game: NO SWEAT

Nike Speed TD Shoes; increases your receivers chances of burning the coverage deep: LIGHT SPEED

Quarterback Dud pennant: ELITE 11

Check out Cheat Code Central's Cheat 999 for more cheat codes, hints, tips, tricks, and our review for the game. For tons more cheats, reviews, previews, and much more for PS2, Xbox, PC, Xbox 360, GameCube, PSP, DS, GBA, check out Cheat Code Central.

Why I Like "Being The Game"

Sometimes at night, while I sleep, I dream that I am the point guard on Michael Jordan’s Chicago Bulls. Other nights, I bat cleanup for the Chicago White Sox. If that isn’t busy enough, I still often find time to quarterback Jimmy Johnson’s Dallas Cowboys.
The bad thing about my dreams: they end.
By no means am I a professional athlete. Yet almost every night, I watch myself on TV draining three pointers, hitting towering home runs, and throwing sky scraping touchdown passes with the best in the game.
I realize all my sports dreams are make believe. I live for life’s little pleasures.
The tiny light at the end of my tunnel is thanks to today’s digital technology. I can become a professional athlete by creating myself in a video game.
I’m not the only person to do it, or to have ever done it.
Joffrey Lupul is a winger for the Anaheim Mighty Ducks. In addition, he is also a featured athlete in EA Sports’ NHL 2004.
“I used to create my own player and try to make it look as much like me as possible,” said Lupul in an interview with John Gaudiosi of ESPN Gamer. “I guess now I won’t have to do that.”
Sports video games have been evolving since “Pong,” a tennis-like game where two players use long bars to defend their end of the screen from what vaguely resembles a ball. It debuted on the Atari game system in 1976. In 2003, the top-selling game of the year was EA Sports’ Madden NFL 2004, which sold over 1.3 million copies in its first week.
Unlike me, many athletes today do not need to create a digital image of themselves to be featured in a game. Today’s popular sports video games have the characteristics of all active players. Professionally licensed games even have players’ accurate height, weight, and hometown. The best games even feature individual trademarks of certain players, like Vince Carter’s classic double-handed sky point after a furious dunk, or Ichiro’s bailout first step as he swings at an inside pitch.
“When I was a little kid, everybody could do the same dunks and lay-ups,” said Jay Williams in an interview with Patrick Hruby of ESPN Gamer. Williams, formerly an NBA point guard, plays video games daily as a diversion from the rigors of rehabilitating his left leg following a 2003 motorcycle accident. “I remember last year, the game version of me was doing the same hand gestures I do.”
The NCAA prohibits endorsement by its amateur athletes, but that doesn’t mean collegiate athletes are less fortunate. All the player attributes are there, only the names are deleted to protect the unpaid.
Jason Colson is a 6’1”, 215 pound, sophomore tailback who proudly wears No. 24 at West Virginia University (WVU). In EA Sports’ NCAA Football 2005, his name has been changed to “HB #24,” but the height, weight, and class rank are all the same. When No. 24 steps into the backfield, the game player knows they are about to hand off to Mr. Colson.
“As a youngster, I never pictured myself being in a video game,” said Colson. “It’s cool playing as yourself.”
Today’s younger athletes have grown up in the video game generation. All of them have memories of playing games as kids and teens. Many still play.
“One of my favorite game players growing up was Terrell Davis in the Madden games,” remembers Kay-Jay Harris, another WVU tailback you can find in NCAA Football ’05, starring as “HB #1.” “[Davis] never looked like he was running that fast, yet no one could catch him. Our running styles are similar.”
Most athletes play video games the way most gamers play: as entertainment, for fun. In WVU’s football player lounge, a PlayStation2 (PS2) is plugged in next to the team TV. Several players take the games they play on the screen as serious as the games they play on the field.
Ray Lewis, whose spastic pre-game dances and primal, near death-causing hits on the field make him one of the most intimidating players in the NFL, is also known to be one of the most competitive video game players in the league. Lewis hates to lose at anything he does. Thanks to his competitiveness on the field and in front of the screen, Lewis became the first defensive player to be chosen as cover man for the 2005 installment of EA’s Madden NFL series in August.
Video game popularity with athletes has soared because of the free time they have in the off-season.
“[Games are] relaxing. It’s pure entertainment. This is the way you kill four, five hours,” Lewis said in an interview with Matt Wong of ESPN Gamer. “You have your boys over, you have your kids over, and you have a big tournament. We might have three TVs going.”
“I played [EA Sports’] MVP Baseball 2004 all summer long, and Rasheed Marshall and I played MarioKart on [Ninetendo] Gamecube for a week straight,” said Harris. “I could play games like that all day, 10 straight.”
Games are clearly the best cure for the off-season blues, but many athletes see the benefits video games have as recruiting tools.
“Video games can be a positive influence for younger kids, who might not have started skating yet,” said Minnesota Wild center Pierre-Marc Bouchard, in an interview with Gaudiosi. “If you get into the realism of the video games, kids might try street hockey and eventually graduate to the rink.”
The National Hockey League has been entrenched in a lockout since Sept. 16. With no end in sight, holding the interest of young fans will be crucial to its future. While it seems possible that the entire 2004-2005 season could be cancelled, fans can still find excitement by turning on their PS2.

“It’s tough to replicate the battles along the boards in video games,” said Eric Staal in an interview with Gaudiosi. Staal plays center for the NHL’s Carolina Hurricanes. “But if kids don’t know anything about hockey, [video games] are fun to play because it’s up and down action and scoring goals.”
Microsoft’s Xbox, PS2, and GameCube allow sports to be played year round. Fans can get their fix at any time of the year with a simple flip switch. Indeed, they are simulated, but the World Series can go on in the dead of winter, and hockey games can hit the ice in the scorch of summer.
For athletes, video games can help them stay entertained, or distracted, when they aren’t on the field.
For future athletes, gaming consoles provide the ultimate first step to falling in love with a sport.
Video games allow all who play to live outside themselves. Armchair quarterbacks become heroes. On the field quarterbacks get the opportunity to dominate their most hated rivals. Everyone can live out dreams in cyber world they never could on the field.

About The Author


Alex DeMarko, Marketing Intern

Advanced Internet (gamecheats00004.com)

Public Relations Major at North Virginia University (Assasins Creed)

jwayne3@yahoo.com

The views and opinions expressed in this page are strictly those of the page author. The contents of this page have not been reviewed or approved by the University of Minnesota.