Andy's Tug of War Project
My project hopes to create a responsive "tug of war" between a human user and a force of artificial intelligence. So far, I've achieved this through Pico Blocks by using resistance sensors through alluminum foil and conductive thread. When the connection is broken, the thread is wound off the beam, and vice-versa when it isn't. The prototype pulls back and forth with itself at this point, demonstrating the triggers involved and relative slack between each end of the tug of war. User interaction in this prototype consists of keeping the two foil components aligned, more of a maintenance task than the interaction I'm trying to achieve.
Ultimately, I'd like to translate this to a less limiting medium and maybe encase this in a shell, to create a greater psychological effect. For example, I could encase this inside of a giant head where the user pulls on a tongue until it tries to pull back against them.
The options are virtually limitless! But, I need to learn a lot of information about different microcontrollers in order to make this translation... As always, help/advice would be greatly appreciated.


Comments
Andy,
Did you intend for autoplay to be on? This plays your video automatically (ie, without navigating to your section and clicking on your video) just as the entire blog page is loaded. If you made autoplay="false" I believe this would feature would then be turned off.
--wade
Posted by: Wade Stebbings | November 14, 2007 2:07 PM