March 2010 Archives

There's a Snake in my Flipbook!

This is my flipbook!

Snatch Scene Analysis

The scene starts out, pre-fight, with Mickey (Brad Pitt) sitting in a glum, fluorescently lit room surrounded by thugs who are paying him to throw the fight. He is then led out the door by his manager, Turkish (Jason Statham), towards the ring. Mickey is known to be a loose cannon and a very short temper. He is pushed by a spectator and a mini-riot ensues. He is then led into the ring, showing the dirty, still fluorescently lit atmosphere. The contrast is very high, with very dull coloring, giving off a filthy feel. Right off the bat when the fight starts, Mickey knocks down his opponent, prompting the camera to zoom directly on Turkish and his partner Tommy, who will be killed if Mickey does not lose. The camera then zooms on Bricktop, who will have them killed for putting an unreliable fighter in his match. Once the opponent gets up, the camera angle switches to an audience perspective, which shows how obvious it is that Mickey is just dancing around when he should be finishing the boxer off. The camera then returns to normal shaky in-ring shots until the end of the first round. Mickey goes to his corner where we hear a voiceover of Turkish emphasizing how important it is that he does not knock out his opponent. The second round begins and it starts with a lot of first-person views from both Mickey and the other fighter, both giving off completely different body language. Mickey gets a little roughed up and it is emphasized by a different camera view every time he is hit. When Mickey goes down, there is a quick montage with slow-motion and streaky sound effects to show how crude this fighting really is and how he just has to take it. Each clip lasts no longer than a half second, probably what Guy Ritchie is most known for. As Mickey is knocked down again, the camera goes above him and rotates above his head (after the bell sounded and his opponent refuses to stop). Because the fighter keeps fighting, people rush the ring in anger and everything goes crazy, cutting back and forth between Mickey getting up and the calamity going on inside the ring. Mickey returns to his corner and Turkish is waiting for him. Another voiceover advising him to hurt him, but not knock him out, while the camera angles switch from many different slow motion corner shots. He gets back up and immediately, Mickey receives a quick hook to the face, and it goes slow motion upon impact. Another hit with similar effects and Mickey is down again. He falls on his side, while remaining stiff as a board as he falls. Reaction Shots of Turkish, Tommy, and Bricktop are shown. Mickey is shown struggling to get back to his feet, where he receives another vicious barrage of punches in quick clips with streaky sound effects again. The final hit of this sequence results in the coolest shot in the entire film. It is a profile view of Mickey being lifted off his feet and slamming through the mat into a watery world. From down there, he can see himself being pummeled while he is on the ground. Shots of Turkish, Tommy, and Bricktop with Turkish's voice saying, "All he's got to do, is stay down." All of a sudden Mickey bursts up and destroys his opponent in the jay. Upon impact, the shot freezes on the hit and goes to another frozen shot of Turkish with his voice saying, "Now... We're fucked." The camera is then on the mat, waiting for the other fighter to fall down into his place.

X-Men Art


Where Are You? Panascope 360

Artist: Luc Courchesne

I was actually drawn to this work mainly because the layout and design of the structure reminds me a lot of the machine Professor Xavier uses in X-Men. As it turns out, both of these machines are actually very similar. In X-Men, when Professor X uses "Cerebro," he can look anywhere in the world and find anything that he wants. In this work of media art, visitors can fly through time and space in an X Y Z grid. At different scales, the user sees different things and different types of media. The user can see the world as it was expected to look like in the 18th and 19th century as well as the present day. Viewers can even see themselves in these imaginary worlds because hidden cameras in the room capture and transmit the image of the participant into the new world. This is a truly innovative and inventive way to integrate the viewer into the art and feel like they are completely immersed into this imaginary world filled with digital media. I feel like this would be a very expansive work and one could spend hours and hours exploring the worlds at the different time periods represented. This is a very complex piece of art and must have consumed a lot of time to complete but it is one of those types of art where it would be very gratifying and fulfilling to complete for more people to appreciate. It is unfortunate that we are unable to visit this so I could feel the full force of the project, but just reading about it and seeing pictures of it makes me think of X-Men, which in the end, is what really makes great art great.

About this Archive

This page is an archive of entries from March 2010 listed from newest to oldest.

February 2010 is the previous archive.

April 2010 is the next archive.

Find recent content on the main index or look in the archives to find all content.


Powered by Movable Type 4.31-en