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The History of the Interface in Interactive Art Reflection - Alec Rippberger

2.) The senses and interface, as pertaining to interactive art, share a symbiotic relationship. One cannot exist without the other. The interface allows a subject (read: viewer, audience member) to interact with the artwork, in turn stimulating the senses. This stimulation then prompts the subject to further interact with the art, creating new senses and influencing upcoming interactions. This creates a feedback loop which continues until the subjects senses become numbed to the reoccurring product of the artwork or some other outlying factor comes into play.
3.) My imagination produces unlimited modes of future interaction. At the extreme, future modes of interaction will cooperate with our biology. We will become what is known today as a "cyborg". Technology will be seamlessly integrated with ourselves. It is difficult to specifically say how this will be done, but I imagine a chip implanted within one's brain. One's thoughts will be translated to computer code allowing for interaction and information gathering from the electronic realm. This will present humanity with unknown and unfathomable costs and benefits. Already MIT is developing a tactile computer system which projects an image on a service and allows a user to manipulate that image with his or her hands. The possibilities for art in this new medium will be endless.