Rob Blumenberg

The clip that I chose is a scene from the movie Harry Potter and the Chamber of Secrets. Right before the scene Harry was dueling his rival, Draco, who then cast a snake from his wand. Suddenly, without his knowledge, Harry starts to speak to the snake in some sort of foreign language.
Right before Harry begins to talk to the snake, all the ambient sounds coming from all the other students who were just watching Harry and Draco duel fade out, only leaving Harry's voice and the music. The volume of Harry's voice was also increased slightly, giving his voice a large amount of presence, giving off the effect that possibly this is something happening inside his head, subconsciously, is an internal force, etc.
Then, to increase the emphasis on that same effect, as soon as Professor Snape steps in to dispose of the snake, the music cuts out and the volume of the ambient noise is restored.
Another major part of this scene's sound is the music behind the visuals, and how it transitions to match and emphasize each mood in the scene. As Harry and Draco are dueling the score is very loud and exciting, matching the excitement of two rivals battling each other. Then, after some silence as Harry begins to talk to the snake, an ominous and erie music starts to play softly in the background. This helps darken the mood for the audience and suggest that what is happening on screen isn't good and something bad might happen to the main character. Also, cutting the music at the same time the ambient sound returns helps with the effect that Harry's ability to talk to snakes is an internal force, subconscious act, etc.


I love this movie and it is interesting looking at it from a sound prospective. The audio design is done extremely well and really makes you focus on Harry when he is speaking in parseltounge. The echoing of the snake's hiss also creates an emphasis on danger and it gets louder as it gets closer.

I think this is a good example of music. This music of the scene is pretty interestingļ¼Œ it starts with the competition begins. It is changeable, sometimes it sounds intense when the situation is intense. So, it is pretty much help the effect of the scene and it helps the audience to follow the scene.

Love this movie. Never would have thought to watch it for sound though! The audio is so perfect for this because you have no choice but to focus on the parsel tongue. If they didn't hush the other sounds, the intensity of the whole scene would be lost.

The way that the sound is used to bolster the intensity of the duel is effective because it fluctuates with the actions. I appreciate that all the voices and actions have a slight echo which is appropriate due to the large room. When Harry approaches Malfoy, there is a new tone and kind of eerie music, which helps build and reflect the tension between the two.

The use of sound in battles or in actions are often times mingled. I feel like this is a very good example of organized sounds. Sometimes having too many sounds will sound chaotic. This works perfectly fine, especially for the way the room is arranged. The sounds are also creating depth, Z axis depth

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This page contains a single entry by blum0202 published on February 12, 2013 4:09 PM.

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