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Campus Technology: Social Software, Social Revolution

Social Software, Social Revolution

MOVE OVER, MYSPACE. STEP ASIDE, FACEBOOK. These two technologies may have been pioneers in the world of social software, but nowadays, colleges and universities across the country are embracing better and more targeted forms of technology, to enable their campus users to interact. Today, the world of social software includes traditional venues and formats: blogs, wikis, and podcasts. It also features fresh spins on these old standards, as well as newer, more robust technologies designed to facilitate collaboration for students and administrators alike (see “For Gators Only,� page 42 in our magazine).

Naturally, at schools such as Saint Mary’s College (CA), the Massachusetts Institute of Technology, and Washington University in St. Louis (MO), these collaboration tools enhance the learning environment. Still, the rise of social software on campus raises many questions: How can these tools be leveraged to improve communications and enhance instruction? What d'es the technology imply for the campus IT department? Finally, is social software a significant change in communications? The answers may be more obvious than you think.

Social Software 101

Different people have differing definitions of social software. Generally speaking, however, the technology allows individuals to interact around shared interests and so form niche communities, operate as collectives, and facilitate interpersonal exchange. The software used may be a single communication tool or a combination of tools. Either way, it includes an accessible, inclusive platform with protocols for use. All in all, this platform facilitates back-and-forth discourse; it is not a medium for one-way distribution of ideas.

In today’s academic environment, social software exists in a wide range of forms and flavors. It can be as simple as a student exchanging instant messages (IM) or e-mails with a friend, or as complex as online deliberative democracy (a method of arriving at reality through group input). A one-to-many tool such as a wiki (a type of website that allows visitors to add, remove, and edit available content, sometimes without the need for registration) also could be part of the picture, as long as the overall structure leaves the option for return communication from those among the “many,� possibly even via a secondary software tool.