Tom Igoe _Physical Computing
Tom Igoe, co-author (with Dan O'Sullivan ) of the book Physical Computing, offers inspiration, knowledge, and resources here.
Tom Igoe, co-author (with Dan O'Sullivan ) of the book Physical Computing, offers inspiration, knowledge, and resources here.
The Arduino will be the primary microcontroller that we will use this semester.
It has evolved from an open source effort with an active community of users.
It is an affordable technology that you can readily incorporate into you work.
Support information, tutorials, etc, continue to be developed.
The programming language is based on C and uses text.
Essential C is a helpful guide to C as well.
You can download the software and find out more about the Processing environment that is used to progam the arduino
the pico cricket is designed to introduce a technology for making art interactive. It offers an intiuitive approach via software that uses a visual language and hardware that incorporates the necessary electronics to activate your ideas.
We will be using the pico cricket to introduce this hybrid zone of electronics, programming and fabrication. When we continue with other types of microcontrollers the pico cricket may be a useful prototyping medium.
picocricket resources
include:
software that you can download on your computer
pico block guide
helpful tips to ease communication between your computer and the pico cricket
getting started offers some examples