« October 2006 | Main | December 2006 »

November 26, 2006

Technopoly

Humans are complex creations. We are overhwhelmed by emotion, curiosity, and a drive to do and be the best. Furthermore, we are creatures that feed on the advancement of our kind, and technology is the main tool for this advancement to take place. As Niel Postman put it, "we are tools of our tools". In other words, technology and the human mind is a viscious cycle, it starts as a tool we create and then we become the tool ourselves, we create more advanced things, and the cycle starts over. Technology is an order of nature that human beings are somewhat aware of, and at times completely unaware. It is powerful in every sense of the word and can take form in religion, politics, knowledge, symbols, structures, people, and much more... it is something that universaly affects us all, regardless of if we are aware of it or not.

Technology has two sides, the good and the bad. Often, people are blind to the consequences of advancement, because they feel it is human nature to place technology on earth and use it to our advantage. Like any type of power, some use it properly, others use it negatively, and sometimes it takes on effects of its own that no one has control over. These effects can be so gradual; it may often go unnoticed until it’s to late.

This reasoning is why technology whether we admit it or not, is an order of nature. Much like the evolutionary theory, or natural selection that Darwin pointed out, technology is simply an effect that impacts our world. The series of effects that follow this creation, are often unpredictable, but certainly life changing. An example of the power behind technology is the creation of automobiles. It completely changed our way of life. Culture changed, distances seemed less important, people traveled more, businesses expanded while others died out. It also causes death, road rage, impatience, less exercise… and what is most noticed, pollution. We cannot take the automobile away, out entire world depends on this creation. So now, we have created new technologies to make us safer… the seat belt, windshields that shatter instead of split, airbags, ethanol based fuel, etc., each of these technologies although on a smaller scale, also have an effect… more labor, more resources and material, and the cost of cars goes up with this new technology. So, I guess the question is, is technology always worth it? Can it be chosen whether we put something out into the world? Can we become more aware of the effects it may have? Or… is it just nature taking its toll, advancing our cultures as it always has? Its definitely something to think about…

November 2, 2006

The dual perspective...

cubism2.bmp

glass sculpture.bmp

puzzle.bmp

The above images are examples of the bridge of connection between math and design. The painting that is in a style reffered to as "cubism" is one idea of multiple dimensions. The glass sculpture is reffering more to how math complements design in the sence of balance. It also is an example of complimentary design, the sculpture is designed so that it has 4 equal parts. This concept is used in math repetitivly, especially in the design of objects which need balance, such as buildings, bridges, etc. I also have included a computer illustrated design of a cube which could also be seen more abstractly as a puzzle. It intrigued me because math is heavily used in computer imagery and is relativly used in the creation and decreation of puzzles. I believe the link here, is that we use math so interchangeably in design that it often goes unnoticed. We create things in art that are parallel to things created in math. Architecture incorporates this idea constantly because the buildings created are mathmatically structured, but also stand as works of art, expression, and symbols. It seems in this context, that one cannot exist without the other.