(Make up for discussion Nov.3 )
This week we talked about video games and the effects, long and short term, that they have on aggression. When I think of violent video games the first thing I think of is watching my older brother play Grand Theft Auto. At first I was quite shocked by the violence and crude nature of the video game (however cartoon-ish it may be), and then as I watched my brother play it more and more I became habituated and desensitized to the violence and explicit content. I even began laughing at parts that I had earlier stared at in disbelief.
After my brother went to college I didn't see any form of GTA for a long time and then upon returning for the summer I can remember seeing him playing it again for the first time in a long time. I was again disturbed by the violent aspects of the game and even more so because I could remember feeling so desensitized towards them.
Unfortunately, it isn't just a desensitization that has been occurring with violent video games, in fact it goes a step further to where we have seen increased aggression in (violent) gamers.
A great, but tragic, example is the Sony v. Strickland case where a 17 year old killed three cops and then claimed a defense saying that Grand Theft Auto had trained him to act this way. The link to the 60 Minutes special is below: