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    <title>wagzblog</title>
    <link rel="alternate" type="text/html" href="http://blog.lib.umn.edu/wagn0379/digital art/" />
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   <id>tag:blog.lib.umn.edu,2009:/wagn0379/digital art//3155</id>
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    <updated>2006-05-11T18:59:40Z</updated>
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    <generator uri="http://www.sixapart.com/movabletype/">Movable Type 4.25</generator>
 

<entry>
    <title>Final Project</title>
    <link rel="alternate" type="text/html" href="http://blog.lib.umn.edu/wagn0379/digital art/2006/05/final_project.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://blog.lib.umn.edu/cgi-bin/mt-atom.cgi/weblog/blog_id=3155/entry_id=45938" title="Final Project" />
    <id>tag:blog.lib.umn.edu,2006:/wagn0379/digital art//3155.45938</id>
    
    <published>2006-05-11T18:35:11Z</published>
    <updated>2006-05-11T18:59:40Z</updated>
    
    <summary> For my final project I drew stensils in Photoshop and used them to paint the images on to cloth....</summary>
    <author>
        <name>Jasmine Wagner</name>
        <uri></uri>
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://blog.lib.umn.edu/wagn0379/digital art/">
        <![CDATA[<p><img alt="fern.jpg" src="http://blog.lib.umn.edu/wagn0379/digital art/fern.jpg" width="165" height="288" /></p>

<p>For my final project I drew stensils in Photoshop and used them to paint the images on to cloth.  </p>]]>
        <![CDATA[<p>I didn't do much online research for this project because I already had some ideas set in my mind.  I wanted the images to be simple and semi-abstract.  I also wanted them to by "my style".  It was difficult to come up with images to put on my clothing becuase I like everything to be very plain.  I was trying to stick to only nature imagery, however I did allow myself to push this boundary a little. </p>

<p>Stensil making was very difficult for me because a lot of the images I had in mind didn't make good stensils.  It is tricky to find create stensils with any detail at all without having floating pieces.  Originally I had intended to use some of my photographs to make stensil by making the photos extremely contrasty.  I found that this was a dead end.  Then I decided to try my luck at drawing stensil in photoshop, I had a little more luck with this.  I haven't ever drawn on a computer before so it was sort of a challenge, but I made due.  I also had trouble cutting the stensils out because I haven't ever used razor blades for this purpose before.  I bought four different kinds of clothing paints (one a spray paint).  I made a test strip for each, waited 24 hours for the paint to dry, and then washed the strips.  After multiple washings all of the paints started to wear out.  I went through this process with two other paints before I found one that I was happy with.  It was tricky to paint on some of the fabrics that I used because they didn't absorb the paint very well and they stretched while I was applying the paint.  </p>

<p>Even though I had a lot of difficulties with the process and the materials I was happy with some of the final images.  It is really rewarding to work this hard on a project and end up with something that you like.   </p>]]>
    </content>
</entry>

<entry>
    <title>Charlotte Davies</title>
    <link rel="alternate" type="text/html" href="http://blog.lib.umn.edu/wagn0379/digital art/2006/05/charlotte_davies.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://blog.lib.umn.edu/cgi-bin/mt-atom.cgi/weblog/blog_id=3155/entry_id=45018" title="Charlotte Davies" />
    <id>tag:blog.lib.umn.edu,2006:/wagn0379/digital art//3155.45018</id>
    
    <published>2006-05-01T22:23:42Z</published>
    <updated>2006-05-03T22:36:29Z</updated>
    
    <summary>http://www.immersence.com/ Charlotte Davies is a Canadian artist known best for her work with virtual reality. She has studied many areas of liberal arts and has a Bachelor of Fine Arts degree. Before moving into work with virtual reality she worked...</summary>
    <author>
        <name>Jasmine Wagner</name>
        <uri></uri>
    </author>
    
        <category term="Digital Artist Research" />
    
    <content type="html" xml:lang="en" xml:base="http://blog.lib.umn.edu/wagn0379/digital art/">
        <![CDATA[<p><a href="http://www.immersence.com/">http://www.immersence.com/</a></p>

<p>Charlotte Davies is a Canadian artist known best for her work with virtual reality.  She has studied many areas of liberal arts and has a Bachelor of Fine Arts degree.  Before moving into work with virtual reality she worked with a variety of media including painting, filmmaking, and animation.  In the mid 80's Davies put these endeavors on hold and began exploring computer technology as a means of creating virtual space.  At this point she became the founding director of Softimage and helped this company become the world's leading developer of 3-D animation software.  This software has been used to create effects in such films as the Matrix and Jurassic Park. </p>]]>
        <![CDATA[<p>Davies' digital art incorporates "3-D localized sound and user interaction based on breath & balance."  Many people that have experienced Davies' virtual reality spaces have commented that they have a "powerful effect."  Some still-frames of Davies virtual reality work can be found in the book Digital Art by Christiane Paul.  Her work is under the category of Digital Technologies as a Medium.  I really like the still-frames in the book.  The images are interestingly strange and abstract to the point where I wonder what some of the shapes are.  I would really like to experience <u>Osmose</u> because I have a stong feeling of connection with nature and it would be interesting to experience this type of space virtually.  I would really like to experiment with this type of work.  I'm so used to seeing framed art that has only visual appeal.  It would be exciting to create work that addressed more of the senses.    </p>]]>
    </content>
</entry>

<entry>
    <title>The Mirror of Matsuyama</title>
    <link rel="alternate" type="text/html" href="http://blog.lib.umn.edu/wagn0379/digital art/2006/05/the_mirror_of_matsuyama.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://blog.lib.umn.edu/cgi-bin/mt-atom.cgi/weblog/blog_id=3155/entry_id=45011" title="The Mirror of Matsuyama" />
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    <published>2006-05-01T21:27:23Z</published>
    <updated>2006-05-01T22:08:19Z</updated>
    
    <summary> http://www.d.umn.edu/~wagn0379/story/ A digitally narrated version of the old Japanese legend &quot;The Mirror of Matsuyama.&quot;...</summary>
    <author>
        <name>Jasmine Wagner</name>
        <uri></uri>
    </author>
    
        <category term="Digital Narrative" />
    
    <content type="html" xml:lang="en" xml:base="http://blog.lib.umn.edu/wagn0379/digital art/">
        <![CDATA[<p><img alt="matsuyama01.jpg" src="http://blog.lib.umn.edu/wagn0379/digital art/matsuyama01.jpg" width="300" height="214" /></p>

<p><a href="http://www.d.umn.edu/~wagn0379/story/">http://www.d.umn.edu/~wagn0379/story/</a></p>

<p>A digitally narrated version of the old Japanese legend "The Mirror of Matsuyama."  </p>]]>
        <![CDATA[<p>I searched for a long time before I  came across this legend.  It was difficult to find a story that could be told in 10 frames without any words.  After deciding that this was the story that I was going to use, I did a lot more research before I was able to create the imagery particularly the clothing.  </p>

<p>I wanted the story to be easy to follow even though there was no text.  I also tried to keep the imagery interesting.  I struggled with a balance between variety and unity.  I felt that it was important to have a mix of close-up scenes and far-away scenes in order to keep the viewer interested.  At the same time I wanted to make sure that there was still unity between the frames so that they would be identified as a series.</p>

<p>I decided to draw almost all of the imagery.  This was a huge challenge for me because I have never had much skill in the drawing department.  I figured that this would be a good opportuntiy for me to stray away from my comfort zone and try something new.  However, I did allow myself to incorporate some of my photographs as background imagery.</p>

<p>I am pleased with how this project turned out.  However, it is a little akward for me to view this as my work because this is the first drawing project that I have completed.  I feel that this project is a successful digital narrative because I have asked many people without previous knowledge of this legend to view this series of frames, and they have been able to follow the story.  </p>]]>
    </content>
</entry>

<entry>
    <title>Extra Credit</title>
    <link rel="alternate" type="text/html" href="http://blog.lib.umn.edu/wagn0379/digital art/2006/04/extra_credit.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://blog.lib.umn.edu/cgi-bin/mt-atom.cgi/weblog/blog_id=3155/entry_id=44397" title="Extra Credit" />
    <id>tag:blog.lib.umn.edu,2006:/wagn0379/digital art//3155.44397</id>
    
    <published>2006-04-26T22:05:08Z</published>
    <updated>2006-04-26T22:20:33Z</updated>
    
    <summary>I participated in the Game Symposium on April 21st. Josh Berndt and I walked around campus at 8A.M. and made chalk announcements of the event at the entrances....</summary>
    <author>
        <name>Jasmine Wagner</name>
        <uri></uri>
    </author>
    
    <content type="html" xml:lang="en" xml:base="http://blog.lib.umn.edu/wagn0379/digital art/">
        <![CDATA[<p>I participated in the Game Symposium on April 21st.  Josh Berndt and I walked around campus at 8A.M. and made chalk announcements of the event at the entrances.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Eleusian Mysteries Project</title>
    <link rel="alternate" type="text/html" href="http://blog.lib.umn.edu/wagn0379/digital art/2006/04/post_1.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://blog.lib.umn.edu/cgi-bin/mt-atom.cgi/weblog/blog_id=3155/entry_id=44189" title="Eleusian Mysteries Project" />
    <id>tag:blog.lib.umn.edu,2006:/wagn0379/digital art//3155.44189</id>
    
    <published>2006-04-24T22:45:17Z</published>
    <updated>2006-04-26T22:03:38Z</updated>
    
    <summary> Our main goal was to create a short presentation to provide the viewer with some basic background information about the myth of Demeter and Persephone and the Eleusian mysteries as well as spatial reference to the events that occured...</summary>
    <author>
        <name>Jasmine Wagner</name>
        <uri></uri>
    </author>
    
        <category term="Digital Narrative" />
    
    <content type="html" xml:lang="en" xml:base="http://blog.lib.umn.edu/wagn0379/digital art/">
        <![CDATA[<p><img alt="mystery.jpg" src="http://blog.lib.umn.edu/wagn0379/digital art/images/mystery.jpg" width="300" height="200" /></p>

<p>Our main goal was to create a short presentation to provide the viewer with some basic background information about the myth of Demeter and Persephone and the Eleusian mysteries as well as spatial reference to the events that occured each day.  We figured that this would be a good over-view for people that do not know much about the subject matter before viewing projects on more specific areas of the topic.</p>]]>
        <![CDATA[<p>My partners in this project were Blia Xiong and Christie Cullington.  Blia and I produced images to illustrate the myth of Demeter and Persephone as well as the daily happenings of the Eleusian mysteries.  Christie created the map and the transitions.  In addition, she worked in imovie to edit the presentation.</p>

<p>I did a lot of research on the myth of Demeter and Persephone to find out what the characters looked like and how to summarize the myth in two images.  As far as research on the mysteries went, I visted many web sites trying to piece together what happened each day and where it happened.  I also did a fair amount of research on the styles of clothing of the Eleusian mysteries participants.    </p>

<p>When dividing the imagery workload, Blia and I decided that it would be best to alternate days so that the final presentation flowed more smoothly.  We created one image for each day exept for the sixth day (which required two images), and I created both of the myth images.  After all of our drawings were complete we made sure that the line quality was uniform.  I created a Greek style border and colored it with the colors from the assigned palette.  We applied this border to all of our images to create more unity.  At this point, Christie took all of the images into imovie and edited the presentation.</p>

<p>I feel that the final product is a success.  I am confident that our main goal was met.  The presentation flows smoothly and the images work well together.  </p>

<p>  </p>]]>
    </content>
</entry>

<entry>
    <title>My Self Portrait</title>
    <link rel="alternate" type="text/html" href="http://blog.lib.umn.edu/wagn0379/digital art/2006/04/post.html" />
    <link rel="service.edit" type="application/atom+xml" href="http://blog.lib.umn.edu/cgi-bin/mt-atom.cgi/weblog/blog_id=3155/entry_id=44182" title="My Self Portrait" />
    <id>tag:blog.lib.umn.edu,2006:/wagn0379/digital art//3155.44182</id>
    
    <published>2006-04-24T22:09:11Z</published>
    <updated>2006-04-26T22:48:56Z</updated>
    
    <summary> My research on the self-portrait project consisted of searching for creative ways to use grid lines. I decided that I would emphasize the grid lines by alternating between black and white images and color images....</summary>
    <author>
        <name>Jasmine Wagner</name>
        <uri></uri>
    </author>
    
        <category term="Digital Studio Portrait" />
    
    <content type="html" xml:lang="en" xml:base="http://blog.lib.umn.edu/wagn0379/digital art/">
        <![CDATA[<p><img alt="jasmine.jpg" src="http://blog.lib.umn.edu/wagn0379/digital art/images/jasmine.jpg" width="108" height="86" /></p>

<p>My research on the self-portrait project consisted of searching for creative ways to use grid lines.  I decided that I would emphasize the grid lines by alternating between black and white images and color images.  </p>]]>
        <![CDATA[<p>I split the poster into nine 8' x 10' sections.  I made the foreground image in the first section black and white and the background image colored.  In the second section I did the opposite.  I continued this process creating a checker board pattern using the grid lines.  </p>

<p>I have a lot of personal connection with this project which is fitting since it is a self-portrait image.  The guy in the picture is my boyfriend (and best friend) Tyson Dobe.  It was important to me that Tyson was in this image because he has really helped me with my identity search.  He is the only person I know that I can truly be myself around.  It may seem like I feel that he is part of my identity, but the truth of the matter is that we are both extremely independent people with completely separate identities.  In fact, I am a "tree-hugger" and he is a "skaterboy".  I don't know about you, but I find that a little strange.</p>

<p>The background images are all from a road trip that we took last summer.  My brother, Tyson, and I drove from Duluth, Minnesota to Long Beach, California and back in 5 days.  We were in California for a day, in which time Tyson and I both got a tattoo.  The Chinese character (meaning "ambition") in my project is my tattoo and the eagle is Tyson's tattoo.  </p>

<p>As far as the snowboarding images go, what can I say, snowboarding is a great escape.  I have a tendency to get a little stressed at times because I am taking 19 credits and I have 2 jobs.  When we go snowboarding I can forget all of my worries and just be myself.</p>

<p>I am pleased with the final product.</p>]]>
    </content>
</entry>

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